Wind Rider
Wind Rider, a Elf class in Lineage 2 Ashenvale. View skills, base stats and class details on Ashenvale DB.
ID: 101 · Race: Elf · Tier: 3
Class Path
Elven Fighter → Elven Scout → Plains Walker → Wind Rider
- STR: 36
- DEX: 35
- CON: 36
- INT: 23
- WIT: 14
- MEN: 26
Statistics
| Level | HP | MP | CP |
|---|---|---|---|
| 1 | 89 | 30 | 48.95 |
| 2 | 101.74 | 35.46 | 55.957 |
| 3 | 114.62 | 40.98 | 63.041 |
| 4 | 127.64 | 46.56 | 70.202 |
| 5 | 140.8 | 52.2 | 77.44 |
| 6 | 154.1 | 57.9 | 84.755 |
| 7 | 167.54 | 63.66 | 92.147 |
| 8 | 181.12 | 69.48 | 99.616 |
| 9 | 194.84 | 75.36 | 107.162 |
| 10 | 208.7 | 81.3 | 114.785 |
| 11 | 222.7 | 87.3 | 122.485 |
| 12 | 236.84 | 93.36 | 130.262 |
| 13 | 251.12 | 99.48 | 138.116 |
| 14 | 265.54 | 105.66 | 146.047 |
| 15 | 280.1 | 111.9 | 154.055 |
| 16 | 294.8 | 118.2 | 162.14 |
| 17 | 309.64 | 124.56 | 170.302 |
| 18 | 324.62 | 130.98 | 178.541 |
| 19 | 339.74 | 137.46 | 186.857 |
| 20 | 355 | 144 | 195.25 |
| 21 | 385.8 | 153.9 | 212.19 |
| 22 | 416.88 | 163.89 | 229.284 |
| 23 | 448.24 | 173.97 | 246.532 |
| 24 | 479.88 | 184.14 | 263.934 |
| 25 | 511.8 | 194.4 | 281.49 |
| 26 | 544 | 204.75 | 299.2 |
| 27 | 576.48 | 215.19 | 317.064 |
| 28 | 609.24 | 225.72 | 335.082 |
| 29 | 642.28 | 236.34 | 353.254 |
| 30 | 675.6 | 247.05 | 371.58 |
| 31 | 709.2 | 257.85 | 390.06 |
| 32 | 743.08 | 268.74 | 408.694 |
| 33 | 777.24 | 279.72 | 427.482 |
| 34 | 811.68 | 290.79 | 446.424 |
| 35 | 846.4 | 301.95 | 465.52 |
| 36 | 881.4 | 313.2 | 484.77 |
| 37 | 916.68 | 324.54 | 504.174 |
| 38 | 952.24 | 335.97 | 523.732 |
| 39 | 988.08 | 347.49 | 543.444 |
| 40 | 1024.2 | 359.1 | 563.31 |
| 41 | 1071 | 378.6 | 589.05 |
| 42 | 1118.16 | 398.25 | 614.988 |
| 43 | 1165.68 | 418.05 | 641.124 |
| 44 | 1213.56 | 438 | 667.458 |
| 45 | 1261.8 | 458.1 | 693.99 |
| 46 | 1310.4 | 478.35 | 720.72 |
| 47 | 1359.36 | 498.75 | 747.648 |
| 48 | 1408.68 | 519.3 | 774.774 |
| 49 | 1458.36 | 540 | 802.098 |
| 50 | 1508.4 | 560.85 | 829.62 |
| 51 | 1558.8 | 581.85 | 857.34 |
| 52 | 1609.56 | 603 | 885.258 |
| 53 | 1660.68 | 624.3 | 913.374 |
| 54 | 1712.16 | 645.75 | 941.688 |
| 55 | 1764 | 667.35 | 970.2 |
| 56 | 1816.2 | 689.1 | 998.91 |
| 57 | 1868.76 | 711 | 1027.818 |
| 58 | 1921.68 | 733.05 | 1056.924 |
| 59 | 1974.96 | 755.25 | 1086.228 |
| 60 | 2028.6 | 777.6 | 1115.73 |
| 61 | 2082.6 | 800.1 | 1145.43 |
| 62 | 2136.96 | 822.75 | 1175.328 |
| 63 | 2191.68 | 845.55 | 1205.424 |
| 64 | 2246.76 | 868.5 | 1235.718 |
| 65 | 2302.2 | 891.6 | 1266.21 |
| 66 | 2358 | 914.85 | 1296.9 |
| 67 | 2414.16 | 938.25 | 1327.788 |
| 68 | 2470.68 | 961.8 | 1358.874 |
| 69 | 2527.56 | 985.5 | 1390.158 |
| 70 | 2584.8 | 1009.35 | 1421.64 |
| 71 | 2642.4 | 1033.35 | 1453.32 |
| 72 | 2700.36 | 1057.5 | 1485.198 |
| 73 | 2758.68 | 1081.8 | 1517.274 |
| 74 | 2817.36 | 1106.25 | 1549.548 |
| 75 | 2876.4 | 1130.85 | 1582.02 |
| 76 | 2935.8 | 1155.6 | 1614.69 |
| 77 | 2995.56 | 1180.5 | 1647.558 |
| 78 | 3055.68 | 1205.55 | 1680.624 |
| 79 | 3116.16 | 1230.75 | 1713.888 |
| 80 | 3177 | 1256.1 | 1747.35 |
| 81 | 3238.2 | 1281.6 | 1781.01 |
| 82 | 3299.76 | 1307.25 | 1814.868 |
| 83 | 3361.68 | 1333.05 | 1848.924 |
| 84 | 3423.96 | 1359 | 1883.178 |
| 85 | 3486.6 | 1385.1 | 1917.63 |
| 86 | 3549.6 | 1411.35 | 1952.28 |
| 87 | 3612.96 | 1437.75 | 1987.128 |
| 88 | 3676.68 | 1464.3 | 2022.174 |
| 89 | 3740.76 | 1491 | 2057.418 |
| 90 | 3805.2 | 1517.85 | 2092.86 |
| 91 | 3870 | 1544.85 | 2128.5 |
| 92 | 3935.16 | 1572 | 2164.338 |
| 93 | 4000.68 | 1599.3 | 2200.374 |
| 94 | 4066.56 | 1626.75 | 2236.608 |
| 95 | 4132.8 | 1654.35 | 2273.04 |
| 96 | 4199.4 | 1682.1 | 2309.67 |
| 97 | 4266.36 | 1710 | 2346.498 |
| 98 | 4333.68 | 1738.05 | 2383.524 |
| 99 | 4401.36 | 1766.25 | 2420.748 |
Skill learning requirements
| Name | Level | Learn Level | SP Cost | Learned By | Required Item | Description |
|---|---|---|---|---|---|---|
| Lucky | 1 | 1 | 0 | Elven Fighter | — | There is no death penalty at Lv. 9 or below. |
| Power Shot | 1 | 3 | 5 | Elven Fighter | — | Attacks an enemy at a distance with bonus 65 Power. Requires a bow. Over-hit. |
| Power Strike | 1 | 3 | 5 | Elven Fighter | — | Delivers a powerful blow that strikes the target with bonus 30 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 1 | 3 | 5 | Elven Fighter | — | Attempts to deal a deadly attack with bonus 73 Power. Requires a dagger. Over-hit. |
| Power Shot | 2 | 4 | 10 | Elven Fighter | — | Attacks an enemy at a distance with bonus 71 Power. Requires a bow. Over-hit. |
| Power Strike | 2 | 4 | 10 | Elven Fighter | — | Delivers a powerful blow that strikes the target with bonus 32 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 2 | 4 | 10 | Elven Fighter | — | Attempts to deal a deadly attack with bonus 80 Power. Requires a dagger. Over-hit. |
| Defense Aura | 1 | 5 | 15 | Elven Fighter | — | Increases P. Def. by 8% for 20 minutes. |
| Armor Mastery | 1 | 5 | 15 | Elven Fighter | — | Increases P. Def. by 9 and MP Recovery Bonus by 10%. |
| Weapon Mastery | 1 | 5 | 15 | Elven Fighter | — | Increases P. Atk. by 8.5% and additionally by 2. |
| Power Shot | 3 | 5 | 15 | Elven Fighter | — | Attacks an enemy at a distance with bonus 78 Power. Requires a bow. Over-hit. |
| Power Strike | 3 | 5 | 15 | Elven Fighter | — | Delivers a powerful blow that strikes the target with bonus 35 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 3 | 5 | 15 | Elven Fighter | — | Attempts to deal a deadly attack with bonus 88 Power. Requires a dagger. Over-hit. |
| Armor Mastery | 2 | 8 | 100 | Elven Fighter | — | Increases P. Def. by 11 and MP Recovery Bonus by 10%. |
| Power Shot | 4 | 8 | 100 | Elven Fighter | — | Attacks an enemy at a distance with bonus 102 Power. Requires a bow. Over-hit. |
| Power Strike | 4 | 8 | 100 | Elven Fighter | — | Delivers a powerful blow that strikes the target with bonus 46 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 4 | 8 | 100 | Elven Fighter | — | Attempts to deal a deadly attack with bonus 115 Power. Requires a dagger. Over-hit. |
| Power Shot | 5 | 9 | 100 | Elven Fighter | — | Attacks an enemy at a distance with bonus 112 Power. Requires a bow. Over-hit. |
| Power Strike | 5 | 9 | 100 | Elven Fighter | — | Delivers a powerful blow that strikes the target with bonus 51 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 5 | 9 | 100 | Elven Fighter | — | Attempts to deal a deadly attack with bonus 126 Power. Requires a dagger. Over-hit. |
| Attack Aura | 1 | 10 | 100 | Elven Fighter | — | Increases P. Atk. by 8% for 20 minutes.. |
| Armor Mastery | 3 | 10 | 100 | Elven Fighter | — | Increases P. Def. by 12 and MP Recovery Bonus by 10%. |
| Weapon Mastery | 2 | 10 | 100 | Elven Fighter | — | Increases P. Atk. by 8.5% and additionally by 3. |
| Power Shot | 6 | 10 | 100 | Elven Fighter | — | Attacks an enemy at a distance with bonus 122 Power. Requires a bow. Over-hit. |
| Power Strike | 6 | 10 | 100 | Elven Fighter | — | Delivers a powerful blow that strikes the target with bonus 55 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 6 | 10 | 100 | Elven Fighter | — | Attempts to deal a deadly attack with bonus 137 Power. Requires a dagger. Over-hit. |
| Armor Mastery | 4 | 13 | 400 | Elven Fighter | — | P. Def. +13 and MP Recovery Bonus +10%. Additional P. Evasion +3 when equipped with light armor. |
| Power Shot | 7 | 13 | 400 | Elven Fighter | — | Attacks an enemy at a distance with bonus 158 Power. Requires a bow. Over-hit. |
| Power Strike | 7 | 13 | 400 | Elven Fighter | — | Delivers a powerful blow that strikes the target with bonus 71 Power. Requires a sword or blunt weapon. Over-hit. |
| Elemental Heal | 1 | 13 | 400 | Elven Fighter | — | Restores your HP with 71 Power. |
| Mortal Blow | 7 | 13 | 400 | Elven Fighter | — | Attempts to deal a deadly attack with bonus 178 Power. Requires a dagger. Over-hit. |
| Power Shot | 8 | 14 | 400 | Elven Fighter | — | Attacks an enemy at a distance with bonus 172 Power. Requires a bow. Over-hit. |
| Power Strike | 8 | 14 | 400 | Elven Fighter | — | Delivers a powerful blow that strikes the target with bonus 78 Power. Requires a sword or blunt weapon. Over-hit. |
| Elemental Heal | 2 | 14 | 400 | Elven Fighter | — | Restores your HP with 75 Power. |
| Mortal Blow | 8 | 14 | 400 | Elven Fighter | — | Attempts to deal a deadly attack with bonus 193 Power. Requires a dagger. Over-hit. |
| Armor Mastery | 5 | 15 | 400 | Elven Fighter | — | Increases P. Def. by 14 and MP Recovery Bonus by 10%. |
| Weapon Mastery | 3 | 15 | 400 | Elven Fighter | — | Increases P. Atk. by 8.5% and additionally by 4. |
| Power Shot | 9 | 15 | 400 | Elven Fighter | — | Attacks an enemy at a distance with bonus 187 Power. Requires a bow. Over-hit. |
| Power Strike | 9 | 15 | 400 | Elven Fighter | — | Delivers a powerful blow that strikes the target with bonus 84 Power. Requires a sword or blunt weapon. Over-hit. |
