Ghost Hunter
Ghost Hunter — класс расы Dark Elf в Lineage 2 Ashenvale. Умения, базовые характеристики и детали класса на Ashenvale DB.
ID: 108 · Раса: Dark Elf · Класс: 3
Путь класса
Dark Fighter → Assassin → Abyss Walker → Ghost Hunter
- STR: 41
- DEX: 34
- CON: 32
- INT: 25
- WIT: 12
- MEN: 26
Статистика
| Уровень | HP | MP | CP |
|---|---|---|---|
| 1 | 94 | 30 | 51.7 |
| 2 | 107.65 | 35.46 | 59.2075 |
| 3 | 121.45 | 40.98 | 66.7975 |
| 4 | 135.4 | 46.56 | 74.47 |
| 5 | 149.5 | 52.2 | 82.225 |
| 6 | 163.75 | 57.9 | 90.0625 |
| 7 | 178.15 | 63.66 | 97.9825 |
| 8 | 192.7 | 69.48 | 105.985 |
| 9 | 207.4 | 75.36 | 114.07 |
| 10 | 222.25 | 81.3 | 122.2375 |
| 11 | 237.25 | 87.3 | 130.4875 |
| 12 | 252.4 | 93.36 | 138.82 |
| 13 | 267.7 | 99.48 | 147.235 |
| 14 | 283.15 | 105.66 | 155.7325 |
| 15 | 298.75 | 111.9 | 164.3125 |
| 16 | 314.5 | 118.2 | 172.975 |
| 17 | 330.4 | 124.56 | 181.72 |
| 18 | 346.45 | 130.98 | 190.5475 |
| 19 | 362.65 | 137.46 | 199.4575 |
| 20 | 379 | 144 | 208.45 |
| 21 | 412 | 153.9 | 226.6 |
| 22 | 445.3 | 163.89 | 244.915 |
| 23 | 478.9 | 173.97 | 263.395 |
| 24 | 512.8 | 184.14 | 282.04 |
| 25 | 547 | 194.4 | 300.85 |
| 26 | 581.5 | 204.75 | 319.825 |
| 27 | 616.3 | 215.19 | 338.965 |
| 28 | 651.4 | 225.72 | 358.27 |
| 29 | 686.8 | 236.34 | 377.74 |
| 30 | 722.5 | 247.05 | 397.375 |
| 31 | 758.5 | 257.85 | 417.175 |
| 32 | 794.8 | 268.74 | 437.14 |
| 33 | 831.4 | 279.72 | 457.27 |
| 34 | 868.3 | 290.79 | 477.565 |
| 35 | 905.5 | 301.95 | 498.025 |
| 36 | 943 | 313.2 | 518.65 |
| 37 | 980.8 | 324.54 | 539.44 |
| 38 | 1018.9 | 335.97 | 560.395 |
| 39 | 1057.3 | 347.49 | 581.515 |
| 40 | 1096 | 359.1 | 602.8 |
| 41 | 1145.4 | 378.6 | 629.97 |
| 42 | 1195.18 | 398.25 | 657.349 |
| 43 | 1245.34 | 418.05 | 684.937 |
| 44 | 1295.88 | 438 | 712.734 |
| 45 | 1346.8 | 458.1 | 740.74 |
| 46 | 1398.1 | 478.35 | 768.955 |
| 47 | 1449.78 | 498.75 | 797.379 |
| 48 | 1501.84 | 519.3 | 826.012 |
| 49 | 1554.28 | 540 | 854.854 |
| 50 | 1607.1 | 560.85 | 883.905 |
| 51 | 1660.3 | 581.85 | 913.165 |
| 52 | 1713.88 | 603 | 942.634 |
| 53 | 1767.84 | 624.3 | 972.312 |
| 54 | 1822.18 | 645.75 | 1002.199 |
| 55 | 1876.9 | 667.35 | 1032.295 |
| 56 | 1932 | 689.1 | 1062.6 |
| 57 | 1987.48 | 711 | 1093.114 |
| 58 | 2043.34 | 733.05 | 1123.837 |
| 59 | 2099.58 | 755.25 | 1154.769 |
| 60 | 2156.2 | 777.6 | 1185.91 |
| 61 | 2213.2 | 800.1 | 1217.26 |
| 62 | 2270.58 | 822.75 | 1248.819 |
| 63 | 2328.34 | 845.55 | 1280.587 |
| 64 | 2386.48 | 868.5 | 1312.564 |
| 65 | 2445 | 891.6 | 1344.75 |
| 66 | 2503.9 | 914.85 | 1377.145 |
| 67 | 2563.18 | 938.25 | 1409.749 |
| 68 | 2622.84 | 961.8 | 1442.562 |
| 69 | 2682.88 | 985.5 | 1475.584 |
| 70 | 2743.3 | 1009.35 | 1508.815 |
| 71 | 2804.1 | 1033.35 | 1542.255 |
| 72 | 2865.28 | 1057.5 | 1575.904 |
| 73 | 2926.84 | 1081.8 | 1609.762 |
| 74 | 2988.78 | 1106.25 | 1643.829 |
| 75 | 3051.1 | 1130.85 | 1678.105 |
| 76 | 3113.8 | 1155.6 | 1712.59 |
| 77 | 3176.88 | 1180.5 | 1747.284 |
| 78 | 3240.34 | 1205.55 | 1782.187 |
| 79 | 3304.18 | 1230.75 | 1817.299 |
| 80 | 3368.4 | 1256.1 | 1852.62 |
| 81 | 3433 | 1281.6 | 1888.15 |
| 82 | 3497.98 | 1307.25 | 1923.889 |
| 83 | 3563.34 | 1333.05 | 1959.837 |
| 84 | 3629.08 | 1359 | 1995.994 |
| 85 | 3695.2 | 1385.1 | 2032.36 |
| 86 | 3761.7 | 1411.35 | 2068.935 |
| 87 | 3828.58 | 1437.75 | 2105.719 |
| 88 | 3895.84 | 1464.3 | 2142.712 |
| 89 | 3963.48 | 1491 | 2179.914 |
| 90 | 4031.5 | 1517.85 | 2217.325 |
| 91 | 4099.9 | 1544.85 | 2254.945 |
| 92 | 4168.68 | 1572 | 2292.774 |
| 93 | 4237.84 | 1599.3 | 2330.812 |
| 94 | 4307.38 | 1626.75 | 2369.059 |
| 95 | 4377.3 | 1654.35 | 2407.515 |
| 96 | 4447.6 | 1682.1 | 2446.18 |
| 97 | 4518.28 | 1710 | 2485.054 |
| 98 | 4589.34 | 1738.05 | 2524.137 |
| 99 | 4660.78 | 1766.25 | 2563.429 |
Требования для изучения умений
| Название | Уровень | Уровень изучения | Стоимость SP | Изучается | Необходимый предмет | Описание |
|---|---|---|---|---|---|---|
| Lucky | 1 | 1 | 0 | Dark Fighter | — | There is no death penalty at Lv. 9 or below. |
| Power Shot | 1 | 3 | 5 | Dark Fighter | — | Attacks an enemy at a distance with bonus 65 Power. Requires a bow. Over-hit. |
| Power Strike | 1 | 3 | 5 | Dark Fighter | — | Delivers a powerful blow that strikes the target with bonus 30 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 1 | 3 | 5 | Dark Fighter | — | Attempts to deal a deadly attack with bonus 73 Power. Requires a dagger. Over-hit. |
| Power Shot | 2 | 4 | 10 | Dark Fighter | — | Attacks an enemy at a distance with bonus 71 Power. Requires a bow. Over-hit. |
| Power Strike | 2 | 4 | 10 | Dark Fighter | — | Delivers a powerful blow that strikes the target with bonus 32 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 2 | 4 | 10 | Dark Fighter | — | Attempts to deal a deadly attack with bonus 80 Power. Requires a dagger. Over-hit. |
| Defense Aura | 1 | 5 | 15 | Dark Fighter | — | Increases P. Def. by 8% for 20 minutes. |
| Armor Mastery | 1 | 5 | 15 | Dark Fighter | — | Increases P. Def. by 9 and MP Recovery Bonus by 10%. |
| Weapon Mastery | 1 | 5 | 15 | Dark Fighter | — | Increases P. Atk. by 8.5% and additionally by 2. |
| Power Shot | 3 | 5 | 15 | Dark Fighter | — | Attacks an enemy at a distance with bonus 78 Power. Requires a bow. Over-hit. |
| Power Strike | 3 | 5 | 15 | Dark Fighter | — | Delivers a powerful blow that strikes the target with bonus 35 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 3 | 5 | 15 | Dark Fighter | — | Attempts to deal a deadly attack with bonus 88 Power. Requires a dagger. Over-hit. |
| Armor Mastery | 2 | 8 | 100 | Dark Fighter | — | Increases P. Def. by 11 and MP Recovery Bonus by 10%. |
| Power Shot | 4 | 8 | 100 | Dark Fighter | — | Attacks an enemy at a distance with bonus 102 Power. Requires a bow. Over-hit. |
| Power Strike | 4 | 8 | 100 | Dark Fighter | — | Delivers a powerful blow that strikes the target with bonus 46 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 4 | 8 | 100 | Dark Fighter | — | Attempts to deal a deadly attack with bonus 115 Power. Requires a dagger. Over-hit. |
| Power Shot | 5 | 9 | 100 | Dark Fighter | — | Attacks an enemy at a distance with bonus 112 Power. Requires a bow. Over-hit. |
| Power Strike | 5 | 9 | 100 | Dark Fighter | — | Delivers a powerful blow that strikes the target with bonus 51 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 5 | 9 | 100 | Dark Fighter | — | Attempts to deal a deadly attack with bonus 126 Power. Requires a dagger. Over-hit. |
| Attack Aura | 1 | 10 | 100 | Dark Fighter | — | Increases P. Atk. by 8% for 20 minutes.. |
| Armor Mastery | 3 | 10 | 100 | Dark Fighter | — | Increases P. Def. by 12 and MP Recovery Bonus by 10%. |
| Weapon Mastery | 2 | 10 | 100 | Dark Fighter | — | Increases P. Atk. by 8.5% and additionally by 3. |
| Power Shot | 6 | 10 | 100 | Dark Fighter | — | Attacks an enemy at a distance with bonus 122 Power. Requires a bow. Over-hit. |
| Power Strike | 6 | 10 | 100 | Dark Fighter | — | Delivers a powerful blow that strikes the target with bonus 55 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 6 | 10 | 100 | Dark Fighter | — | Attempts to deal a deadly attack with bonus 137 Power. Requires a dagger. Over-hit. |
| Armor Mastery | 4 | 13 | 400 | Dark Fighter | — | P. Def. +13 and MP Recovery Bonus +10%. Additional P. Evasion +3 when equipped with light armor. |
| Drain Energy | 1 | 13 | 400 | Dark Fighter | — | Inflicts Dark damage to the target with bonus 20 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 7 | 13 | 400 | Dark Fighter | — | Attacks an enemy at a distance with bonus 158 Power. Requires a bow. Over-hit. |
| Power Strike | 7 | 13 | 400 | Dark Fighter | — | Delivers a powerful blow that strikes the target with bonus 71 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 7 | 13 | 400 | Dark Fighter | — | Attempts to deal a deadly attack with bonus 178 Power. Requires a dagger. Over-hit. |
| Power Shot | 8 | 14 | 400 | Dark Fighter | — | Attacks an enemy at a distance with bonus 172 Power. Requires a bow. Over-hit. |
| Power Strike | 8 | 14 | 400 | Dark Fighter | — | Delivers a powerful blow that strikes the target with bonus 78 Power. Requires a sword or blunt weapon. Over-hit. |
| Mortal Blow | 8 | 14 | 400 | Dark Fighter | — | Attempts to deal a deadly attack with bonus 193 Power. Requires a dagger. Over-hit. |
| Armor Mastery | 5 | 15 | 400 | Dark Fighter | — | Increases P. Def. by 14 and MP Recovery Bonus by 10%. |
| Weapon Mastery | 3 | 15 | 400 | Dark Fighter | — | Increases P. Atk. by 8.5% and additionally by 4. |
| Drain Energy | 2 | 15 | 400 | Dark Fighter | — | Inflicts Dark damage to the target with bonus 22 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 9 | 15 | 400 | Dark Fighter | — | Attacks an enemy at a distance with bonus 187 Power. Requires a bow. Over-hit. |
| Power Strike | 9 | 15 | 400 | Dark Fighter | — | Delivers a powerful blow that strikes the target with bonus 84 Power. Requires a sword or blunt weapon. Over-hit. |
| Shadow Sense | 1 | 15 | 400 | Dark Fighter | — | P. Accuracy +3 at night. |
| Mortal Blow | 9 | 15 | 400 | Dark Fighter | — | Attempts to deal a deadly attack with bonus 210 Power. Requires a dagger. Over-hit. |
| Acrobatics | 1 | 20 | 1000 | Assassin | — | Increases the maximum height user can fall without taking damage by 60. |
| Defense Aura | 2 | 20 | 1000 | Assassin | — | Increases P. Def. by 12% for 20 minutes. |
| Vicious Stance | 1 | 20 | 1000 | Assassin | — | P. Critical Damage +35. Consumes MP over time depending on your level. |
| Dagger Mastery | 1 | 20 | 1000 | Assassin | — | Increases P. Atk. by 3.6 when using a dagger. |
| Light Armor Mastery | 1 | 20 | 1000 | Assassin | — | Defense +1.3 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Light Armor Mastery | 2 | 20 | 1000 | Assassin | — | Defense +2.2 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 1 | 20 | 1000 | Assassin | — | Increases P. Atk. by 10.3 when using a bow. |
| Bow Mastery | 2 | 20 | 1000 | Assassin | — | Increases P. Atk. by 11.4 when using a bow. |
| Bow Mastery | 3 | 20 | 1000 | Assassin | — | Increases P. Atk. by 27.6 when using a bow. |
