| 1 | 396 | 60 | 800 | 1.5 | 30 | 60 | Interrupt Cast | Throws a dagger at an enemy with bonus 396 Power and injures their wrist. For 1 minute, there is a chance the wound will interrupt the target's skill casting. Requires a dagger. |
| 2 | 396 | 62 | 800 | 1.5 | 30 | 60 | Interrupt Cast | Throws a dagger at an enemy with bonus 415 Power and injures their wrist. For 1 minute, there is a chance the wound will interrupt the target's skill casting. Requires a dagger. |
| 3 | 396 | 64 | 800 | 1.5 | 30 | 60 | Interrupt Cast | Throws a dagger at an enemy with bonus 435 Power and injures their wrist. For 1 minute, there is a chance the wound will interrupt the target's skill casting. Requires a dagger. |
| 4 | 396 | 66 | 800 | 1.5 | 30 | 60 | Interrupt Cast | Throws a dagger at an enemy with bonus 456 Power and injures their wrist. For 1 minute, there is a chance the wound will interrupt the target's skill casting. Requires a dagger. |
| 5 | 396 | 68 | 800 | 1.5 | 30 | 60 | Interrupt Cast | Throws a dagger at an enemy with bonus 478 Power and injures their wrist. For 1 minute, there is a chance the wound will interrupt the target's skill casting. Requires a dagger. |
| 6 | 396 | 70 | 800 | 1.5 | 30 | 60 | Interrupt Cast | Throws a dagger at an enemy with bonus 501 Power and injures their wrist. For 1 minute, there is a chance the wound will interrupt the target's skill casting. Requires a dagger. |
| 7 | 396 | 72 | 800 | 1.5 | 30 | 60 | Interrupt Cast | Throws a dagger at an enemy with bonus 526 Power and injures their wrist. For 1 minute, there is a chance the wound will interrupt the target's skill casting. Requires a dagger. |
| 8 | 396 | 74 | 800 | 1.5 | 30 | 60 | Interrupt Cast | Throws a dagger at an enemy with bonus 552 Power and injures their wrist. For 1 minute, there is a chance the wound will interrupt the target's skill casting. Requires a dagger. |
| 9 | 396 | 76 | 800 | 1.5 | 30 | 60 | Interrupt Cast | Throws a dagger at an enemy with bonus 579 Power and injures their wrist. For 1 minute, there is a chance the wound will interrupt the target's skill casting. Requires a dagger. |