| Elemental Heal | 3 | 15 | 400 | Elven Fighter | — | Restores your HP with 80 Power. |
| Mortal Blow | 9 | 15 | 400 | Elven Fighter | — | Attempts to deal a deadly attack with bonus 210 Power. Requires a dagger. Over-hit. |
| Acrobatics | 1 | 20 | 1000 | Elven Scout | — | Increases the maximum height user can fall without taking damage by 60. |
| Defense Aura | 2 | 20 | 1000 | Elven Scout | — | Increases P. Def. by 12% for 20 minutes. |
| Vicious Stance | 1 | 20 | 1000 | Elven Scout | — | P. Critical Damage +35. Consumes MP over time depending on your level. |
| Dagger Mastery | 1 | 20 | 1000 | Elven Scout | — | Increases P. Atk. by 3.6 when using a dagger. |
| Light Armor Mastery | 1 | 20 | 1000 | Elven Scout | — | Defense +1.3 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Light Armor Mastery | 2 | 20 | 1000 | Elven Scout | — | Defense +2.2 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 1 | 20 | 1000 | Elven Scout | — | Increases P. Atk. by 10.3 when using a bow. |
| Bow Mastery | 2 | 20 | 1000 | Elven Scout | — | Increases P. Atk. by 11.4 when using a bow. |
| Bow Mastery | 3 | 20 | 1000 | Elven Scout | — | Increases P. Atk. by 27.6 when using a bow. |
| Boost Breath | 1 | 20 | 1000 | Elven Scout | — | Increases lung capacity by 180. |
| Long Shot | 1 | 20 | 1000 | Elven Scout | — | Increases the bow's range by 200. |
| Power Shot | 10 | 20 | 1000 | Elven Scout | — | Attacks an enemy at a distance with bonus 239 Power. Requires a bow. Over-hit. |
| Power Shot | 11 | 20 | 1000 | Elven Scout | — | Attacks an enemy at a distance with bonus 258 Power. Requires a bow. Over-hit. |
| Power Shot | 12 | 20 | 1000 | Elven Scout | — | Attacks an enemy at a distance with bonus 279 Power. Requires a bow. Over-hit. |
| Unlock | 1 | 20 | 1000 | Elven Scout | — | Has a 30% chance to open a level 1 door and 100% chance to open a treasure chest. Requires 2 Thief Keys. |
| Charm | 1 | 20 | 1000 | Elven Scout | — | Enemy's aggression toward you -132. |
| Charm | 2 | 20 | 1000 | Elven Scout | — | Enemy's aggression toward you -137. |
| Charm | 3 | 20 | 1000 | Elven Scout | — | Enemy's aggression toward you -143. |
| Elemental Heal | 4 | 20 | 1000 | Elven Scout | — | Restores your HP with 95 Power. |
| Elemental Heal | 5 | 20 | 1000 | Elven Scout | — | Restores your HP with 100 Power. |
| Elemental Heal | 6 | 20 | 1000 | Elven Scout | — | Restores your HP with 106 Power. |
| Mortal Blow | 10 | 20 | 1000 | Elven Scout | — | Attempts to deal a deadly attack with bonus 268 Power. Requires a dagger. Over-hit. |
| Mortal Blow | 11 | 20 | 1000 | Elven Scout | — | Attempts to deal a deadly attack with bonus 291 Power. Requires a dagger. Over-hit. |
| Mortal Blow | 12 | 20 | 1000 | Elven Scout | — | Attempts to deal a deadly attack with bonus 314 Power. Requires a dagger. Over-hit. |
| Light Armor Mastery | 3 | 22 | 2800 | Elven Scout | — | Defense +3.2 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 4 | 22 | 2800 | Elven Scout | — | Increases P. Atk. by 32.8 when using a bow. |
| Power Shot | 13 | 22 | 2800 | Elven Scout | — | Attacks an enemy at a distance with bonus 326 Power. Requires a bow. Over-hit. |
| Charm | 4 | 22 | 2800 | Elven Scout | — | Enemy's aggression toward you -153. |
| Elemental Heal | 7 | 22 | 2800 | Elven Scout | — | Restores your HP with 118 Power. |
| Mortal Blow | 13 | 22 | 2800 | Elven Scout | — | Attempts to deal a deadly attack with bonus 367 Power. Requires a dagger. Over-hit. |
| Bow Mastery | 5 | 23 | 2800 | Elven Scout | — | Increases P. Atk. by 35.6 when using a bow. |
| Power Shot | 14 | 23 | 2800 | Elven Scout | — | Attacks an enemy at a distance with bonus 352 Power. Requires a bow. Over-hit. |
| Charm | 5 | 23 | 2800 | Elven Scout | — | Enemy's aggression toward you -159. |
| Elemental Heal | 8 | 23 | 2800 | Elven Scout | — | Restores your HP with 124 Power. |
| Mortal Blow | 14 | 23 | 2800 | Elven Scout | — | Attempts to deal a deadly attack with bonus 396 Power. Requires a dagger. Over-hit. |
| Vicious Stance | 2 | 24 | 2800 | Elven Scout | — | P. Critical Damage +48. Consumes MP over time depending on your level. |
| Dagger Mastery | 2 | 24 | 2800 | Elven Scout | — | Increases P. Atk. by 6 when using a dagger. |
| Light Armor Mastery | 4 | 24 | 2800 | Elven Scout | — | Defense +4.2 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 6 | 24 | 2800 | Elven Scout | — | Increases P. Atk. by 38.6 when using a bow. |
| Poison Recovery | 1 | 24 | 2800 | Elven Scout | — | Heals minor poisoning. |
| Cure Bleeding | 1 | 24 | 2800 | Elven Scout | — | Heals minor bleeding. |
| Bleed | 1 | 24 | 2800 | Elven Scout | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 25 HP per second. Requires a dagger. |
| Power Shot | 15 | 24 | 2800 | Elven Scout | — | Attacks an enemy at a distance with bonus 379 Power. Requires a bow. Over-hit. |
| Unlock | 2 | 24 | 2800 | Elven Scout | — | Has a 50% chance to open a level 1 door and 100% chance to open a treasure chest. Requires 2 Thief Keys. |
| Charm | 6 | 24 | 2800 | Elven Scout | — | Enemy's aggression toward you -164. |
| Elemental Heal | 9 | 24 | 2800 | Elven Scout | — | Restores your HP with 130 Power. |
| Mortal Blow | 15 | 24 | 2800 | Elven Scout | — | Attempts to deal a deadly attack with bonus 427 Power. Requires a dagger. Over-hit. |
| Accuracy | 1 | 24 | 2800 | Elven Scout | — | P. Accuracy +3. Consumes MP over time depending on your level. |
| Boost Evasion | 1 | 24 | 2800 | Elven Scout | — | P. Evasion +3 and P. Skill/M. Skill Evasion +3%. |
| Dagger Mastery | 3 | 26 | 5700 | Elven Scout | — | Increases P. Atk. by 7.4 when using a dagger. |
| Light Armor Mastery | 5 | 26 | 5700 | Elven Scout | — | Defense +5.3 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 7 | 26 | 5700 | Elven Scout | — | Increases P. Atk. by 45.2 when using a bow. |
| Power Shot | 16 | 26 | 5700 | Elven Scout | — | Attacks an enemy at a distance with bonus 440 Power. Requires a bow. Over-hit. |
| Charm | 7 | 26 | 5700 | Elven Scout | — | Enemy's aggression toward you -176. |
| Elemental Heal | 10 | 26 | 5700 | Elven Scout | — | Restores your HP with 143 Power. |
| Mortal Blow | 16 | 26 | 5700 | Elven Scout | — | Attempts to deal a deadly attack with bonus 494 Power. Requires a dagger. Over-hit. |
| Bow Mastery | 8 | 27 | 5700 | Elven Scout | — | Increases P. Atk. by 48.9 when using a bow. |
| Power Shot | 17 | 27 | 5700 | Elven Scout | — | Attacks an enemy at a distance with bonus 472 Power. Requires a bow. Over-hit. |
| Charm | 8 | 27 | 5700 | Elven Scout | — | Enemy's aggression toward you -182. |
| Elemental Heal | 11 | 27 | 5700 | Elven Scout | — | Restores your HP with 150 Power. |
| Mortal Blow | 17 | 27 | 5700 | Elven Scout | — | Attempts to deal a deadly attack with bonus 531 Power. Requires a dagger. Over-hit. |
| Ultimate Evasion | 1 | 28 | 5700 | Elven Scout | — | For 30 seconds, P. Evasion +20, P. Skill Evasion Rate +25%, and Buff-canceling Attack Resistance +80. |
| Acrobatic Move | 1 | 28 | 5700 | Elven Scout | — | P. Evasion +4 while running. |
| Attack Aura | 2 | 28 | 5700 | Elven Scout | — | Increases P. Atk. by 12% for 20 minutes.. |
| Vicious Stance | 3 | 28 | 5700 | Elven Scout | — | P. Critical Damage +64. Consumes MP over time depending on your level. |
| Quick Step | 1 | 28 | 5700 | Elven Scout | — | Increases Speed by 7. |
| Dagger Mastery | 4 | 28 | 5700 | Elven Scout | — | Increases P. Atk. by 9 when using a dagger. |
| Light Armor Mastery | 6 | 28 | 5700 | Elven Scout | — | Defense +6.8 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 9 | 28 | 5700 | Elven Scout | — | Increases P. Atk. by 52.7 when using a bow. |
| Power Shot | 18 | 28 | 5700 | Elven Scout | — | Attacks an enemy at a distance with bonus 507 Power. Requires a bow. Over-hit. |
| Unlock | 3 | 28 | 5700 | Elven Scout | — | Has a 75% chance to open a level 1 door and 100% chance to open a treasure chest. Requires 3 Thief Keys. |
| Charm | 9 | 28 | 5700 | Elven Scout | — | Enemy's aggression toward you -188. |
| Elemental Heal | 12 | 28 | 5700 | Elven Scout | — | Restores your HP with 157 Power. |
| Mortal Blow | 18 | 28 | 5700 | Elven Scout | — | Attempts to deal a deadly attack with bonus 571 Power. Requires a dagger. Over-hit. |
| Dagger Mastery | 5 | 30 | 11000 | Elven Scout | — | Increases P. Atk. by 10.8 when using a dagger. |
| Light Armor Mastery | 7 | 30 | 11000 | Elven Scout | — | Defense +8.4 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 10 | 30 | 11000 | Elven Scout | — | Increases P. Atk. by 61.1 when using a bow. |
| Power Shot | 19 | 30 | 11000 | Elven Scout | — | Attacks an enemy at a distance with bonus 584 Power. Requires a bow. Over-hit. |
| Charm | 10 | 30 | 11000 | Elven Scout | — | Enemy's aggression toward you -200. |
| Elemental Heal | 13 | 30 | 11000 | Elven Scout | — | Restores your HP with 172 Power. |