| Boost Breath | 1 | 20 | 1000 | Assassin | — | Increases lung capacity by 180. |
| Long Shot | 1 | 20 | 1000 | Assassin | — | Increases the bow's range by 200. |
| Drain Energy | 3 | 20 | 1000 | Assassin | — | Inflicts Dark damage to the target with bonus 24 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Drain Energy | 4 | 20 | 1000 | Assassin | — | Inflicts Dark damage to the target with bonus 26 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 10 | 20 | 1000 | Assassin | — | Attacks an enemy at a distance with bonus 239 Power. Requires a bow. Over-hit. |
| Power Shot | 11 | 20 | 1000 | Assassin | — | Attacks an enemy at a distance with bonus 258 Power. Requires a bow. Over-hit. |
| Power Shot | 12 | 20 | 1000 | Assassin | — | Attacks an enemy at a distance with bonus 279 Power. Requires a bow. Over-hit. |
| Unlock | 1 | 20 | 1000 | Assassin | — | Has a 30% chance to open a level 1 door and 100% chance to open a treasure chest. Requires 2 Thief Keys. |
| Poison | 1 | 20 | 1000 | Assassin | — | Poisons the target, causing loss of 24 HP per second for 30 seconds. |
| Mortal Blow | 10 | 20 | 1000 | Assassin | — | Attempts to deal a deadly attack with bonus 268 Power. Requires a dagger. Over-hit. |
| Mortal Blow | 11 | 20 | 1000 | Assassin | — | Attempts to deal a deadly attack with bonus 291 Power. Requires a dagger. Over-hit. |
| Mortal Blow | 12 | 20 | 1000 | Assassin | — | Attempts to deal a deadly attack with bonus 314 Power. Requires a dagger. Over-hit. |
| Light Armor Mastery | 3 | 22 | 2800 | Assassin | — | Defense +3.2 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 4 | 22 | 2800 | Assassin | — | Increases P. Atk. by 32.8 when using a bow. |
| Sting | 1 | 22 | 2800 | Assassin | — | Attacks the enemy with bonus 82 Power, and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 5 | 22 | 2800 | Assassin | — | Inflicts Dark damage to the target with bonus 28 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 13 | 22 | 2800 | Assassin | — | Attacks an enemy at a distance with bonus 326 Power. Requires a bow. Over-hit. |
| Mortal Blow | 13 | 22 | 2800 | Assassin | — | Attempts to deal a deadly attack with bonus 367 Power. Requires a dagger. Over-hit. |
| Bow Mastery | 5 | 23 | 2800 | Assassin | — | Increases P. Atk. by 35.6 when using a bow. |
| Sting | 2 | 23 | 2800 | Assassin | — | Attacks the enemy with bonus 88 Power, and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 6 | 23 | 2800 | Assassin | — | Inflicts Dark damage to the target with bonus 29 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 14 | 23 | 2800 | Assassin | — | Attacks an enemy at a distance with bonus 352 Power. Requires a bow. Over-hit. |
| Mortal Blow | 14 | 23 | 2800 | Assassin | — | Attempts to deal a deadly attack with bonus 396 Power. Requires a dagger. Over-hit. |
| Vicious Stance | 2 | 24 | 2800 | Assassin | — | P. Critical Damage +48. Consumes MP over time depending on your level. |
| Dagger Mastery | 2 | 24 | 2800 | Assassin | — | Increases P. Atk. by 6 when using a dagger. |
| Light Armor Mastery | 4 | 24 | 2800 | Assassin | — | Defense +4.2 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 6 | 24 | 2800 | Assassin | — | Increases P. Atk. by 38.6 when using a bow. |
| Sting | 3 | 24 | 2800 | Assassin | — | Attacks the enemy with bonus 95 Power, and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 1 | 24 | 2800 | Assassin | — | Throws the enemy into confusion, changing their target of attack. |
| Drain Energy | 7 | 24 | 2800 | Assassin | — | Inflicts Dark damage to the target with bonus 31 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Critical Damage | 1 | 24 | 2800 | Assassin | — | P. Critical Damage +32. |
| Bleed | 1 | 24 | 2800 | Assassin | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 25 HP per second. Requires a dagger. |
| Power Shot | 15 | 24 | 2800 | Assassin | — | Attacks an enemy at a distance with bonus 379 Power. Requires a bow. Over-hit. |
| Unlock | 2 | 24 | 2800 | Assassin | — | Has a 50% chance to open a level 1 door and 100% chance to open a treasure chest. Requires 2 Thief Keys. |
| Mortal Blow | 15 | 24 | 2800 | Assassin | — | Attempts to deal a deadly attack with bonus 427 Power. Requires a dagger. Over-hit. |
| Accuracy | 1 | 24 | 2800 | Assassin | — | P. Accuracy +3. Consumes MP over time depending on your level. |
| Boost Evasion | 1 | 24 | 2800 | Assassin | — | P. Evasion +3 and P. Skill/M. Skill Evasion +3%. |
| Dagger Mastery | 3 | 26 | 5700 | Assassin | — | Increases P. Atk. by 7.4 when using a dagger. |
| Light Armor Mastery | 5 | 26 | 5700 | Assassin | — | Defense +5.3 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 7 | 26 | 5700 | Assassin | — | Increases P. Atk. by 45.2 when using a bow. |
| Sting | 4 | 26 | 5700 | Assassin | — | Attacks the enemy with bonus 110 Power, and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 8 | 26 | 5700 | Assassin | — | Inflicts Dark damage to the target with bonus 33 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 16 | 26 | 5700 | Assassin | — | Attacks an enemy at a distance with bonus 440 Power. Requires a bow. Over-hit. |
| Mortal Blow | 16 | 26 | 5700 | Assassin | — | Attempts to deal a deadly attack with bonus 494 Power. Requires a dagger. Over-hit. |
| Bow Mastery | 8 | 27 | 5700 | Assassin | — | Increases P. Atk. by 48.9 when using a bow. |
| Sting | 5 | 27 | 5700 | Assassin | — | Attacks the enemy with bonus 118 Power, and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 9 | 27 | 5700 | Assassin | — | Inflicts Dark damage to the target with bonus 34 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 17 | 27 | 5700 | Assassin | — | Attacks an enemy at a distance with bonus 472 Power. Requires a bow. Over-hit. |
| Mortal Blow | 17 | 27 | 5700 | Assassin | — | Attempts to deal a deadly attack with bonus 531 Power. Requires a dagger. Over-hit. |
| Ultimate Evasion | 1 | 28 | 5700 | Assassin | — | For 30 seconds, P. Evasion +20, P. Skill Evasion Rate +25%, and Buff-canceling Attack Resistance +80. |
| Acrobatic Move | 1 | 28 | 5700 | Assassin | — | P. Evasion +4 while running. |
| Attack Aura | 2 | 28 | 5700 | Assassin | — | Increases P. Atk. by 12% for 20 minutes.. |
| Vicious Stance | 3 | 28 | 5700 | Assassin | — | P. Critical Damage +64. Consumes MP over time depending on your level. |
| Quick Step | 1 | 28 | 5700 | Assassin | — | Increases Speed by 7. |
| Dagger Mastery | 4 | 28 | 5700 | Assassin | — | Increases P. Atk. by 9 when using a dagger. |
| Light Armor Mastery | 6 | 28 | 5700 | Assassin | — | Defense +6.8 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 9 | 28 | 5700 | Assassin | — | Increases P. Atk. by 52.7 when using a bow. |
| Sting | 6 | 28 | 5700 | Assassin | — | Attacks the enemy with bonus 127 Power, and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 2 | 28 | 5700 | Assassin | — | Throws the enemy into confusion, changing their target of attack. |
| Drain Energy | 10 | 28 | 5700 | Assassin | — | Inflicts Dark damage to the target with bonus 35 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 18 | 28 | 5700 | Assassin | — | Attacks an enemy at a distance with bonus 507 Power. Requires a bow. Over-hit. |
| Unlock | 3 | 28 | 5700 | Assassin | — | Has a 75% chance to open a level 1 door and 100% chance to open a treasure chest. Requires 3 Thief Keys. |
| Mortal Blow | 18 | 28 | 5700 | Assassin | — | Attempts to deal a deadly attack with bonus 571 Power. Requires a dagger. Over-hit. |
| Dagger Mastery | 5 | 30 | 11000 | Assassin | — | Increases P. Atk. by 10.8 when using a dagger. |
| Light Armor Mastery | 7 | 30 | 11000 | Assassin | — | Defense +8.4 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 10 | 30 | 11000 | Assassin | — | Increases P. Atk. by 61.1 when using a bow. |
| Sting | 7 | 30 | 11000 | Assassin | — | Attacks the enemy with bonus 146 Power, and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 11 | 30 | 11000 | Assassin | — | Inflicts Dark damage to the target with bonus 38 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 19 | 30 | 11000 | Assassin | — | Attacks an enemy at a distance with bonus 584 Power. Requires a bow. Over-hit. |
| Mortal Blow | 19 | 30 | 11000 | Assassin | — | Attempts to deal a deadly attack with bonus 656 Power. Requires a dagger. Over-hit. |
| Bow Mastery | 11 | 31 | 11000 | Assassin | — | Increases P. Atk. by 65.6 when using a bow. |
| Sting | 8 | 31 | 11000 | Assassin | — | Attacks the enemy with bonus 157 Power, and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 12 | 31 | 11000 | Assassin | — | Inflicts Dark damage to the target with bonus 39 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 20 | 31 | 11000 | Assassin | — | Attacks an enemy at a distance with bonus 625 Power. Requires a bow. Over-hit. |
| Mortal Blow | 20 | 31 | 11000 | Assassin | — | Attempts to deal a deadly attack with bonus 703 Power. Requires a dagger. Over-hit. |
| Vicious Stance | 4 | 32 | 11000 | Assassin | — | P. Critical Damage +84. Consumes MP over time depending on your level. |
| Rapid Shot | 1 | 32 | 11000 | Assassin | — | Increases bow Atk. Spd. by 8% for 20 minutes. |
| Dagger Mastery | 6 | 32 | 11000 | Assassin | — | Increases P. Atk. by 12.8 when using a dagger. |
| Light Armor Mastery | 8 | 32 | 11000 | Assassin | — | Defense +10.1 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 12 | 32 | 11000 | Assassin | — | Increases P. Atk. by 70.4 when using a bow. |
| Sting | 9 | 32 | 11000 | Assassin | — | Attacks the enemy with bonus 168 Power, and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 3 | 32 | 11000 | Assassin | — | Throws the enemy into confusion, changing their target of attack. |
| Drain Energy | 13 | 32 | 11000 | Assassin | — | Inflicts Dark damage to the target with bonus 40 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Critical Damage | 2 | 32 | 11000 | Assassin | — | P. Critical Damage +56. |
| Bleed | 2 | 32 | 11000 | Assassin | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 34 HP per second. Requires a dagger. |
| Power Shot | 21 | 32 | 11000 | Assassin | — | Attacks an enemy at a distance with bonus 669 Power. Requires a bow. Over-hit. |