| Mortal Blow | 19 | 30 | 11000 | Elven Scout | — | Attempts to deal a deadly attack with bonus 656 Power. Requires a dagger. Over-hit. |
| Bow Mastery | 11 | 31 | 11000 | Elven Scout | — | Increases P. Atk. by 65.6 when using a bow. |
| Power Shot | 20 | 31 | 11000 | Elven Scout | — | Attacks an enemy at a distance with bonus 625 Power. Requires a bow. Over-hit. |
| Charm | 11 | 31 | 11000 | Elven Scout | — | Enemy's aggression toward you -206. |
| Elemental Heal | 14 | 31 | 11000 | Elven Scout | — | Restores your HP with 179 Power. |
| Mortal Blow | 20 | 31 | 11000 | Elven Scout | — | Attempts to deal a deadly attack with bonus 703 Power. Requires a dagger. Over-hit. |
| Vicious Stance | 4 | 32 | 11000 | Elven Scout | — | P. Critical Damage +84. Consumes MP over time depending on your level. |
| Rapid Shot | 1 | 32 | 11000 | Elven Scout | — | Increases bow Atk. Spd. by 8% for 20 minutes. |
| Dagger Mastery | 6 | 32 | 11000 | Elven Scout | — | Increases P. Atk. by 12.8 when using a dagger. |
| Light Armor Mastery | 8 | 32 | 11000 | Elven Scout | — | Defense +10.1 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 12 | 32 | 11000 | Elven Scout | — | Increases P. Atk. by 70.4 when using a bow. |
| Bleed | 2 | 32 | 11000 | Elven Scout | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 34 HP per second. Requires a dagger. |
| Power Shot | 21 | 32 | 11000 | Elven Scout | — | Attacks an enemy at a distance with bonus 669 Power. Requires a bow. Over-hit. |
| Unlock | 4 | 32 | 11000 | Elven Scout | — | Has a 100% chance to open a level 1 door, a 5% chance to open a level 2 door, and 100% chance to open a treasure chest. Requires 3 Thief Keys. |
| Charm | 12 | 32 | 11000 | Elven Scout | — | Enemy's aggression toward you -213. |
| Elemental Heal | 15 | 32 | 11000 | Elven Scout | — | Restores your HP with 187 Power. |
| Mortal Blow | 21 | 32 | 11000 | Elven Scout | — | Attempts to deal a deadly attack with bonus 752 Power. Requires a dagger. Over-hit. |
| Sprint | 1 | 32 | 11000 | Elven Scout | Spellbook: Sprint | For 20 minutes, Movement Speed +20. |
| Critical Chance | 1 | 32 | 11000 | Elven Scout | — | P. Critical Rate +20%. |
| Dagger Mastery | 7 | 34 | 20000 | Elven Scout | — | Increases P. Atk. by 15.1 when using a dagger. |
| Light Armor Mastery | 9 | 34 | 20000 | Elven Scout | — | Defense +11.9 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 13 | 34 | 20000 | Elven Scout | — | Increases P. Atk. by 80.9 when using a bow. |
| Power Shot | 22 | 34 | 20000 | Elven Scout | — | Attacks an enemy at a distance with bonus 763 Power. Requires a bow. Over-hit. |
| Stun Shot | 1 | 34 | 20000 | Elven Scout | — | Fires an arrow with bonus 344 Power and stuns the enemy for 7 seconds. Requires a bow. Over-hit. Cancel target. |
| Charm | 13 | 34 | 20000 | Elven Scout | — | Enemy's aggression toward you -225. |
| Elemental Heal | 16 | 34 | 20000 | Elven Scout | — | Restores your HP with 203 Power. |
| Mortal Blow | 22 | 34 | 20000 | Elven Scout | — | Attempts to deal a deadly attack with bonus 859 Power. Requires a dagger. Over-hit. |
| Bow Mastery | 14 | 35 | 20000 | Elven Scout | — | Increases P. Atk. by 86.5 when using a bow. |
| Power Shot | 23 | 35 | 20000 | Elven Scout | — | Attacks an enemy at a distance with bonus 814 Power. Requires a bow. Over-hit. |
| Stun Shot | 2 | 35 | 20000 | Elven Scout | — | Fires an arrow with bonus 367 Power and stuns the enemy for 7 seconds. Requires a bow. Over-hit. Cancel target. |
| Charm | 14 | 35 | 20000 | Elven Scout | — | Enemy's aggression toward you -232. |
| Elemental Heal | 17 | 35 | 20000 | Elven Scout | — | Restores your HP with 211 Power. |
| Mortal Blow | 23 | 35 | 20000 | Elven Scout | — | Attempts to deal a deadly attack with bonus 916 Power. Requires a dagger. Over-hit. |
| Vicious Stance | 5 | 36 | 20000 | Elven Scout | — | P. Critical Damage +109. Consumes MP over time depending on your level. |
| Esprit | 1 | 36 | 20000 | Elven Scout | — | HP Recovery Bonus +2.5 and MP Recovery Bonus +1.8 while running. |
| Dagger Mastery | 8 | 36 | 20000 | Elven Scout | — | Increases P. Atk. by 17.6 when using a dagger. |
| Light Armor Mastery | 10 | 36 | 20000 | Elven Scout | — | Defense +13.7 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 15 | 36 | 20000 | Elven Scout | — | Increases P. Atk. by 92.4 when using a bow. |
| Power Shot | 24 | 36 | 20000 | Elven Scout | — | Attacks an enemy at a distance with bonus 868 Power. Requires a bow. Over-hit. |
| Stun Shot | 3 | 36 | 20000 | Elven Scout | — | Fires an arrow with bonus 391 Power and stuns the enemy for 7 seconds. Requires a bow. Over-hit. Cancel target. |
| Entangle | 1 | 36 | 20000 | Elven Scout | Spellbook: Entangle | Decreases the enemy's Speed by 20% for 1 minute. |
| Unlock | 5 | 36 | 20000 | Elven Scout | — | Has a 100% chance to open a level 1 door and 30% chance to open a treasure chest. Requires 2 Thief Keys. |
| Charm | 15 | 36 | 20000 | Elven Scout | — | Enemy's aggression toward you -239. |
| Elemental Heal | 18 | 36 | 20000 | Elven Scout | — | Restores your HP with 219 Power. |
| Mortal Blow | 24 | 36 | 20000 | Elven Scout | — | Attempts to deal a deadly attack with bonus 977 Power. Requires a dagger. Over-hit. |
| Silent Move | 1 | 40 | 80000 | Plains Walker | — | Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP. |
| Vicious Stance | 6 | 40 | 80000 | Plains Walker | — | P. Critical Damage +139. Consumes MP over time depending on your level. |
| Dagger Mastery | 9 | 40 | 80000 | Plains Walker | — | Increases P. Atk. by 20.3 when using a dagger. |
| Dagger Mastery | 10 | 40 | 80000 | Plains Walker | — | Increases P. Atk. by 21.8 when using a dagger. |
| Dagger Mastery | 11 | 40 | 80000 | Plains Walker | — | Increases P. Atk. by 23.4 when using a dagger. |
| Light Armor Mastery | 11 | 40 | 80000 | Plains Walker | — | Defense +15.7 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Light Armor Mastery | 12 | 40 | 80000 | Plains Walker | — | Defense +16.7 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Light Armor Mastery | 13 | 40 | 80000 | Plains Walker | — | Defense +17.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Poison Recovery | 2 | 40 | 80000 | Plains Walker | — | Heals moderate poisoning. |
| Entangle | 2 | 40 | 80000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Unlock | 6 | 40 | 80000 | Plains Walker | — | Has a 100% chance to open a level 1 door and 75% chance to open a treasure chest. Requires 2 Thief Keys. |
| Charm | 16 | 40 | 80000 | Plains Walker | — | Enemy's aggression toward you -252. |
| Charm | 17 | 40 | 80000 | Plains Walker | — | Enemy's aggression toward you -259. |
| Charm | 18 | 40 | 80000 | Plains Walker | — | Enemy's aggression toward you -266. |
| Elemental Heal | 19 | 40 | 80000 | Plains Walker | — | Restores your HP with 236 Power. |
| Elemental Heal | 20 | 40 | 80000 | Plains Walker | — | Restores your HP with 245 Power. |
| Elemental Heal | 21 | 40 | 80000 | Plains Walker | — | Restores your HP with 254 Power. |
| Fake Death | 1 | 40 | 80000 | Plains Walker | — | Plays dead to keep a monster from attacking. Consumes 10 MP per second. |
| Deadly Blow | 1 | 40 | 80000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 1218 Power. Requires a dagger. Over-hit. |
| Deadly Blow | 2 | 40 | 80000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 1294 Power. Requires a dagger. Over-hit. |
| Deadly Blow | 3 | 40 | 80000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 1374 Power. Requires a dagger. Over-hit. |
| Spirit Barrier | 1 | 40 | 80000 | Plains Walker | Spellbook: Spirit Barrier | Increases M. Def. by 15% for 20 minutes. |
| Backstab | 1 | 40 | 80000 | Plains Walker | — | Attacks the enemy's unprotected back with 1273 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Backstab | 2 | 40 | 80000 | Plains Walker | — | Attacks the enemy's unprotected back with 1352 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Backstab | 3 | 40 | 80000 | Plains Walker | — | Attacks the enemy's unprotected back with 1436 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Critical Chance | 2 | 40 | 80000 | Plains Walker | — | P. Critical Rate +30%. |
| Dagger Mastery | 12 | 41 | 94000 | Plains Walker | — | Increases P. Atk. by 25 when using a dagger. |
| Light Armor Mastery | 14 | 41 | 94000 | Plains Walker | — | Defense +18.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 19 | 41 | 94000 | Plains Walker | — | Enemy's aggression toward you -272. |
| Elemental Heal | 22 | 41 | 94000 | Plains Walker | — | Restores your HP with 262 Power. |
| Deadly Blow | 4 | 41 | 94000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 1458 Power. Requires a dagger. Over-hit. |
| Backstab | 4 | 41 | 94000 | Plains Walker | — | Attacks the enemy's unprotected back with 1524 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 13 | 42 | 94000 | Plains Walker | — | Increases P. Atk. by 26.6 when using a dagger. |