| Unlock | 4 | 32 | 11000 | Assassin | — | Has a 100% chance to open a level 1 door, a 5% chance to open a level 2 door, and 100% chance to open a treasure chest. Requires 3 Thief Keys. |
| Mortal Blow | 21 | 32 | 11000 | Assassin | — | Attempts to deal a deadly attack with bonus 752 Power. Requires a dagger. Over-hit. |
| Power Break | 1 | 32 | 11000 | Assassin | Spellbook: Power Break | Decreases the enemy's P. Atk. by 20% for 30 seconds. |
| Dagger Mastery | 7 | 34 | 20000 | Assassin | — | Increases P. Atk. by 15.1 when using a dagger. |
| Light Armor Mastery | 9 | 34 | 20000 | Assassin | — | Defense +11.9 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 13 | 34 | 20000 | Assassin | — | Increases P. Atk. by 80.9 when using a bow. |
| Sting | 10 | 34 | 20000 | Assassin | — | Attacks the enemy with bonus 191 Power, and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Freezing Strike | 1 | 34 | 20000 | Assassin | Spellbook: Freezing Strike | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 26 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 14 | 34 | 20000 | Assassin | — | Inflicts Dark damage to the target with bonus 43 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 22 | 34 | 20000 | Assassin | — | Attacks an enemy at a distance with bonus 763 Power. Requires a bow. Over-hit. |
| Stun Shot | 1 | 34 | 20000 | Assassin | — | Fires an arrow with bonus 344 Power and stuns the enemy for 7 seconds. Requires a bow. Over-hit. Cancel target. |
| Mortal Blow | 22 | 34 | 20000 | Assassin | — | Attempts to deal a deadly attack with bonus 859 Power. Requires a dagger. Over-hit. |
| Bow Mastery | 14 | 35 | 20000 | Assassin | — | Increases P. Atk. by 86.5 when using a bow. |
| Sting | 11 | 35 | 20000 | Assassin | — | Attacks the enemy with bonus 204 Power, and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 15 | 35 | 20000 | Assassin | — | Inflicts Dark damage to the target with bonus 44 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 23 | 35 | 20000 | Assassin | — | Attacks an enemy at a distance with bonus 814 Power. Requires a bow. Over-hit. |
| Stun Shot | 2 | 35 | 20000 | Assassin | — | Fires an arrow with bonus 367 Power and stuns the enemy for 7 seconds. Requires a bow. Over-hit. Cancel target. |
| Mortal Blow | 23 | 35 | 20000 | Assassin | — | Attempts to deal a deadly attack with bonus 916 Power. Requires a dagger. Over-hit. |
| Vicious Stance | 5 | 36 | 20000 | Assassin | — | P. Critical Damage +109. Consumes MP over time depending on your level. |
| Esprit | 1 | 36 | 20000 | Assassin | — | HP Recovery Bonus +2.5 and MP Recovery Bonus +1.8 while running. |
| Dagger Mastery | 8 | 36 | 20000 | Assassin | — | Increases P. Atk. by 17.6 when using a dagger. |
| Light Armor Mastery | 10 | 36 | 20000 | Assassin | — | Defense +13.7 and P. Evasion +7 when equipped with a light armor and P. Critical Attack Receival Rate -15%. |
| Bow Mastery | 15 | 36 | 20000 | Assassin | — | Increases P. Atk. by 92.4 when using a bow. |
| Sting | 12 | 36 | 20000 | Assassin | — | Attacks the enemy with bonus 217 Power, and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 4 | 36 | 20000 | Assassin | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 2 | 36 | 20000 | Assassin | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 28 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 16 | 36 | 20000 | Assassin | — | Inflicts Dark damage to the target with bonus 46 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Power Shot | 24 | 36 | 20000 | Assassin | — | Attacks an enemy at a distance with bonus 868 Power. Requires a bow. Over-hit. |
| Stun Shot | 3 | 36 | 20000 | Assassin | — | Fires an arrow with bonus 391 Power and stuns the enemy for 7 seconds. Requires a bow. Over-hit. Cancel target. |
| Unlock | 5 | 36 | 20000 | Assassin | — | Has a 100% chance to open a level 1 door and 30% chance to open a treasure chest. Requires 2 Thief Keys. |
| Mortal Blow | 24 | 36 | 20000 | Assassin | — | Attempts to deal a deadly attack with bonus 977 Power. Requires a dagger. Over-hit. |
| Power Break | 2 | 36 | 20000 | Assassin | — | Decreases the enemy's P. Atk. by 20% for 30 seconds. |
| Silent Move | 1 | 40 | 65000 | Abyss Walker | — | Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP. |
| Vicious Stance | 6 | 40 | 65000 | Abyss Walker | — | P. Critical Damage +139. Consumes MP over time depending on your level. |
| Dagger Mastery | 9 | 40 | 65000 | Abyss Walker | — | Increases P. Atk. by 20.3 when using a dagger. |
| Dagger Mastery | 10 | 40 | 65000 | Abyss Walker | — | Increases P. Atk. by 21.8 when using a dagger. |
| Dagger Mastery | 11 | 40 | 65000 | Abyss Walker | — | Increases P. Atk. by 23.4 when using a dagger. |
| Light Armor Mastery | 11 | 40 | 65000 | Abyss Walker | — | Defense +15.7 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Light Armor Mastery | 12 | 40 | 65000 | Abyss Walker | — | Defense +16.7 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Light Armor Mastery | 13 | 40 | 65000 | Abyss Walker | — | Defense +17.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 13 | 40 | 65000 | Abyss Walker | — | Attacks the enemy with bonus 246 Power, and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Sting | 14 | 40 | 65000 | Abyss Walker | — | Attacks the enemy with bonus 262 Power, and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Sting | 15 | 40 | 65000 | Abyss Walker | — | Attacks the enemy with bonus 278 Power, and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 5 | 40 | 65000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 3 | 40 | 65000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 30 Power. For 1 minute, enemy's Movement Speed -20%. |
| Freezing Strike | 4 | 40 | 65000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 31 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 17 | 40 | 65000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 49 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Drain Energy | 18 | 40 | 65000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 50 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Drain Energy | 19 | 40 | 65000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 52 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Critical Damage | 3 | 40 | 65000 | Abyss Walker | — | P. Critical Damage +93. |
| Unlock | 6 | 40 | 65000 | Abyss Walker | — | Has a 100% chance to open a level 1 door and 75% chance to open a treasure chest. Requires 2 Thief Keys. |
| Hex | 1 | 40 | 65000 | Abyss Walker | Spellbook: Hex | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 1 | 40 | 65000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 1218 Power. Requires a dagger. Over-hit. |
| Deadly Blow | 2 | 40 | 65000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 1294 Power. Requires a dagger. Over-hit. |
| Deadly Blow | 3 | 40 | 65000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 1374 Power. Requires a dagger. Over-hit. |
| Power Break | 3 | 40 | 65000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Backstab | 1 | 40 | 65000 | Abyss Walker | — | Attacks the enemy's unprotected back with 1273 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Backstab | 2 | 40 | 65000 | Abyss Walker | — | Attacks the enemy's unprotected back with 1352 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Backstab | 3 | 40 | 65000 | Abyss Walker | — | Attacks the enemy's unprotected back with 1436 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 12 | 41 | 76000 | Abyss Walker | — | Increases P. Atk. by 25 when using a dagger. |
| Light Armor Mastery | 14 | 41 | 76000 | Abyss Walker | — | Defense +18.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 16 | 41 | 76000 | Abyss Walker | — | Attacks the enemy with bonus 295 Power, and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 20 | 41 | 76000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 53 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 4 | 41 | 76000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 1458 Power. Requires a dagger. Over-hit. |
| Backstab | 4 | 41 | 76000 | Abyss Walker | — | Attacks the enemy's unprotected back with 1524 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 13 | 42 | 76000 | Abyss Walker | — | Increases P. Atk. by 26.6 when using a dagger. |
| Light Armor Mastery | 15 | 42 | 76000 | Abyss Walker | — | Defense +19.9 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 17 | 42 | 76000 | Abyss Walker | — | Attacks the enemy with bonus 313 Power, and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Freezing Strike | 5 | 42 | 76000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 33 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 21 | 42 | 76000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 55 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 5 | 42 | 76000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 1546 Power. Requires a dagger. Over-hit. |
| Backstab | 5 | 42 | 76000 | Abyss Walker | — | Attacks the enemy's unprotected back with 1616 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Acrobatic Move | 2 | 43 | 76000 | Abyss Walker | — | P. Evasion +5 while running. |
| Vicious Stance | 7 | 43 | 76000 | Abyss Walker | — | P. Critical Damage +166. Consumes MP over time depending on your level. |
| Esprit | 2 | 43 | 76000 | Abyss Walker | — | HP Recovery Bonus +3 and MP Recovery Bonus +1.9 while running. |
| Quick Step | 2 | 43 | 76000 | Abyss Walker | — | Increases Speed by 11. |
| Dagger Mastery | 14 | 43 | 76000 | Abyss Walker | — | Increases P. Atk. by 28.4 when using a dagger. |
| Light Armor Mastery | 16 | 43 | 76000 | Abyss Walker | — | Defense +21.1 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 18 | 43 | 76000 | Abyss Walker | — | Attacks the enemy with bonus 331 Power, and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 6 | 43 | 76000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 6 | 43 | 76000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 34 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 22 | 43 | 76000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 57 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Unlock | 7 | 43 | 76000 | Abyss Walker | — | Has a 100% chance to open a door below level 2, a 5% chance to open a level 3 door, and 100% chance to open a treasure chest. Requires 6 Thief Keys. |
| Hex | 2 | 43 | 76000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 6 | 43 | 76000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 1637 Power. Requires a dagger. Over-hit. |
| Power Break | 4 | 43 | 76000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Backstab | 6 | 43 | 76000 | Abyss Walker | — | Attacks the enemy's unprotected back with 1711 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 15 | 44 | 110000 | Abyss Walker | — | Increases P. Atk. by 30.2 when using a dagger. |
| Light Armor Mastery | 17 | 44 | 110000 | Abyss Walker | — | Defense +22.2 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 19 | 44 | 110000 | Abyss Walker | — | Attacks the enemy with bonus 350 Power, and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 23 | 44 | 110000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 58 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 7 | 44 | 110000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 1731 Power. Requires a dagger. Over-hit. |
| Backstab | 7 | 44 | 110000 | Abyss Walker | — | Attacks the enemy's unprotected back with 1810 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 16 | 45 | 110000 | Abyss Walker | — | Increases P. Atk. by 32.1 when using a dagger. |
| Light Armor Mastery | 18 | 45 | 110000 | Abyss Walker | — | Defense +23.4 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 20 | 45 | 110000 | Abyss Walker | — | Attacks the enemy with bonus 370 Power, and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Freezing Strike | 7 | 45 | 110000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 36 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 24 | 45 | 110000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 60 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Pirate Transformation | 1 | 45 | 0 | Abyss Walker | — | For 20 min., Max HP/MP +3%, P./M. Accuracy +1, P./M. Atk. +2%, P./M. Def. +2%, Atk. Spd. +2%, M. Critical Rate +10, Speed +3. Consumes 1 Totem of Transformation. Pirates used to dominate the Giran area. Pirate King Zaken became a vampire and started to kill other pirates. His crew rose in mutiny against Zaken only to lead him to acquire the Power of Darkness. Surviving pirates had no choice but to run away... |
| Deadly Blow | 8 | 45 | 110000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 1830 Power. Requires a dagger. Over-hit. |
| Backstab | 8 | 45 | 110000 | Abyss Walker | — | Attacks the enemy's unprotected back with 1914 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 8 | 46 | 110000 | Abyss Walker | — | P. Critical Damage +196. Consumes MP over time depending on your level. |
| Esprit | 3 | 46 | 110000 | Abyss Walker | — | HP Recovery Bonus +3.5 and MP Recovery Bonus +2 while running. |
| Dagger Mastery | 17 | 46 | 110000 | Abyss Walker | — | Increases P. Atk. by 34.1 when using a dagger. |
| Light Armor Mastery | 19 | 46 | 110000 | Abyss Walker | — | Defense +24.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 21 | 46 | 110000 | Abyss Walker | — | Attacks the enemy with bonus 391 Power, and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 7 | 46 | 110000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 8 | 46 | 110000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 37 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 25 | 46 | 110000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 61 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Unlock | 8 | 46 | 110000 | Abyss Walker | — | Has a 100% chance to open a level 2 door and 30% chance to open a treasure chest. Requires 3 Thief Keys. |
| Hex | 3 | 46 | 110000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 9 | 46 | 110000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 1933 Power. Requires a dagger. Over-hit. |
| Power Break | 5 | 46 | 110000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Boost Evasion | 2 | 46 | 110000 | Abyss Walker | — | P. Evasion +4 and P. Skill/M. Skill Evasion +6%. |
| Backstab | 9 | 46 | 110000 | Abyss Walker | — | Attacks the enemy's unprotected back with 2021 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 18 | 47 | 160000 | Abyss Walker | — | Increases P. Atk. by 36.1 when using a dagger. |
| Light Armor Mastery | 20 | 47 | 160000 | Abyss Walker | — | Defense +25.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 22 | 47 | 160000 | Abyss Walker | — | Attacks the enemy with bonus 412 Power, and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 26 | 47 | 160000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 63 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 10 | 47 | 160000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 2038 Power. Requires a dagger. Over-hit. |
| Backstab | 10 | 47 | 160000 | Abyss Walker | — | Attacks the enemy's unprotected back with 2131 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 19 | 48 | 160000 | Abyss Walker | — | Increases P. Atk. by 38.2 when using a dagger. |
| Light Armor Mastery | 21 | 48 | 160000 | Abyss Walker | — | Defense +27 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 23 | 48 | 160000 | Abyss Walker | — | Attacks the enemy with bonus 434 Power, and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Freezing Strike | 9 | 48 | 160000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 39 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 27 | 48 | 160000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 65 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 11 | 48 | 160000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 2148 Power. Requires a dagger. Over-hit. |
| Backstab | 11 | 48 | 160000 | Abyss Walker | — | Attacks the enemy's unprotected back with 2246 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 9 | 49 | 160000 | Abyss Walker | — | P. Critical Damage +229. Consumes MP over time depending on your level. |
| Esprit | 4 | 49 | 160000 | Abyss Walker | — | HP Recovery Bonus +4 and MP Recovery Bonus +2.1 while running. |
| Dagger Mastery | 20 | 49 | 160000 | Abyss Walker | — | Increases P. Atk. by 40.4 when using a dagger. |
| Light Armor Mastery | 22 | 49 | 160000 | Abyss Walker | — | Defense +28.2 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 24 | 49 | 160000 | Abyss Walker | — | Attacks the enemy with bonus 457 Power, and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 8 | 49 | 160000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 10 | 49 | 160000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 40 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 28 | 49 | 160000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 66 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Bleed | 3 | 49 | 160000 | Abyss Walker | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 44 HP per second. Requires a dagger. |
| Poison | 2 | 49 | 160000 | Abyss Walker | — | Poisons the target, causing loss of 41 HP per second for 30 seconds. |
| Hex | 4 | 49 | 160000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 12 | 49 | 160000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 2263 Power. Requires a dagger. Over-hit. |
| Power Break | 6 | 49 | 160000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 1 | 49 | 160000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 12 | 49 | 160000 | Abyss Walker | — | Attacks the enemy's unprotected back with 2366 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 21 | 50 | 230000 | Abyss Walker | — | Increases P. Atk. by 42.7 when using a dagger. |
| Light Armor Mastery | 23 | 50 | 230000 | Abyss Walker | — | Defense +29.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 25 | 50 | 230000 | Abyss Walker | — | Attacks the enemy with bonus 481 Power, and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 29 | 50 | 230000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 68 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 13 | 50 | 230000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 2380 Power. Requires a dagger. Over-hit. |
| Backstab | 13 | 50 | 230000 | Abyss Walker | — | Attacks the enemy's unprotected back with 2489 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 1 | 50 | 230000 | Abyss Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Dagger Mastery | 22 | 51 | 230000 | Abyss Walker | — | Increases P. Atk. by 45 when using a dagger. |
| Light Armor Mastery | 24 | 51 | 230000 | Abyss Walker | — | Defense +30.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 26 | 51 | 230000 | Abyss Walker | — | Attacks the enemy with bonus 506 Power, and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Freezing Strike | 11 | 51 | 230000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 42 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 30 | 51 | 230000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 70 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 14 | 51 | 230000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 2501 Power. Requires a dagger. Over-hit. |
| Hide | 1 | 51 | 230000 | Abyss Walker | Spellbook: Hide | Renders invisible for 15 seconds. Effect cancels upon any action except for moving. |
| Backstab | 14 | 51 | 230000 | Abyss Walker | — | Attacks the enemy's unprotected back with 2615 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 10 | 52 | 230000 | Abyss Walker | — | P. Critical Damage +266. Consumes MP over time depending on your level. |
| Esprit | 5 | 52 | 230000 | Abyss Walker | — | HP Recovery Bonus +4.5 and MP Recovery Bonus +2.2 while running. |
| Divine Inspiration | 1 | 52 | 230000 | Abyss Walker | Ancient Book: Divine Inspiration (Modern Language Version) | Increases the number of buffs an individual can receive by 1. |
| Dagger Mastery | 23 | 52 | 230000 | Abyss Walker | — | Increases P. Atk. by 47.4 when using a dagger. |