| Light Armor Mastery | 15 | 42 | 94000 | Plains Walker | — | Defense +19.9 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 20 | 42 | 94000 | Plains Walker | — | Enemy's aggression toward you -279. |
| Elemental Heal | 23 | 42 | 94000 | Plains Walker | — | Restores your HP with 271 Power. |
| Deadly Blow | 5 | 42 | 94000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 1546 Power. Requires a dagger. Over-hit. |
| Backstab | 5 | 42 | 94000 | Plains Walker | — | Attacks the enemy's unprotected back with 1616 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Acrobatic Move | 2 | 43 | 94000 | Plains Walker | — | P. Evasion +5 while running. |
| Vicious Stance | 7 | 43 | 94000 | Plains Walker | — | P. Critical Damage +166. Consumes MP over time depending on your level. |
| Esprit | 2 | 43 | 94000 | Plains Walker | — | HP Recovery Bonus +3 and MP Recovery Bonus +1.9 while running. |
| Quick Step | 2 | 43 | 94000 | Plains Walker | — | Increases Speed by 11. |
| Dagger Mastery | 14 | 43 | 94000 | Plains Walker | — | Increases P. Atk. by 28.4 when using a dagger. |
| Light Armor Mastery | 16 | 43 | 94000 | Plains Walker | — | Defense +21.1 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Entangle | 3 | 43 | 94000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Unlock | 7 | 43 | 94000 | Plains Walker | — | Has a 100% chance to open a door below level 2, a 5% chance to open a level 3 door, and 100% chance to open a treasure chest. Requires 6 Thief Keys. |
| Charm | 21 | 43 | 94000 | Plains Walker | — | Enemy's aggression toward you -286. |
| Switch | 1 | 43 | 94000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Elemental Heal | 24 | 43 | 94000 | Plains Walker | — | Restores your HP with 281 Power. |
| Deadly Blow | 6 | 43 | 94000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 1637 Power. Requires a dagger. Over-hit. |
| Backstab | 6 | 43 | 94000 | Plains Walker | — | Attacks the enemy's unprotected back with 1711 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 15 | 44 | 140000 | Plains Walker | — | Increases P. Atk. by 30.2 when using a dagger. |
| Light Armor Mastery | 17 | 44 | 140000 | Plains Walker | — | Defense +22.2 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 22 | 44 | 140000 | Plains Walker | — | Enemy's aggression toward you -293. |
| Elemental Heal | 25 | 44 | 140000 | Plains Walker | — | Restores your HP with 290 Power. |
| Deadly Blow | 7 | 44 | 140000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 1731 Power. Requires a dagger. Over-hit. |
| Backstab | 7 | 44 | 140000 | Plains Walker | — | Attacks the enemy's unprotected back with 1810 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 16 | 45 | 140000 | Plains Walker | — | Increases P. Atk. by 32.1 when using a dagger. |
| Light Armor Mastery | 18 | 45 | 140000 | Plains Walker | — | Defense +23.4 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 23 | 45 | 140000 | Plains Walker | — | Enemy's aggression toward you -300. |
| Pirate Transformation | 1 | 45 | 0 | Plains Walker | — | For 20 min., Max HP/MP +3%, P./M. Accuracy +1, P./M. Atk. +2%, P./M. Def. +2%, Atk. Spd. +2%, M. Critical Rate +10, Speed +3. Consumes 1 Totem of Transformation. Pirates used to dominate the Giran area. Pirate King Zaken became a vampire and started to kill other pirates. His crew rose in mutiny against Zaken only to lead him to acquire the Power of Darkness. Surviving pirates had no choice but to run away... |
| Elemental Heal | 26 | 45 | 140000 | Plains Walker | — | Restores your HP with 299 Power. |
| Deadly Blow | 8 | 45 | 140000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 1830 Power. Requires a dagger. Over-hit. |
| Backstab | 8 | 45 | 140000 | Plains Walker | — | Attacks the enemy's unprotected back with 1914 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 8 | 46 | 140000 | Plains Walker | — | P. Critical Damage +196. Consumes MP over time depending on your level. |
| Esprit | 3 | 46 | 140000 | Plains Walker | — | HP Recovery Bonus +3.5 and MP Recovery Bonus +2 while running. |
| Dagger Mastery | 17 | 46 | 140000 | Plains Walker | — | Increases P. Atk. by 34.1 when using a dagger. |
| Light Armor Mastery | 19 | 46 | 140000 | Plains Walker | — | Defense +24.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Cure Bleeding | 2 | 46 | 140000 | Plains Walker | — | Heals moderate bleeding. |
| Entangle | 4 | 46 | 140000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Unlock | 8 | 46 | 140000 | Plains Walker | — | Has a 100% chance to open a level 2 door and 30% chance to open a treasure chest. Requires 3 Thief Keys. |
| Charm | 24 | 46 | 140000 | Plains Walker | — | Enemy's aggression toward you -307. |
| Switch | 2 | 46 | 140000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Elemental Heal | 27 | 46 | 140000 | Plains Walker | — | Restores your HP with 308 Power. |
| Deadly Blow | 9 | 46 | 140000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 1933 Power. Requires a dagger. Over-hit. |
| Chameleon Rest | 1 | 46 | 140000 | Plains Walker | — | Allows you to sit and rest while being protected from a monster's pre-emptive attack. MP will be consumed continuously. |
| Boost Evasion | 2 | 46 | 140000 | Plains Walker | — | P. Evasion +4 and P. Skill/M. Skill Evasion +6%. |
| Backstab | 9 | 46 | 140000 | Plains Walker | — | Attacks the enemy's unprotected back with 2021 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 18 | 47 | 190000 | Plains Walker | — | Increases P. Atk. by 36.1 when using a dagger. |
| Light Armor Mastery | 20 | 47 | 190000 | Plains Walker | — | Defense +25.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 25 | 47 | 190000 | Plains Walker | — | Enemy's aggression toward you -313. |
| Elemental Heal | 28 | 47 | 190000 | Plains Walker | — | Restores your HP with 318 Power. |
| Deadly Blow | 10 | 47 | 190000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 2038 Power. Requires a dagger. Over-hit. |
| Backstab | 10 | 47 | 190000 | Plains Walker | — | Attacks the enemy's unprotected back with 2131 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 19 | 48 | 190000 | Plains Walker | — | Increases P. Atk. by 38.2 when using a dagger. |
| Light Armor Mastery | 21 | 48 | 190000 | Plains Walker | — | Defense +27 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 26 | 48 | 190000 | Plains Walker | — | Enemy's aggression toward you -320. |
| Elemental Heal | 29 | 48 | 190000 | Plains Walker | — | Restores your HP with 327 Power. |
| Deadly Blow | 11 | 48 | 190000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 2148 Power. Requires a dagger. Over-hit. |
| Backstab | 11 | 48 | 190000 | Plains Walker | — | Attacks the enemy's unprotected back with 2246 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 9 | 49 | 190000 | Plains Walker | — | P. Critical Damage +229. Consumes MP over time depending on your level. |
| Esprit | 4 | 49 | 190000 | Plains Walker | — | HP Recovery Bonus +4 and MP Recovery Bonus +2.1 while running. |
| Dagger Mastery | 20 | 49 | 190000 | Plains Walker | — | Increases P. Atk. by 40.4 when using a dagger. |
| Light Armor Mastery | 22 | 49 | 190000 | Plains Walker | — | Defense +28.2 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Bleed | 3 | 49 | 190000 | Plains Walker | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 44 HP per second. Requires a dagger. |
| Entangle | 5 | 49 | 190000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Charm | 27 | 49 | 190000 | Plains Walker | — | Enemy's aggression toward you -327. |
| Switch | 3 | 49 | 190000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Elemental Heal | 30 | 49 | 190000 | Plains Walker | — | Restores your HP with 337 Power. |
| Deadly Blow | 12 | 49 | 190000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 2263 Power. Requires a dagger. Over-hit. |
| Spirit Barrier | 2 | 49 | 190000 | Plains Walker | — | Increases M. Def. by 23% for 20 minutes. |
| Backstab | 12 | 49 | 190000 | Plains Walker | — | Attacks the enemy's unprotected back with 2366 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Critical Chance | 3 | 49 | 190000 | Plains Walker | — | P. Critical Rate +40%. |
| Dagger Mastery | 21 | 50 | 280000 | Plains Walker | — | Increases P. Atk. by 42.7 when using a dagger. |
| Light Armor Mastery | 23 | 50 | 280000 | Plains Walker | — | Defense +29.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 28 | 50 | 280000 | Plains Walker | — | Enemy's aggression toward you -334. |
| Elemental Heal | 31 | 50 | 280000 | Plains Walker | — | Restores your HP with 346 Power. |
| Deadly Blow | 13 | 50 | 280000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 2380 Power. Requires a dagger. Over-hit. |