| Light Armor Mastery | 25 | 52 | 230000 | Abyss Walker | — | Defense +32.1 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 27 | 52 | 230000 | Abyss Walker | — | Attacks the enemy with bonus 531 Power, and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 9 | 52 | 230000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 12 | 52 | 230000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 43 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 31 | 52 | 230000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 72 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Critical Damage | 4 | 52 | 230000 | Abyss Walker | — | P. Critical Damage +177. |
| Unlock | 9 | 52 | 230000 | Abyss Walker | — | Has a 100% chance to open a level 2 door and 75% chance to open a treasure chest. Requires 3 Thief Keys. |
| Hex | 5 | 52 | 230000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 15 | 52 | 230000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 2627 Power. Requires a dagger. Over-hit. |
| Power Break | 7 | 52 | 230000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 2 | 52 | 230000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 15 | 52 | 230000 | Abyss Walker | — | Attacks the enemy's unprotected back with 2746 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 24 | 53 | 320000 | Abyss Walker | — | Increases P. Atk. by 49.9 when using a dagger. |
| Light Armor Mastery | 26 | 53 | 320000 | Abyss Walker | — | Defense +33.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 28 | 53 | 320000 | Abyss Walker | — | Attacks the enemy with bonus 557 Power, and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 32 | 53 | 320000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 73 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 16 | 53 | 320000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 2756 Power. Requires a dagger. Over-hit. |
| Backstab | 16 | 53 | 320000 | Abyss Walker | — | Attacks the enemy's unprotected back with 2881 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 25 | 54 | 320000 | Abyss Walker | — | Increases P. Atk. by 52.4 when using a dagger. |
| Light Armor Mastery | 27 | 54 | 320000 | Abyss Walker | — | Defense +34.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 29 | 54 | 320000 | Abyss Walker | — | Attacks the enemy with bonus 584 Power, and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Freezing Strike | 13 | 54 | 320000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 45 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 33 | 54 | 320000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 75 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 17 | 54 | 320000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 2888 Power. Requires a dagger. Over-hit. |
| Backstab | 17 | 54 | 320000 | Abyss Walker | — | Attacks the enemy's unprotected back with 3019 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 2 | 54 | 320000 | Abyss Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Ultimate Evasion | 2 | 55 | 320000 | Abyss Walker | — | For 30 seconds, P. Evasion +25, P. Skill Evasion Rate +40%, and Buff-canceling Attack Resistance +80. |
| Acrobatics | 2 | 55 | 320000 | Abyss Walker | — | Increases the maximum height user can fall without taking damage by 100. |
| Acrobatic Move | 3 | 55 | 320000 | Abyss Walker | — | P. Evasion +6 while running. |
| Vicious Stance | 11 | 55 | 320000 | Abyss Walker | — | P. Critical Damage +306. Consumes MP over time depending on your level. |
| Dagger Mastery | 26 | 55 | 320000 | Abyss Walker | — | Increases P. Atk. by 55 when using a dagger. |
| Light Armor Mastery | 28 | 55 | 320000 | Abyss Walker | — | Defense +36.2 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Boost Breath | 2 | 55 | 320000 | Abyss Walker | — | Increases lung capacity by 300. |
| Sting | 30 | 55 | 320000 | Abyss Walker | — | Attacks the enemy with bonus 611 Power, and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 10 | 55 | 320000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 14 | 55 | 320000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 46 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 34 | 55 | 320000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 77 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Unlock | 10 | 55 | 320000 | Abyss Walker | — | Has a 100% chance to open a door below level 3, and 100% chance to open a treasure chest. Requires 10 Thief Keys. |
| Sand Bomb | 1 | 55 | 320000 | Abyss Walker | Spellbook: Sand Bomb | Detonates a sand bomb. Enemy's P. Accuracy -4 and M. Accuracy -4 for 30 seconds. |
| Hex | 6 | 55 | 320000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 18 | 55 | 320000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 3023 Power. Requires a dagger. Over-hit. |
| Power Break | 8 | 55 | 320000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 3 | 55 | 320000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 18 | 55 | 320000 | Abyss Walker | — | Attacks the enemy's unprotected back with 3160 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 27 | 56 | 440000 | Abyss Walker | — | Increases P. Atk. by 57.7 when using a dagger. |
| Light Armor Mastery | 29 | 56 | 440000 | Abyss Walker | — | Defense +37.6 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 31 | 56 | 440000 | Abyss Walker | — | Attacks the enemy with bonus 639 Power, and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 35 | 56 | 440000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 78 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 19 | 56 | 440000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 3163 Power. Requires a dagger. Over-hit. |
| Backstab | 19 | 56 | 440000 | Abyss Walker | — | Attacks the enemy's unprotected back with 3306 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 28 | 57 | 440000 | Abyss Walker | — | Increases P. Atk. by 60.4 when using a dagger. |
| Light Armor Mastery | 30 | 57 | 440000 | Abyss Walker | — | Defense +39.1 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 32 | 57 | 440000 | Abyss Walker | — | Attacks the enemy with bonus 668 Power, and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Freezing Strike | 15 | 57 | 440000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 48 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 36 | 57 | 440000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 80 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 20 | 57 | 440000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 3304 Power. Requires a dagger. Over-hit. |
| Backstab | 20 | 57 | 440000 | Abyss Walker | — | Attacks the enemy's unprotected back with 3455 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 12 | 58 | 440000 | Abyss Walker | — | P. Critical Damage +349. Consumes MP over time depending on your level. |
| Dagger Mastery | 29 | 58 | 440000 | Abyss Walker | — | Increases P. Atk. by 63.2 when using a dagger. |
| Light Armor Mastery | 31 | 58 | 440000 | Abyss Walker | — | Defense +40.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -25%. |
| Sting | 33 | 58 | 440000 | Abyss Walker | — | Attacks the enemy with bonus 697 Power, and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 11 | 58 | 440000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 16 | 58 | 440000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 49 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 37 | 58 | 440000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 82 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Bleed | 4 | 58 | 440000 | Abyss Walker | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 54 HP per second. Requires a dagger. |
| Poison | 3 | 58 | 440000 | Abyss Walker | — | Poisons the target, causing loss of 50 HP per second for 30 seconds. |
| Sand Bomb | 2 | 58 | 440000 | Abyss Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -4 and M. Accuracy -4 for 30 seconds. |
| Hex | 7 | 58 | 440000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 21 | 58 | 440000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 3450 Power. Requires a dagger. Over-hit. |
| Power Break | 9 | 58 | 440000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 4 | 58 | 440000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Boost Evasion | 3 | 58 | 440000 | Abyss Walker | — | P. Evasion +5 and P. Skill/M. Skill Evasion +10%. |
| Backstab | 21 | 58 | 440000 | Abyss Walker | — | Attacks the enemy's unprotected back with 3606 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 3 | 58 | 440000 | Abyss Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Dagger Mastery | 30 | 59 | 640000 | Abyss Walker | — | Increases P. Atk. by 66.1 when using a dagger. |
| Light Armor Mastery | 32 | 59 | 640000 | Abyss Walker | — | Defense +42 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 34 | 59 | 640000 | Abyss Walker | — | Attacks the enemy with bonus 727 Power, and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 38 | 59 | 640000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 84 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 22 | 59 | 640000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 3598 Power. Requires a dagger. Over-hit. |
| Backstab | 22 | 59 | 640000 | Abyss Walker | — | Attacks the enemy's unprotected back with 3762 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 13 | 60 | 640000 | Abyss Walker | — | P. Critical Damage +379. Consumes MP over time depending on your level. |
| Dagger Mastery | 31 | 60 | 640000 | Abyss Walker | — | Increases P. Atk. by 69 when using a dagger. |
| Light Armor Mastery | 33 | 60 | 640000 | Abyss Walker | — | Defense +43.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 35 | 60 | 640000 | Abyss Walker | — | Attacks the enemy with bonus 758 Power, and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 12 | 60 | 640000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 17 | 60 | 640000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 51 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 39 | 60 | 640000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 85 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Unlock | 11 | 60 | 640000 | Abyss Walker | — | Has a 100% chance to open a level 3 door and 100% chance to open a treasure chest. Requires 11 Thief Keys. |
| Sand Bomb | 3 | 60 | 640000 | Abyss Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -4 and M. Accuracy -4 for 30 seconds. |
| Hex | 8 | 60 | 640000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 23 | 60 | 640000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 3749 Power. Requires a dagger. Over-hit. |
| Power Break | 10 | 60 | 640000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Dark Assassin Transformation | 1 | 60 | 0 | Abyss Walker | — | For 20 min., Max HP/MP +5%, P./M. Accuracy +1, P./M. Atk. +2%, P./M. Def. +2%, Atk. Spd. +3%, M. Critical Rate +10, Speed +4. Consumes 2 Totem of Transformation. A clandestine organization founded by Mercenary Captain Sieghardt Ein. Sieghardt Ein joined the Lords of Dawn and disappeared without a trace. However, his organization still leads its shadowy deals? |
| Trick | 5 | 60 | 640000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 23 | 60 | 640000 | Abyss Walker | — | Attacks the enemy's unprotected back with 3919 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Divine Inspiration | 2 | 61 | 640000 | Abyss Walker | Ancient Book: Divine Inspiration (Original Language Version) | Increases the number of buffs an individual can receive by 2. |
| Dagger Mastery | 32 | 61 | 640000 | Abyss Walker | — | Increases P. Atk. by 71.9 when using a dagger. |
| Light Armor Mastery | 34 | 61 | 640000 | Abyss Walker | — | Defense +44.9 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 36 | 61 | 640000 | Abyss Walker | — | Attacks the enemy with bonus 789 Power, and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 40 | 61 | 640000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 87 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 24 | 61 | 640000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 3903 Power. Requires a dagger. Over-hit. |
| Hide | 2 | 61 | 640000 | Abyss Walker | — | Renders invisible for 20 seconds. Effect cancels upon any action except for moving. |
| Backstab | 24 | 61 | 640000 | Abyss Walker | — | Attacks the enemy's unprotected back with 4080 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 14 | 62 | 790000 | Abyss Walker | — | P. Critical Damage +410. Consumes MP over time depending on your level. |
| Esprit | 6 | 62 | 790000 | Abyss Walker | — | HP Recovery Bonus +5 and MP Recovery Bonus +2.3 while running. |
| Dagger Mastery | 33 | 62 | 790000 | Abyss Walker | — | Increases P. Atk. by 74.9 when using a dagger. |
| Light Armor Mastery | 35 | 62 | 790000 | Abyss Walker | — | Defense +46.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 37 | 62 | 790000 | Abyss Walker | — | Attacks the enemy with bonus 820 Power, and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 13 | 62 | 790000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 18 | 62 | 790000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 53 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 41 | 62 | 790000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 89 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Sand Bomb | 4 | 62 | 790000 | Abyss Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -4 and M. Accuracy -4 for 30 seconds. |
| Hex | 9 | 62 | 790000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 25 | 62 | 790000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 4059 Power. Requires a dagger. Over-hit. |
| Power Break | 11 | 62 | 790000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 6 | 62 | 790000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 25 | 62 | 790000 | Abyss Walker | — | Attacks the enemy's unprotected back with 4244 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 4 | 62 | 790000 | Abyss Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Dagger Mastery | 34 | 63 | 790000 | Abyss Walker | — | Increases P. Atk. by 78 when using a dagger. |
| Light Armor Mastery | 36 | 63 | 790000 | Abyss Walker | — | Defense +48 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 38 | 63 | 790000 | Abyss Walker | — | Attacks the enemy with bonus 852 Power, and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 42 | 63 | 790000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 90 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 26 | 63 | 790000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 4217 Power. Requires a dagger. Over-hit. |
| Backstab | 26 | 63 | 790000 | Abyss Walker | — | Attacks the enemy's unprotected back with 4409 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 15 | 64 | 990000 | Abyss Walker | — | P. Critical Damage +443. Consumes MP over time depending on your level. |
| Dagger Mastery | 35 | 64 | 990000 | Abyss Walker | — | Increases P. Atk. by 81.1 when using a dagger. |
| Light Armor Mastery | 37 | 64 | 990000 | Abyss Walker | — | Defense +49.5 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 39 | 64 | 990000 | Abyss Walker | — | Attacks the enemy with bonus 885 Power, and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 14 | 64 | 990000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 19 | 64 | 990000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 56 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 43 | 64 | 990000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 92 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Critical Damage | 5 | 64 | 990000 | Abyss Walker | — | P. Critical Damage +295. |
| Unlock | 12 | 64 | 990000 | Abyss Walker | — | Has a 100% chance to open a level 3 door and 100% chance to open a treasure chest. Requires 13 Thief Keys. |
| Sand Bomb | 5 | 64 | 990000 | Abyss Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -4 and M. Accuracy -4 for 30 seconds. |
| Hex | 10 | 64 | 990000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 27 | 64 | 990000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 4378 Power. Requires a dagger. Over-hit. |
| Power Break | 12 | 64 | 990000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 7 | 64 | 990000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 27 | 64 | 990000 | Abyss Walker | — | Attacks the enemy's unprotected back with 4577 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 36 | 65 | 990000 | Abyss Walker | — | Increases P. Atk. by 84.2 when using a dagger. |
| Light Armor Mastery | 38 | 65 | 990000 | Abyss Walker | — | Defense +51.1 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 40 | 65 | 990000 | Abyss Walker | — | Attacks the enemy with bonus 917 Power, and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 44 | 65 | 990000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 94 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 28 | 65 | 990000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 4540 Power. Requires a dagger. Over-hit. |
| Backstab | 28 | 65 | 990000 | Abyss Walker | — | Attacks the enemy's unprotected back with 4746 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 16 | 66 | 1100000 | Abyss Walker | — | P. Critical Damage +475. Consumes MP over time depending on your level. |
| Dagger Mastery | 37 | 66 | 1100000 | Abyss Walker | — | Increases P. Atk. by 87.3 when using a dagger. |
| Light Armor Mastery | 39 | 66 | 1100000 | Abyss Walker | — | Defense +52.7 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 41 | 66 | 1100000 | Abyss Walker | — | Attacks the enemy with bonus 950 Power, and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 15 | 66 | 1100000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 20 | 66 | 1100000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 58 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 45 | 66 | 1100000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 96 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Bleed | 5 | 66 | 1100000 | Abyss Walker | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 62 HP per second. Requires a dagger. |
| Poison | 4 | 66 | 1100000 | Abyss Walker | — | Poisons the target, causing loss of 58 HP per second for 30 seconds. |
| Sand Bomb | 6 | 66 | 1100000 | Abyss Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -7 and M. Accuracy -7 for 30 seconds. |
| Hex | 11 | 66 | 1100000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 29 | 66 | 1100000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 4703 Power. Requires a dagger. Over-hit. |
| Power Break | 13 | 66 | 1100000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 8 | 66 | 1100000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 29 | 66 | 1100000 | Abyss Walker | — | Attacks the enemy's unprotected back with 4916 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 5 | 66 | 1100000 | Abyss Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Dagger Mastery | 38 | 67 | 1100000 | Abyss Walker | — | Increases P. Atk. by 90.5 when using a dagger. |
| Light Armor Mastery | 40 | 67 | 1100000 | Abyss Walker | — | Defense +54.2 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 42 | 67 | 1100000 | Abyss Walker | — | Attacks the enemy with bonus 984 Power, and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 46 | 67 | 1100000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 97 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 30 | 67 | 1100000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 4868 Power. Requires a dagger. Over-hit. |
| Backstab | 30 | 67 | 1100000 | Abyss Walker | — | Attacks the enemy's unprotected back with 5089 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 17 | 68 | 1500000 | Abyss Walker | — | P. Critical Damage +509. Consumes MP over time depending on your level. |
| Esprit | 7 | 68 | 1500000 | Abyss Walker | — | HP Recovery Bonus +5.5 and MP Recovery Bonus +2.4 while running. |
| Dagger Mastery | 39 | 68 | 1500000 | Abyss Walker | — | Increases P. Atk. by 93.7 when using a dagger. |
| Light Armor Mastery | 41 | 68 | 1500000 | Abyss Walker | — | Defense +55.8 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 43 | 68 | 1500000 | Abyss Walker | — | Attacks the enemy with bonus 1017 Power, and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 16 | 68 | 1500000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 21 | 68 | 1500000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 59 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 47 | 68 | 1500000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 99 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Unlock | 13 | 68 | 1500000 | Abyss Walker | — | Has a 100% chance to open a level 3 door and 100% chance to open a treasure chest. Requires 15 Thief Keys. |