| Backstab | 13 | 50 | 280000 | Plains Walker | — | Attacks the enemy's unprotected back with 2489 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 1 | 50 | 280000 | Plains Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Dagger Mastery | 22 | 51 | 280000 | Plains Walker | — | Increases P. Atk. by 45 when using a dagger. |
| Light Armor Mastery | 24 | 51 | 280000 | Plains Walker | — | Defense +30.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 29 | 51 | 280000 | Plains Walker | — | Enemy's aggression toward you -340. |
| Elemental Heal | 32 | 51 | 280000 | Plains Walker | — | Restores your HP with 356 Power. |
| Deadly Blow | 14 | 51 | 280000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 2501 Power. Requires a dagger. Over-hit. |
| Hide | 1 | 51 | 280000 | Plains Walker | Spellbook: Hide | Renders invisible for 15 seconds. Effect cancels upon any action except for moving. |
| Backstab | 14 | 51 | 280000 | Plains Walker | — | Attacks the enemy's unprotected back with 2615 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 10 | 52 | 280000 | Plains Walker | — | P. Critical Damage +266. Consumes MP over time depending on your level. |
| Esprit | 5 | 52 | 280000 | Plains Walker | — | HP Recovery Bonus +4.5 and MP Recovery Bonus +2.2 while running. |
| Divine Inspiration | 1 | 52 | 280000 | Plains Walker | Ancient Book: Divine Inspiration (Modern Language Version) | Increases the number of buffs an individual can receive by 1. |
| Dagger Mastery | 23 | 52 | 280000 | Plains Walker | — | Increases P. Atk. by 47.4 when using a dagger. |
| Light Armor Mastery | 25 | 52 | 280000 | Plains Walker | — | Defense +32.1 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Lure | 1 | 52 | 280000 | Plains Walker | — | Quietly lures the enemy. |
| Entangle | 6 | 52 | 280000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Unlock | 9 | 52 | 280000 | Plains Walker | — | Has a 100% chance to open a level 2 door and 75% chance to open a treasure chest. Requires 3 Thief Keys. |
| Charm | 30 | 52 | 280000 | Plains Walker | — | Enemy's aggression toward you -347. |
| Switch | 4 | 52 | 280000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Elemental Heal | 33 | 52 | 280000 | Plains Walker | — | Restores your HP with 365 Power. |
| Deadly Blow | 15 | 52 | 280000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 2627 Power. Requires a dagger. Over-hit. |
| Sprint | 2 | 52 | 280000 | Plains Walker | — | For 20 minutes, Movement Speed +33. |
| Backstab | 15 | 52 | 280000 | Plains Walker | — | Attacks the enemy's unprotected back with 2746 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 24 | 53 | 390000 | Plains Walker | — | Increases P. Atk. by 49.9 when using a dagger. |
| Light Armor Mastery | 26 | 53 | 390000 | Plains Walker | — | Defense +33.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 31 | 53 | 390000 | Plains Walker | — | Enemy's aggression toward you -353. |
| Elemental Heal | 34 | 53 | 390000 | Plains Walker | — | Restores your HP with 375 Power. |
| Deadly Blow | 16 | 53 | 390000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 2756 Power. Requires a dagger. Over-hit. |
| Backstab | 16 | 53 | 390000 | Plains Walker | — | Attacks the enemy's unprotected back with 2881 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 25 | 54 | 390000 | Plains Walker | — | Increases P. Atk. by 52.4 when using a dagger. |
| Light Armor Mastery | 27 | 54 | 390000 | Plains Walker | — | Defense +34.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 32 | 54 | 390000 | Plains Walker | — | Enemy's aggression toward you -360. |
| Elemental Heal | 35 | 54 | 390000 | Plains Walker | — | Restores your HP with 384 Power. |
| Deadly Blow | 17 | 54 | 390000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 2888 Power. Requires a dagger. Over-hit. |
| Backstab | 17 | 54 | 390000 | Plains Walker | — | Attacks the enemy's unprotected back with 3019 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 2 | 54 | 390000 | Plains Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Ultimate Evasion | 2 | 55 | 390000 | Plains Walker | — | For 30 seconds, P. Evasion +25, P. Skill Evasion Rate +40%, and Buff-canceling Attack Resistance +80. |
| Acrobatics | 2 | 55 | 390000 | Plains Walker | — | Increases the maximum height user can fall without taking damage by 100. |
| Acrobatic Move | 3 | 55 | 390000 | Plains Walker | — | P. Evasion +6 while running. |
| Vicious Stance | 11 | 55 | 390000 | Plains Walker | — | P. Critical Damage +306. Consumes MP over time depending on your level. |
| Dagger Mastery | 26 | 55 | 390000 | Plains Walker | — | Increases P. Atk. by 55 when using a dagger. |
| Light Armor Mastery | 28 | 55 | 390000 | Plains Walker | — | Defense +36.2 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Boost Breath | 2 | 55 | 390000 | Plains Walker | — | Increases lung capacity by 300. |
| Entangle | 7 | 55 | 390000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Unlock | 10 | 55 | 390000 | Plains Walker | — | Has a 100% chance to open a door below level 3, and 100% chance to open a treasure chest. Requires 10 Thief Keys. |
| Charm | 33 | 55 | 390000 | Plains Walker | — | Enemy's aggression toward you -366. |
| Switch | 5 | 55 | 390000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Sand Bomb | 1 | 55 | 390000 | Plains Walker | Spellbook: Sand Bomb | Detonates a sand bomb. Enemy's P. Accuracy -4 and M. Accuracy -4 for 30 seconds. |
| Elemental Heal | 36 | 55 | 390000 | Plains Walker | — | Restores your HP with 393 Power. |
| Deadly Blow | 18 | 55 | 390000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 3023 Power. Requires a dagger. Over-hit. |
| Backstab | 18 | 55 | 390000 | Plains Walker | — | Attacks the enemy's unprotected back with 3160 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 27 | 56 | 540000 | Plains Walker | — | Increases P. Atk. by 57.7 when using a dagger. |
| Light Armor Mastery | 29 | 56 | 540000 | Plains Walker | — | Defense +37.6 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 34 | 56 | 540000 | Plains Walker | — | Enemy's aggression toward you -373. |
| Elemental Heal | 37 | 56 | 540000 | Plains Walker | — | Restores your HP with 403 Power. |
| Deadly Blow | 19 | 56 | 540000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 3163 Power. Requires a dagger. Over-hit. |
| Backstab | 19 | 56 | 540000 | Plains Walker | — | Attacks the enemy's unprotected back with 3306 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 28 | 57 | 540000 | Plains Walker | — | Increases P. Atk. by 60.4 when using a dagger. |
| Light Armor Mastery | 30 | 57 | 540000 | Plains Walker | — | Defense +39.1 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Charm | 35 | 57 | 540000 | Plains Walker | — | Enemy's aggression toward you -379. |
| Elemental Heal | 38 | 57 | 540000 | Plains Walker | — | Restores your HP with 412 Power. |
| Deadly Blow | 20 | 57 | 540000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 3304 Power. Requires a dagger. Over-hit. |
| Backstab | 20 | 57 | 540000 | Plains Walker | — | Attacks the enemy's unprotected back with 3455 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 12 | 58 | 540000 | Plains Walker | — | P. Critical Damage +349. Consumes MP over time depending on your level. |
| Dagger Mastery | 29 | 58 | 540000 | Plains Walker | — | Increases P. Atk. by 63.2 when using a dagger. |
| Light Armor Mastery | 31 | 58 | 540000 | Plains Walker | — | Defense +40.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Bleed | 4 | 58 | 540000 | Plains Walker | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 54 HP per second. Requires a dagger. |
| Entangle | 8 | 58 | 540000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Charm | 36 | 58 | 540000 | Plains Walker | — | Enemy's aggression toward you -385. |
| Switch | 6 | 58 | 540000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Sand Bomb | 2 | 58 | 540000 | Plains Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -4 and M. Accuracy -4 for 30 seconds. |
| Elemental Heal | 39 | 58 | 540000 | Plains Walker | — | Restores your HP with 421 Power. |
| Deadly Blow | 21 | 58 | 540000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 3450 Power. Requires a dagger. Over-hit. |
| Spirit Barrier | 3 | 58 | 540000 | Plains Walker | — | Increases M. Def. by 30% for 20 minutes. |
| Boost Evasion | 3 | 58 | 540000 | Plains Walker | — | P. Evasion +5 and P. Skill/M. Skill Evasion +10%. |
| Backstab | 21 | 58 | 540000 | Plains Walker | — | Attacks the enemy's unprotected back with 3606 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 3 | 58 | 540000 | Plains Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Critical Chance | 4 | 58 | 540000 | Plains Walker | — | P. Critical Rate +50%. |
| Dagger Mastery | 30 | 59 | 790000 | Plains Walker | — | Increases P. Atk. by 66.1 when using a dagger. |