| Sand Bomb | 7 | 68 | 1500000 | Abyss Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -7 and M. Accuracy -7 for 30 seconds. |
| Hex | 12 | 68 | 1500000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 31 | 68 | 1500000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 5033 Power. Requires a dagger. Over-hit. |
| Power Break | 14 | 68 | 1500000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 9 | 68 | 1500000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 31 | 68 | 1500000 | Abyss Walker | — | Attacks the enemy's unprotected back with 5261 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 40 | 69 | 1500000 | Abyss Walker | — | Increases P. Atk. by 96.8 when using a dagger. |
| Light Armor Mastery | 42 | 69 | 1500000 | Abyss Walker | — | Defense +57.4 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 44 | 69 | 1500000 | Abyss Walker | — | Attacks the enemy with bonus 1051 Power, and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 48 | 69 | 1500000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 100 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 32 | 69 | 1500000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 5199 Power. Requires a dagger. Over-hit. |
| Backstab | 32 | 69 | 1500000 | Abyss Walker | — | Attacks the enemy's unprotected back with 5435 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 18 | 70 | 1900000 | Abyss Walker | — | P. Critical Damage +542. Consumes MP over time depending on your level. |
| Dagger Mastery | 41 | 70 | 1900000 | Abyss Walker | — | Increases P. Atk. by 100 when using a dagger. |
| Light Armor Mastery | 43 | 70 | 1900000 | Abyss Walker | — | Defense +59.1 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 45 | 70 | 1900000 | Abyss Walker | — | Attacks the enemy with bonus 1084 Power, and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 17 | 70 | 1900000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 22 | 70 | 1900000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 61 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 49 | 70 | 1900000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 102 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Bleed | 6 | 70 | 1900000 | Abyss Walker | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 67 HP per second. Requires a dagger. |
| Sand Bomb | 8 | 70 | 1900000 | Abyss Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -7 and M. Accuracy -7 for 30 seconds. |
| White Assassin Transformation | 1 | 70 | 0 | Abyss Walker | — | For 20 min., Max HP/MP +7%, P./M. Accuracy +2, P./M. Atk. +3%, P./M. Def. +3%, Atk. Spd. +5%, M. Critical Rate +20, Speed +5. Consumes 3 Totem of Transformation. A Rune noblewoman, Erica Ken Weber, is the right hand of Sieghardt Ein. She created the White Assassins to distract attention from the Dark Assassins and help it carry out secret missions... |
| Hex | 13 | 70 | 1900000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 33 | 70 | 1900000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 5366 Power. Requires a dagger. Over-hit. |
| Power Break | 15 | 70 | 1900000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 10 | 70 | 1900000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 33 | 70 | 1900000 | Abyss Walker | — | Attacks the enemy's unprotected back with 5610 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 6 | 70 | 1900000 | Abyss Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Dagger Mastery | 42 | 71 | 1900000 | Abyss Walker | — | Increases P. Atk. by 103.2 when using a dagger. |
| Light Armor Mastery | 44 | 71 | 1900000 | Abyss Walker | — | Defense +60.7 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 46 | 71 | 1900000 | Abyss Walker | — | Attacks the enemy with bonus 1118 Power, and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 50 | 71 | 1900000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 104 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 34 | 71 | 1900000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 5532 Power. Requires a dagger. Over-hit. |
| Hide | 3 | 71 | 1900000 | Abyss Walker | — | Renders invisible for 25 seconds. Effect cancels upon any action except for moving. |
| Backstab | 34 | 71 | 1900000 | Abyss Walker | — | Attacks the enemy's unprotected back with 5783 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 19 | 72 | 2100000 | Abyss Walker | — | P. Critical Damage +576. Consumes MP over time depending on your level. |
| Dagger Mastery | 43 | 72 | 2100000 | Abyss Walker | — | Increases P. Atk. by 106.4 when using a dagger. |
| Light Armor Mastery | 45 | 72 | 2100000 | Abyss Walker | — | Defense +62.3 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 47 | 72 | 2100000 | Abyss Walker | — | Attacks the enemy with bonus 1151 Power, and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 18 | 72 | 2100000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 23 | 72 | 2100000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 63 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 51 | 72 | 2100000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 105 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Critical Damage | 6 | 72 | 2100000 | Abyss Walker | — | P. Critical Damage +384. |
| Unlock | 14 | 72 | 2100000 | Abyss Walker | — | Has a 100% chance to open a level 3 door and 100% chance to open a treasure chest. Requires 17 Thief Keys. |
| Sand Bomb | 9 | 72 | 2100000 | Abyss Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -7 and M. Accuracy -7 for 30 seconds. |
| Hex | 14 | 72 | 2100000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 35 | 72 | 2100000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 5698 Power. Requires a dagger. Over-hit. |
| Power Break | 16 | 72 | 2100000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 11 | 72 | 2100000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 35 | 72 | 2100000 | Abyss Walker | — | Attacks the enemy's unprotected back with 5957 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 44 | 73 | 2100000 | Abyss Walker | — | Increases P. Atk. by 109.6 when using a dagger. |
| Light Armor Mastery | 46 | 73 | 2100000 | Abyss Walker | — | Defense +63.9 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 48 | 73 | 2100000 | Abyss Walker | — | Attacks the enemy with bonus 1185 Power, and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 52 | 73 | 2100000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 107 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Deadly Blow | 36 | 73 | 2100000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 5863 Power. Requires a dagger. Over-hit. |
| Backstab | 36 | 73 | 2100000 | Abyss Walker | — | Attacks the enemy's unprotected back with 6130 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Vicious Stance | 20 | 74 | 2100000 | Abyss Walker | — | P. Critical Damage +609. Consumes MP over time depending on your level. |
| Esprit | 8 | 74 | 2100000 | Abyss Walker | — | HP Recovery Bonus +6 and MP Recovery Bonus +2.5 while running. |
| Dagger Mastery | 45 | 74 | 2100000 | Abyss Walker | — | Increases P. Atk. by 112.8 when using a dagger. |
| Light Armor Mastery | 47 | 74 | 2100000 | Abyss Walker | — | Defense +65.6 and P. Evasion +9 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 49 | 74 | 2100000 | Abyss Walker | — | Attacks the enemy with bonus 1218 Power, and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Confusion | 19 | 74 | 2100000 | Abyss Walker | — | Throws the enemy into confusion, changing their target of attack. |
| Freezing Strike | 24 | 74 | 2100000 | Abyss Walker | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 65 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 53 | 74 | 2100000 | Abyss Walker | — | Inflicts Dark damage to the target with bonus 108 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Critical Damage | 7 | 74 | 2100000 | Abyss Walker | — | P. Critical Damage +406. |
| Poison | 5 | 74 | 2100000 | Abyss Walker | — | Poisons the target, causing loss of 63 HP per second for 30 seconds. |
| Sand Bomb | 10 | 74 | 2100000 | Abyss Walker | — | Detonates a sand bomb. Enemy's P. Accuracy -10 and M. Accuracy -10 for 30 seconds. |
| Hex | 15 | 74 | 2100000 | Abyss Walker | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 37 | 74 | 2100000 | Abyss Walker | — | Attempts to deal a deadly attack with bonus 6027 Power. Requires a dagger. Over-hit. |
| Power Break | 17 | 74 | 2100000 | Abyss Walker | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Trick | 12 | 74 | 2100000 | Abyss Walker | — | Reduces the enemy's aggressive tendencies, causing them to cancel their target. |
| Backstab | 37 | 74 | 2100000 | Abyss Walker | — | Attacks the enemy's unprotected back with 6301 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Shadow Step | 7 | 74 | 2100000 | Abyss Walker | — | Moves behind the target to cancel the targeting and stun the target. |
| Bluff | 1 | 76 | 5700000 | Ghost Hunter | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Divine Inspiration | 3 | 76 | 5700000 | Ghost Hunter | Ancient Book: Divine Inspiration (Manuscript) | Increases the number of buffs an individual can receive by 3. |
| Divine Inspiration | 4 | 76 | 5700000 | Ghost Hunter | Ancient Book: Divine Inspiration (Original Version) | Increases the number of buffs an individual can receive by 4. |
| Throwing Blood Dagger | 1 | 76 | 5700000 | Ghost Hunter | — | Throws a dagger at an enemy with bonus 396 Power. While in PvP for 40 seconds, there is a chance the target's HP decreases whenever they cast a hostile skill. Requires a dagger. Over-hit. |
| Dagger Mastery | 46 | 76 | 5700000 | Ghost Hunter | — | Increases P. Atk. by 117.78 when using a dagger. |