| Light Armor Mastery | 32 | 59 | 790000 | Plains Walker | — | Defense +42 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Charm | 37 | 59 | 790000 | Plains Walker | — | Enemy's aggression toward you -391. |
| Elemental Heal | 40 | 59 | 790000 | Plains Walker | — | Restores your HP with 430 Power. |
| Deadly Blow | 22 | 59 | 790000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 3598 Power. Requires a dagger. Over-hit. |
| Backstab | 22 | 59 | 790000 | Plains Walker | — | Attacks the enemy's unprotected back with 3762 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 13 | 60 | 790000 | Plains Walker | — | P. Critical Damage +379. Consumes MP over time depending on your level. |
| Dagger Mastery | 31 | 60 | 790000 | Plains Walker | — | Increases P. Atk. by 69 when using a dagger. |
| Light Armor Mastery | 33 | 60 | 790000 | Plains Walker | — | Defense +43.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Poison Recovery | 3 | 60 | 790000 | Plains Walker | — | Heals severe poisoning. |
| Entangle | 9 | 60 | 790000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Unlock | 11 | 60 | 790000 | Plains Walker | — | Has a 100% chance to open a level 3 door and 100% chance to open a treasure chest. Requires 11 Thief Keys. |
| Charm | 38 | 60 | 790000 | Plains Walker | — | Enemy's aggression toward you -396. |
| Switch | 7 | 60 | 790000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Sand Bomb | 3 | 60 | 790000 | Plains Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -4 and M. Accuracy -4 for 30 seconds. |
| Elemental Heal | 41 | 60 | 790000 | Plains Walker | — | Restores your HP with 439 Power. |
| Deadly Blow | 23 | 60 | 790000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 3749 Power. Requires a dagger. Over-hit. |
| Dark Assassin Transformation | 1 | 60 | 0 | Plains Walker | — | For 20 min., Max HP/MP +5%, P./M. Accuracy +1, P./M. Atk. +2%, P./M. Def. +2%, Atk. Spd. +3%, M. Critical Rate +10, Speed +4. Consumes 2 Totem of Transformation. A clandestine organization founded by Mercenary Captain Sieghardt Ein. Sieghardt Ein joined the Lords of Dawn and disappeared without a trace. However, his organization still leads its shadowy deals? |
| Backstab | 23 | 60 | 790000 | Plains Walker | — | Attacks the enemy's unprotected back with 3919 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Divine Inspiration | 2 | 61 | 790000 | Plains Walker | Ancient Book: Divine Inspiration (Original Language Version) | Increases the number of buffs an individual can receive by 2. |
| Dagger Mastery | 32 | 61 | 790000 | Plains Walker | — | Increases P. Atk. by 71.9 when using a dagger. |
| Light Armor Mastery | 34 | 61 | 790000 | Plains Walker | — | Defense +44.9 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Charm | 39 | 61 | 790000 | Plains Walker | — | Enemy's aggression toward you -402. |
| Elemental Heal | 42 | 61 | 790000 | Plains Walker | — | Restores your HP with 448 Power. |
| Deadly Blow | 24 | 61 | 790000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 3903 Power. Requires a dagger. Over-hit. |
| Hide | 2 | 61 | 790000 | Plains Walker | — | Renders invisible for 20 seconds. Effect cancels upon any action except for moving. |
| Backstab | 24 | 61 | 790000 | Plains Walker | — | Attacks the enemy's unprotected back with 4080 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 14 | 62 | 970000 | Plains Walker | — | P. Critical Damage +410. Consumes MP over time depending on your level. |
| Esprit | 6 | 62 | 970000 | Plains Walker | — | HP Recovery Bonus +5 and MP Recovery Bonus +2.3 while running. |
| Dagger Mastery | 33 | 62 | 970000 | Plains Walker | — | Increases P. Atk. by 74.9 when using a dagger. |
| Light Armor Mastery | 35 | 62 | 970000 | Plains Walker | — | Defense +46.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Cure Bleeding | 3 | 62 | 970000 | Plains Walker | — | Heals major bleeding. |
| Entangle | 10 | 62 | 970000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Charm | 40 | 62 | 970000 | Plains Walker | — | Enemy's aggression toward you -407. |
| Switch | 8 | 62 | 970000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Sand Bomb | 4 | 62 | 970000 | Plains Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -4 and M. Accuracy -4 for 30 seconds. |
| Elemental Heal | 43 | 62 | 970000 | Plains Walker | — | Restores your HP with 457 Power. |
| Deadly Blow | 25 | 62 | 970000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 4059 Power. Requires a dagger. Over-hit. |
| Backstab | 25 | 62 | 970000 | Plains Walker | — | Attacks the enemy's unprotected back with 4244 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 4 | 62 | 970000 | Plains Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Dagger Mastery | 34 | 63 | 970000 | Plains Walker | — | Increases P. Atk. by 78 when using a dagger. |
| Light Armor Mastery | 36 | 63 | 970000 | Plains Walker | — | Defense +48 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Charm | 41 | 63 | 970000 | Plains Walker | — | Enemy's aggression toward you -413. |
| Elemental Heal | 44 | 63 | 970000 | Plains Walker | — | Restores your HP with 466 Power. |
| Deadly Blow | 26 | 63 | 970000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 4217 Power. Requires a dagger. Over-hit. |
| Backstab | 26 | 63 | 970000 | Plains Walker | — | Attacks the enemy's unprotected back with 4409 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 15 | 64 | 1200000 | Plains Walker | — | P. Critical Damage +443. Consumes MP over time depending on your level. |
| Dagger Mastery | 35 | 64 | 1200000 | Plains Walker | — | Increases P. Atk. by 81.1 when using a dagger. |
| Light Armor Mastery | 37 | 64 | 1200000 | Plains Walker | — | Defense +49.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Entangle | 11 | 64 | 1200000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Unlock | 12 | 64 | 1200000 | Plains Walker | — | Has a 100% chance to open a level 3 door and 100% chance to open a treasure chest. Requires 13 Thief Keys. |
| Charm | 42 | 64 | 1200000 | Plains Walker | — | Enemy's aggression toward you -418. |
| Switch | 9 | 64 | 1200000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Sand Bomb | 5 | 64 | 1200000 | Plains Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -4 and M. Accuracy -4 for 30 seconds. |
| Elemental Heal | 45 | 64 | 1200000 | Plains Walker | — | Restores your HP with 474 Power. |
| Deadly Blow | 27 | 64 | 1200000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 4378 Power. Requires a dagger. Over-hit. |
| Backstab | 27 | 64 | 1200000 | Plains Walker | — | Attacks the enemy's unprotected back with 4577 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 36 | 65 | 1200000 | Plains Walker | — | Increases P. Atk. by 84.2 when using a dagger. |
| Light Armor Mastery | 38 | 65 | 1200000 | Plains Walker | — | Defense +51.1 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Charm | 43 | 65 | 1200000 | Plains Walker | — | Enemy's aggression toward you -423. |
| Elemental Heal | 46 | 65 | 1200000 | Plains Walker | — | Restores your HP with 482 Power. |
| Deadly Blow | 28 | 65 | 1200000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 4540 Power. Requires a dagger. Over-hit. |
| Backstab | 28 | 65 | 1200000 | Plains Walker | — | Attacks the enemy's unprotected back with 4746 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 16 | 66 | 1400000 | Plains Walker | — | P. Critical Damage +475. Consumes MP over time depending on your level. |
| Dagger Mastery | 37 | 66 | 1400000 | Plains Walker | — | Increases P. Atk. by 87.3 when using a dagger. |
| Light Armor Mastery | 39 | 66 | 1400000 | Plains Walker | — | Defense +52.7 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 5 | 66 | 1400000 | Plains Walker | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 62 HP per second. Requires a dagger. |
| Entangle | 12 | 66 | 1400000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Charm | 44 | 66 | 1400000 | Plains Walker | — | Enemy's aggression toward you -428. |
| Switch | 10 | 66 | 1400000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Sand Bomb | 6 | 66 | 1400000 | Plains Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -7 and M. Accuracy -7 for 30 seconds. |
| Elemental Heal | 47 | 66 | 1400000 | Plains Walker | — | Restores your HP with 490 Power. |
| Deadly Blow | 29 | 66 | 1400000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 4703 Power. Requires a dagger. Over-hit. |
| Backstab | 29 | 66 | 1400000 | Plains Walker | — | Attacks the enemy's unprotected back with 4916 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 5 | 66 | 1400000 | Plains Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Dagger Mastery | 38 | 67 | 1400000 | Plains Walker | — | Increases P. Atk. by 90.5 when using a dagger. |
| Light Armor Mastery | 40 | 67 | 1400000 | Plains Walker | — | Defense +54.2 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Charm | 45 | 67 | 1400000 | Plains Walker | — | Enemy's aggression toward you -432. |
| Elemental Heal | 48 | 67 | 1400000 | Plains Walker | — | Restores your HP with 498 Power. |
| Deadly Blow | 30 | 67 | 1400000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 4868 Power. Requires a dagger. Over-hit. |
| Backstab | 30 | 67 | 1400000 | Plains Walker | — | Attacks the enemy's unprotected back with 5089 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 17 | 68 | 1900000 | Plains Walker | — | P. Critical Damage +509. Consumes MP over time depending on your level. |
| Esprit | 7 | 68 | 1900000 | Plains Walker | — | HP Recovery Bonus +5.5 and MP Recovery Bonus +2.4 while running. |
| Dagger Mastery | 39 | 68 | 1900000 | Plains Walker | — | Increases P. Atk. by 93.7 when using a dagger. |
| Light Armor Mastery | 41 | 68 | 1900000 | Plains Walker | — | Defense +55.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Entangle | 13 | 68 | 1900000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Unlock | 13 | 68 | 1900000 | Plains Walker | — | Has a 100% chance to open a level 3 door and 100% chance to open a treasure chest. Requires 15 Thief Keys. |
| Charm | 46 | 68 | 1900000 | Plains Walker | — | Enemy's aggression toward you -437. |
| Switch | 11 | 68 | 1900000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Sand Bomb | 7 | 68 | 1900000 | Plains Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -7 and M. Accuracy -7 for 30 seconds. |
| Elemental Heal | 49 | 68 | 1900000 | Plains Walker | — | Restores your HP with 506 Power. |
| Deadly Blow | 31 | 68 | 1900000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 5033 Power. Requires a dagger. Over-hit. |
| Backstab | 31 | 68 | 1900000 | Plains Walker | — | Attacks the enemy's unprotected back with 5261 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 40 | 69 | 1900000 | Plains Walker | — | Increases P. Atk. by 96.8 when using a dagger. |
| Light Armor Mastery | 42 | 69 | 1900000 | Plains Walker | — | Defense +57.4 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Charm | 47 | 69 | 1900000 | Plains Walker | — | Enemy's aggression toward you -441. |
| Elemental Heal | 50 | 69 | 1900000 | Plains Walker | — | Restores your HP with 513 Power. |
| Deadly Blow | 32 | 69 | 1900000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 5199 Power. Requires a dagger. Over-hit. |
| Backstab | 32 | 69 | 1900000 | Plains Walker | — | Attacks the enemy's unprotected back with 5435 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 18 | 70 | 2300000 | Plains Walker | — | P. Critical Damage +542. Consumes MP over time depending on your level. |
| Dagger Mastery | 41 | 70 | 2300000 | Plains Walker | — | Increases P. Atk. by 100 when using a dagger. |
| Light Armor Mastery | 43 | 70 | 2300000 | Plains Walker | — | Defense +59.1 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 6 | 70 | 2300000 | Plains Walker | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 67 HP per second. Requires a dagger. |
| Entangle | 14 | 70 | 2300000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Charm | 48 | 70 | 2300000 | Plains Walker | — | Enemy's aggression toward you -445. |
| Switch | 12 | 70 | 2300000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Sand Bomb | 8 | 70 | 2300000 | Plains Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -7 and M. Accuracy -7 for 30 seconds. |
| Elemental Heal | 51 | 70 | 2300000 | Plains Walker | — | Restores your HP with 520 Power. |
| White Assassin Transformation | 1 | 70 | 0 | Plains Walker | — | For 20 min., Max HP/MP +7%, P./M. Accuracy +2, P./M. Atk. +3%, P./M. Def. +3%, Atk. Spd. +5%, M. Critical Rate +20, Speed +5. Consumes 3 Totem of Transformation. A Rune noblewoman, Erica Ken Weber, is the right hand of Sieghardt Ein. She created the White Assassins to distract attention from the Dark Assassins and help it carry out secret missions... |
| Deadly Blow | 33 | 70 | 2300000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 5366 Power. Requires a dagger. Over-hit. |
| Backstab | 33 | 70 | 2300000 | Plains Walker | — | Attacks the enemy's unprotected back with 5610 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 6 | 70 | 2300000 | Plains Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Dagger Mastery | 42 | 71 | 2300000 | Plains Walker | — | Increases P. Atk. by 103.2 when using a dagger. |
| Light Armor Mastery | 44 | 71 | 2300000 | Plains Walker | — | Defense +60.7 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Charm | 49 | 71 | 2300000 | Plains Walker | — | Enemy's aggression toward you -449. |
| Elemental Heal | 52 | 71 | 2300000 | Plains Walker | — | Restores your HP with 527 Power. |
| Deadly Blow | 34 | 71 | 2300000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 5532 Power. Requires a dagger. Over-hit. |
| Hide | 3 | 71 | 2300000 | Plains Walker | — | Renders invisible for 25 seconds. Effect cancels upon any action except for moving. |
| Backstab | 34 | 71 | 2300000 | Plains Walker | — | Attacks the enemy's unprotected back with 5783 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 19 | 72 | 2600000 | Plains Walker | — | P. Critical Damage +576. Consumes MP over time depending on your level. |
| Dagger Mastery | 43 | 72 | 2600000 | Plains Walker | — | Increases P. Atk. by 106.4 when using a dagger. |
| Light Armor Mastery | 45 | 72 | 2600000 | Plains Walker | — | Defense +62.3 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Entangle | 15 | 72 | 2600000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Unlock | 14 | 72 | 2600000 | Plains Walker | — | Has a 100% chance to open a level 3 door and 100% chance to open a treasure chest. Requires 17 Thief Keys. |
| Charm | 50 | 72 | 2600000 | Plains Walker | — | Enemy's aggression toward you -452. |
| Switch | 13 | 72 | 2600000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Sand Bomb | 9 | 72 | 2600000 | Plains Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -7 and M. Accuracy -7 for 30 seconds. |
| Elemental Heal | 53 | 72 | 2600000 | Plains Walker | — | Restores your HP with 534 Power. |
| Deadly Blow | 35 | 72 | 2600000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 5698 Power. Requires a dagger. Over-hit. |
| Backstab | 35 | 72 | 2600000 | Plains Walker | — | Attacks the enemy's unprotected back with 5957 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 44 | 73 | 2600000 | Plains Walker | — | Increases P. Atk. by 109.6 when using a dagger. |
| Light Armor Mastery | 46 | 73 | 2600000 | Plains Walker | — | Defense +63.9 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Charm | 51 | 73 | 2600000 | Plains Walker | — | Enemy's aggression toward you -455. |
| Elemental Heal | 54 | 73 | 2600000 | Plains Walker | — | Restores your HP with 540 Power. |
| Deadly Blow | 36 | 73 | 2600000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 5863 Power. Requires a dagger. Over-hit. |
| Backstab | 36 | 73 | 2600000 | Plains Walker | — | Attacks the enemy's unprotected back with 6130 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 20 | 74 | 2600000 | Plains Walker | — | P. Critical Damage +609. Consumes MP over time depending on your level. |
| Esprit | 8 | 74 | 2600000 | Plains Walker | — | HP Recovery Bonus +6 and MP Recovery Bonus +2.5 while running. |
| Dagger Mastery | 45 | 74 | 2600000 | Plains Walker | — | Increases P. Atk. by 112.8 when using a dagger. |
| Light Armor Mastery | 47 | 74 | 2600000 | Plains Walker | — | Defense +65.6 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Entangle | 16 | 74 | 2600000 | Plains Walker | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Charm | 52 | 74 | 2600000 | Plains Walker | — | Enemy's aggression toward you -458. |
| Switch | 14 | 74 | 2600000 | Plains Walker | — | Confuses the enemy, causing them to cancel their target. |
| Sand Bomb | 10 | 74 | 2600000 | Plains Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -10 and M. Accuracy -10 for 30 seconds. |
| Elemental Heal | 55 | 74 | 2600000 | Plains Walker | — | Restores your HP with 546 Power. |
| Deadly Blow | 37 | 74 | 2600000 | Plains Walker | — | Attempts to deal a deadly attack with bonus 6027 Power. Requires a dagger. Over-hit. |
| Backstab | 37 | 74 | 2600000 | Plains Walker | — | Attacks the enemy's unprotected back with 6301 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 7 | 74 | 2600000 | Plains Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Bluff | 1 | 76 | 7000000 | Wind Rider | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Divine Inspiration | 3 | 76 | 7000000 | Wind Rider | Ancient Book: Divine Inspiration (Manuscript) | Increases the number of buffs an individual can receive by 3. |
| Divine Inspiration | 4 | 76 | 7000000 | Wind Rider | Ancient Book: Divine Inspiration (Original Version) | Increases the number of buffs an individual can receive by 4. |