| Light Armor Mastery | 48 | 76 | 5700000 | Ghost Hunter | — | Defense +69 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 50 | 76 | 5700000 | Ghost Hunter | — | Attacks the enemy with bonus 1250 Power, and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Freezing Strike | 25 | 76 | 5700000 | Ghost Hunter | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 66 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 54 | 76 | 5700000 | Ghost Hunter | — | Inflicts Dark damage to the target with bonus 109 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Bleed | 7 | 76 | 5700000 | Ghost Hunter | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 72 HP per second. Requires a dagger. |
| Mount Saber Tooth Cougar | 1 | 76 | 0 | Ghost Hunter | Spellbook: Mount Saber Tooth Cougar | Allows to mount a Saber Tooth Cougar. Drease M.Def and P.Def 50%. |
| Hex | 16 | 76 | 5700000 | Ghost Hunter | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 38 | 76 | 5700000 | Ghost Hunter | — | Attempts to deal a deadly attack with bonus 6090 Power. Requires a dagger. Over-hit. |
| Lethal Blow | 1 | 76 | 5700000 | Ghost Hunter | — | Attempts to deal a deadly attack with bonus 7148 Power. Requires a dagger. Critical. Over-hit. |
| Power Break | 18 | 76 | 5700000 | Ghost Hunter | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Backstab | 38 | 76 | 5700000 | Ghost Hunter | — | Attacks the enemy's unprotected back with 6461 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 2 | 77 | 5700000 | Ghost Hunter | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 47 | 77 | 5700000 | Ghost Hunter | — | Increases P. Atk. by 121.54 when using a dagger. |
| Light Armor Mastery | 49 | 77 | 5700000 | Ghost Hunter | — | Defense +72 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 51 | 77 | 5700000 | Ghost Hunter | — | Attacks the enemy with bonus 1281 Power, and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Drain Energy | 55 | 77 | 5700000 | Ghost Hunter | — | Inflicts Dark damage to the target with bonus 110 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Wound | 1 | 77 | 5700000 | Ghost Hunter | Scroll: Critical Wound | P. Critical Damage +10%, and Deadly Attack Def. -10%. Requires a dagger. |
| Bleed | 8 | 77 | 5700000 | Ghost Hunter | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 77 HP per second. Requires a dagger. |
| Reset Movement | 1 | 77 | 5700000 | Ghost Hunter | Scroll: Clear Movements | Sharpens all senses related to movement. Resets the cooldown of Hide and Shadow Step. Requires a dagger. |
| Deadly Blow | 39 | 77 | 5700000 | Ghost Hunter | — | Attempts to deal a deadly attack with bonus 6152 Power. Requires a dagger. Over-hit. |
| Backstab | 39 | 77 | 5700000 | Ghost Hunter | — | Attacks the enemy's unprotected back with 6621 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 3 | 78 | 13300000 | Ghost Hunter | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 48 | 78 | 13300000 | Ghost Hunter | — | Increases P. Atk. by 124.36 when using a dagger. |
| Light Armor Mastery | 50 | 78 | 13300000 | Ghost Hunter | — | Defense +75 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Sting | 52 | 78 | 13300000 | Ghost Hunter | — | Attacks the enemy with bonus 1311 Power, and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, or dualsword. Over-hit. |
| Freezing Strike | 26 | 78 | 13300000 | Ghost Hunter | — | Spontaneously freezes the surrounding air, inflicting Water damage on the enemy with 68 Power. For 1 minute, enemy's Movement Speed -20%. |
| Drain Energy | 56 | 78 | 13300000 | Ghost Hunter | — | Inflicts Dark damage to the target with bonus 111 M. Atk. Power. Absorbs 20% of the damage inflicted as HP. |
| Bleed | 9 | 78 | 13300000 | Ghost Hunter | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 82 HP per second. Requires a dagger. |
| Sand Bomb | 11 | 78 | 13300000 | Ghost Hunter | — | Detonates a sand bomb. Enemy's P. Accuracy -12 and M. Accuracy -12 for 30 seconds. |
| Hex | 17 | 78 | 13300000 | Ghost Hunter | — | Decreases the enemy's P. Def. by 23% for 30 seconds. |
| Deadly Blow | 40 | 78 | 13300000 | Ghost Hunter | — | Attempts to deal a deadly attack with bonus 6215 Power. Requires a dagger. Over-hit. |
| Power Break | 19 | 78 | 13300000 | Ghost Hunter | — | Decreases the enemy's P. Atk. by 23% for 30 seconds. |
| Backstab | 40 | 78 | 13300000 | Ghost Hunter | — | Attacks the enemy's unprotected back with 6781 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Focus Power | 1 | 78 | 13300000 | Ghost Hunter | Scroll: Focus Power | For 20 minutes minutes, Frontal P. Critical Damage -30%. Side P. Critical Damage +30% and Rear P. Critical Damage +60%. Requires a dagger. |
| Focus Death | 1 | 78 | 13300000 | Ghost Hunter | Scroll: Focus Death | For 20 minutes minutes, P. Critical Rate -20% and Frontal P. Critical Damage -30%. Deadly Stab Rate +40% and Rear P. Critical Damage +90%. Requires a dagger. |
| Shadow Step | 8 | 78 | 13300000 | Ghost Hunter | — | Moves behind the target to cancel the targeting and stun the target. |
| Bluff | 4 | 79 | 13300000 | Ghost Hunter | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Counterattack | 1 | 79 | 13300000 | Ghost Hunter | Scroll: Counterattack | For 40 seconds, returns 10% of damage received back to the enemy. |
| Bleed | 10 | 79 | 13300000 | Ghost Hunter | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 87 HP per second. Requires a dagger. |
| Bluff | 5 | 80 | 13300000 | Ghost Hunter | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 49 | 80 | 13300000 | Ghost Hunter | — | Increases P. Atk. by 130 when using a dagger. |
| Light Armor Mastery | 51 | 80 | 13300000 | Ghost Hunter | — | Defense +81 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 11 | 80 | 13300000 | Ghost Hunter | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 92 HP per second. Requires a dagger. |
| Ghost Walking | 1 | 80 | 13300000 | Ghost Hunter | Scroll: Ghost Walking | Infiltrates the battleground like a ghost. For 20 seconds, Movement Speed +20, P. Evasion +10, Deadly Stab Rate +20%, P. Evasion Rate +50%, and Buff-canceling Attack Resistance +80%. |
| Deadly Blow | 41 | 80 | 13300000 | Ghost Hunter | — | Attempts to deal a deadly attack with bonus 6341 Power. Requires a dagger. Over-hit. |
| Backstab | 41 | 80 | 13300000 | Ghost Hunter | — | Attacks the enemy's unprotected back with 7081 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 6 | 81 | 160000000 | Ghost Hunter | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 50 | 81 | 160000000 | Ghost Hunter | — | Increases P. Atk. by 133 when using a dagger. |
| Light Armor Mastery | 52 | 81 | 160000000 | Ghost Hunter | — | Defense +84 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Wound | 2 | 81 | 160000000 | Ghost Hunter | — | P. Critical Damage +15%, and Deadly Attack Def. -20%. Requires a dagger. |
| Bleed | 12 | 81 | 160000000 | Ghost Hunter | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 97 HP per second. Requires a dagger. |
| Reset Movement | 2 | 81 | 160000000 | Ghost Hunter | — | Sharpens all senses related to movement. Resets the cooldown of Hide and Shadow Step. Requires a dagger. |
| Deadly Blow | 42 | 81 | 160000000 | Ghost Hunter | — | Attempts to deal a deadly attack with bonus 6404 Power. Requires a dagger. Over-hit. |
| Backstab | 42 | 81 | 160000000 | Ghost Hunter | — | Attacks the enemy's unprotected back with 7231 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 7 | 82 | 170000000 | Ghost Hunter | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 51 | 82 | 170000000 | Ghost Hunter | — | Increases P. Atk. by 136 when using a dagger. |
| Light Armor Mastery | 53 | 82 | 170000000 | Ghost Hunter | — | Defense +87 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 13 | 82 | 170000000 | Ghost Hunter | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 102 HP per second. Requires a dagger. |
| Deadly Blow | 43 | 82 | 170000000 | Ghost Hunter | — | Attempts to deal a deadly attack with bonus 6467 Power. Requires a dagger. Over-hit. |
| Lethal Blow | 2 | 82 | 170000000 | Ghost Hunter | — | Attempts to deal a deadly attack with bonus 8577 Power. Requires a dagger. Critical. Over-hit. |
| Backstab | 43 | 82 | 170000000 | Ghost Hunter | — | Attacks the enemy's unprotected back with 7381 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 8 | 83 | 240000000 | Ghost Hunter | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 52 | 83 | 240000000 | Ghost Hunter | — | Increases P. Atk. by 139 when using a dagger. |
| Light Armor Mastery | 54 | 83 | 240000000 | Ghost Hunter | — | Defense +90 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 14 | 83 | 240000000 | Ghost Hunter | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 106 HP per second. Requires a dagger. |
| Deadly Blow | 44 | 83 | 240000000 | Ghost Hunter | — | Attempts to deal a deadly attack with bonus 6530 Power. Requires a dagger. Over-hit. |
| Backstab | 44 | 83 | 240000000 | Ghost Hunter | — | Attacks the enemy's unprotected back with 7531 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Bluff | 9 | 84 | 240000000 | Ghost Hunter | — | Deceives the enemy into turning their back, stuns for 3 seconds, and remove the enemy's urge to attack you. Requires a dagger. Cancel target. |
| Dagger Mastery | 53 | 84 | 240000000 | Ghost Hunter | — | Increases P. Atk. by 142 when using a dagger. |
| Light Armor Mastery | 55 | 84 | 240000000 | Ghost Hunter | — | Defense +93 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |
| Bleed | 15 | 84 | 240000000 | Ghost Hunter | — | For 20 seconds, enemy's Movement Speed -20% and inflicts Bleed, causing them to lose 110 HP per second. Requires a dagger. |
| Deadly Blow | 45 | 84 | 240000000 | Ghost Hunter | — | Attempts to deal a deadly attack with bonus 6593 Power. Requires a dagger. Over-hit. |
| Backstab | 45 | 84 | 240000000 | Ghost Hunter | — | Attacks the enemy's unprotected back with 7681 Power added to P. Atk. Requires a dagger to be equipped. Over-hit and critical hit are possible. |
| Dagger Mastery | 54 | 85 | 840000000 | Ghost Hunter | — | Increases P. Atk. by 145 when using a dagger. |
| Light Armor Mastery | 56 | 85 | 840000000 | Ghost Hunter | — | Defense +96 and P. Evasion +12 when equipped with a light armor and P. Critical Attack Receival Rate -35%. |