| Throwing Dagger | 1 | 76 | 7000000 | Wind Rider | — | Attacks the enemy by throwing a dagger with bonus 396 Power. For 30 seconds, Movement Speed -60. Requires a dagger. Over-hit. |
| Dagger Mastery | 46 | 76 | 7000000 | Wind Rider | — | Increases P. Atk. by 117.78 when using a dagger. |
| Light Armor Mastery | 48 | 76 | 7000000 | Wind Rider | — | Defense +69 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 7 | 76 | 7000000 | Wind Rider | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 72 HP per second. Requires a dagger. |
| Entangle | 17 | 76 | 7000000 | Wind Rider | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Mount Pegasus | 1 | 76 | 0 | Wind Rider | Spellbook: Mount Pegasus | Allows to mount a Pegasus.Drease M.Def and P.Def 50%. |
| Charm | 53 | 76 | 7000000 | Wind Rider | — | Enemy's aggression toward you -461. |
| Deadly Blow | 38 | 76 | 7000000 | Wind Rider | — | Attempts to deal a deadly attack with bonus 6090 Power. Requires a dagger. Over-hit. |
| Lethal Blow | 1 | 76 | 7000000 | Wind Rider | — | Attempts to deal a deadly attack with bonus 7148 Power. Requires a dagger. Critical. Over-hit. |
| Backstab | 38 | 76 | 7000000 | Wind Rider | — | Attacks the enemy's unprotected back with 6461 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 2 | 77 | 7000000 | Wind Rider | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 47 | 77 | 7000000 | Wind Rider | — | Increases P. Atk. by 121.54 when using a dagger. |
| Light Armor Mastery | 49 | 77 | 7000000 | Wind Rider | — | Defense +72 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Wound | 1 | 77 | 7000000 | Wind Rider | Scroll: Critical Wound | P. Critical Damage +10%, and Deadly Attack Def. -10%. Requires a dagger. |
| Bleed | 8 | 77 | 7000000 | Wind Rider | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 77 HP per second. Requires a dagger. |
| Reset Movement | 1 | 77 | 7000000 | Wind Rider | Scroll: Clear Movements | Sharpens all senses related to movement. Resets the cooldown of Hide and Shadow Step. Requires a dagger. |
| Deadly Blow | 39 | 77 | 7000000 | Wind Rider | — | Attempts to deal a deadly attack with bonus 6152 Power. Requires a dagger. Over-hit. |
| Backstab | 39 | 77 | 7000000 | Wind Rider | — | Attacks the enemy's unprotected back with 6621 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 3 | 78 | 16400000 | Wind Rider | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 48 | 78 | 16400000 | Wind Rider | — | Increases P. Atk. by 124.36 when using a dagger. |
| Light Armor Mastery | 50 | 78 | 16400000 | Wind Rider | — | Defense +75 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 9 | 78 | 16400000 | Wind Rider | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 82 HP per second. Requires a dagger. |
| Entangle | 18 | 78 | 16400000 | Wind Rider | — | Decreases the enemy's Speed by 30% for 1 minute. |
| Charm | 54 | 78 | 16400000 | Wind Rider | — | Enemy's aggression toward you -464. |
| Sand Bomb | 11 | 78 | 16400000 | Wind Rider | — | Detonates a sand bomb. Enemy's P. Accuracy -12 and M. Accuracy -12 for 30 seconds. |
| Deadly Blow | 40 | 78 | 16400000 | Wind Rider | — | Attempts to deal a deadly attack with bonus 6215 Power. Requires a dagger. Over-hit. |
| Backstab | 40 | 78 | 16400000 | Wind Rider | — | Attacks the enemy's unprotected back with 6781 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Focus Death | 1 | 78 | 16400000 | Wind Rider | Scroll: Focus Death | For 20 minutes minutes, P. Critical Rate -20% and Frontal P. Critical Damage -30%. Deadly Stab Rate +40% and Rear P. Critical Damage +90%. Requires a dagger. |
| Focus Chance | 1 | 78 | 16400000 | Wind Rider | Scroll: Focus Chance | For 20 minutes minutes, Frontal P. Critical Rate -30%. Deadly Stab Rate +20% and Side P. Critical Rate +30%. Requires a dagger. |
| Shadow Step | 8 | 78 | 16400000 | Wind Rider | — | Moves behind the target to cancel the targeting and stun the target. |
| Bluff | 4 | 79 | 16400000 | Wind Rider | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Bleed | 10 | 79 | 16400000 | Wind Rider | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 87 HP per second. Requires a dagger. |
| Evasion | 1 | 79 | 16400000 | Wind Rider | Scroll: Evasion | Evades P./M. Atk. skills for 20 seconds. |
| Bluff | 5 | 80 | 16400000 | Wind Rider | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 49 | 80 | 16400000 | Wind Rider | — | Increases P. Atk. by 130 when using a dagger. |
| Light Armor Mastery | 51 | 80 | 16400000 | Wind Rider | — | Defense +81 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 11 | 80 | 16400000 | Wind Rider | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 92 HP per second. Requires a dagger. |
| Wind Riding | 1 | 80 | 16400000 | Wind Rider | Scroll: Wind Riding | Storms the battleground while riding the wind. For 30 seconds, Movement Speed +30, P. Evasion +15, Deadly Stab Rate +10%, P. Evasion Rate +60%, and Buff-canceling Attack Resistance +80%. |
| Deadly Blow | 41 | 80 | 16400000 | Wind Rider | — | Attempts to deal a deadly attack with bonus 6341 Power. Requires a dagger. Over-hit. |
| Backstab | 41 | 80 | 16400000 | Wind Rider | — | Attacks the enemy's unprotected back with 7081 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 6 | 81 | 160000000 | Wind Rider | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 50 | 81 | 160000000 | Wind Rider | — | Increases P. Atk. by 133 when using a dagger. |
| Light Armor Mastery | 52 | 81 | 160000000 | Wind Rider | — | Defense +84 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Wound | 2 | 81 | 160000000 | Wind Rider | — | P. Critical Damage +15%, and Deadly Attack Def. -20%. Requires a dagger. |
| Bleed | 12 | 81 | 160000000 | Wind Rider | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 97 HP per second. Requires a dagger. |
| Reset Movement | 2 | 81 | 160000000 | Wind Rider | — | Sharpens all senses related to movement. Resets the cooldown of Hide and Shadow Step. Requires a dagger. |
| Deadly Blow | 42 | 81 | 160000000 | Wind Rider | — | Attempts to deal a deadly attack with bonus 6404 Power. Requires a dagger. Over-hit. |
| Backstab | 42 | 81 | 160000000 | Wind Rider | — | Attacks the enemy's unprotected back with 7231 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 7 | 82 | 170000000 | Wind Rider | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 51 | 82 | 170000000 | Wind Rider | — | Increases P. Atk. by 136 when using a dagger. |
| Light Armor Mastery | 53 | 82 | 170000000 | Wind Rider | — | Defense +87 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 13 | 82 | 170000000 | Wind Rider | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 102 HP per second. Requires a dagger. |
| Deadly Blow | 43 | 82 | 170000000 | Wind Rider | — | Attempts to deal a deadly attack with bonus 6467 Power. Requires a dagger. Over-hit. |
| Lethal Blow | 2 | 82 | 170000000 | Wind Rider | — | Attempts to deal a deadly attack with bonus 8577 Power. Requires a dagger. Critical. Over-hit. |
| Backstab | 43 | 82 | 170000000 | Wind Rider | — | Attacks the enemy's unprotected back with 7381 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 8 | 83 | 240000000 | Wind Rider | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 52 | 83 | 240000000 | Wind Rider | — | Increases P. Atk. by 139 when using a dagger. |
| Light Armor Mastery | 54 | 83 | 240000000 | Wind Rider | — | Defense +90 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 14 | 83 | 240000000 | Wind Rider | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 106 HP per second. Requires a dagger. |
| Deadly Blow | 44 | 83 | 240000000 | Wind Rider | — | Attempts to deal a deadly attack with bonus 6530 Power. Requires a dagger. Over-hit. |
| Backstab | 44 | 83 | 240000000 | Wind Rider | — | Attacks the enemy's unprotected back with 7531 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 9 | 84 | 240000000 | Wind Rider | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 53 | 84 | 240000000 | Wind Rider | — | Increases P. Atk. by 142 when using a dagger. |
| Light Armor Mastery | 55 | 84 | 240000000 | Wind Rider | — | Defense +93 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 15 | 84 | 240000000 | Wind Rider | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 110 HP per second. Requires a dagger. |
| Deadly Blow | 45 | 84 | 240000000 | Wind Rider | — | Attempts to deal a deadly attack with bonus 6593 Power. Requires a dagger. Over-hit. |
| Backstab | 45 | 84 | 240000000 | Wind Rider | — | Attacks the enemy's unprotected back with 7681 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 54 | 85 | 840000000 | Wind Rider | — | Increases P. Atk. by 145 when using a dagger. |
| Light Armor Mastery | 56 | 85 | 840000000 | Wind Rider | — | Defense +96 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |