Maestro
Maestro, uma classe Dwarf em Lineage 2 Ashenvale. Veja as habilidades, stats base e detalhes da classe no Ashenvale DB.
ID: 118 · Raca: Dwarf · Classe: 3
Linha de Classe
Dwarven Fighter → Artisan → Warsmith → Maestro
- STR: 39
- DEX: 29
- CON: 45
- INT: 20
- WIT: 10
- MEN: 27
Estatísticas
| Nivel | HP | MP | CP |
|---|---|---|---|
| 1 | 80 | 30 | 64 |
| 2 | 92.74 | 35.46 | 74.192 |
| 3 | 105.62 | 40.98 | 84.496 |
| 4 | 118.64 | 46.56 | 94.912 |
| 5 | 131.8 | 52.2 | 105.44 |
| 6 | 145.1 | 57.9 | 116.08 |
| 7 | 158.54 | 63.66 | 126.832 |
| 8 | 172.12 | 69.48 | 137.696 |
| 9 | 185.84 | 75.36 | 148.672 |
| 10 | 199.7 | 81.3 | 159.76 |
| 11 | 213.7 | 87.3 | 170.96 |
| 12 | 227.84 | 93.36 | 182.272 |
| 13 | 242.12 | 99.48 | 193.696 |
| 14 | 256.54 | 105.66 | 205.232 |
| 15 | 271.1 | 111.9 | 216.88 |
| 16 | 285.8 | 118.2 | 228.64 |
| 17 | 300.64 | 124.56 | 240.512 |
| 18 | 315.62 | 130.98 | 252.496 |
| 19 | 330.74 | 137.46 | 264.592 |
| 20 | 346 | 144 | 276.8 |
| 21 | 379 | 153.9 | 303.2 |
| 22 | 412.3 | 163.89 | 329.84 |
| 23 | 445.9 | 173.97 | 356.72 |
| 24 | 479.8 | 184.14 | 383.84 |
| 25 | 514 | 194.4 | 411.2 |
| 26 | 548.5 | 204.75 | 438.8 |
| 27 | 583.3 | 215.19 | 466.64 |
| 28 | 618.4 | 225.72 | 494.72 |
| 29 | 653.8 | 236.34 | 523.04 |
| 30 | 689.5 | 247.05 | 551.6 |
| 31 | 725.5 | 257.85 | 580.4 |
| 32 | 761.8 | 268.74 | 609.44 |
| 33 | 798.4 | 279.72 | 638.72 |
| 34 | 835.3 | 290.79 | 668.24 |
| 35 | 872.5 | 301.95 | 698 |
| 36 | 910 | 313.2 | 728 |
| 37 | 947.8 | 324.54 | 758.24 |
| 38 | 985.9 | 335.97 | 788.72 |
| 39 | 1024.3 | 347.49 | 819.44 |
| 40 | 1063 | 359.1 | 850.4 |
| 41 | 1117.6 | 378.6 | 894.08 |
| 42 | 1172.62 | 398.25 | 938.096 |
| 43 | 1228.06 | 418.05 | 982.448 |
| 44 | 1283.92 | 438 | 1027.136 |
| 45 | 1340.2 | 458.1 | 1072.16 |
| 46 | 1396.9 | 478.35 | 1117.52 |
| 47 | 1454.02 | 498.75 | 1163.216 |
| 48 | 1511.56 | 519.3 | 1209.248 |
| 49 | 1569.52 | 540 | 1255.616 |
| 50 | 1627.9 | 560.85 | 1302.32 |
| 51 | 1686.7 | 581.85 | 1349.36 |
| 52 | 1745.92 | 603 | 1396.736 |
| 53 | 1805.56 | 624.3 | 1444.448 |
| 54 | 1865.62 | 645.75 | 1492.496 |
| 55 | 1926.1 | 667.35 | 1540.88 |
| 56 | 1987 | 689.1 | 1589.6 |
| 57 | 2048.32 | 711 | 1638.656 |
| 58 | 2110.06 | 733.05 | 1688.048 |
| 59 | 2172.22 | 755.25 | 1737.776 |
| 60 | 2234.8 | 777.6 | 1787.84 |
| 61 | 2297.8 | 800.1 | 1838.24 |
| 62 | 2361.22 | 822.75 | 1888.976 |
| 63 | 2425.06 | 845.55 | 1940.048 |
| 64 | 2489.32 | 868.5 | 1991.456 |
| 65 | 2554 | 891.6 | 2043.2 |
| 66 | 2619.1 | 914.85 | 2095.28 |
| 67 | 2684.62 | 938.25 | 2147.696 |
| 68 | 2750.56 | 961.8 | 2200.448 |
| 69 | 2816.92 | 985.5 | 2253.536 |
| 70 | 2883.7 | 1009.35 | 2306.96 |
| 71 | 2950.9 | 1033.35 | 2360.72 |
| 72 | 3018.52 | 1057.5 | 2414.816 |
| 73 | 3086.56 | 1081.8 | 2469.248 |
| 74 | 3155.02 | 1106.25 | 2524.016 |
| 75 | 3223.9 | 1130.85 | 2579.12 |
| 76 | 3293.2 | 1155.6 | 2634.56 |
| 77 | 3362.92 | 1180.5 | 2690.336 |
| 78 | 3433.06 | 1205.55 | 2746.448 |
| 79 | 3503.62 | 1230.75 | 2802.896 |
| 80 | 3574.6 | 1256.1 | 2859.68 |
| 81 | 3646 | 1281.6 | 2916.8 |
| 82 | 3717.82 | 1307.25 | 2974.256 |
| 83 | 3790.06 | 1333.05 | 3032.048 |
| 84 | 3862.72 | 1359 | 3090.176 |
| 85 | 3935.8 | 1385.1 | 3148.64 |
| 86 | 4009.3 | 1411.35 | 3207.44 |
| 87 | 4083.22 | 1437.75 | 3266.576 |
| 88 | 4157.56 | 1464.3 | 3326.048 |
| 89 | 4232.32 | 1491 | 3385.856 |
| 90 | 4307.5 | 1517.85 | 3446 |
| 91 | 4383.1 | 1544.85 | 3506.48 |
| 92 | 4459.12 | 1572 | 3567.296 |
| 93 | 4535.56 | 1599.3 | 3628.448 |
| 94 | 4612.42 | 1626.75 | 3689.936 |
| 95 | 4689.7 | 1654.35 | 3751.76 |
| 96 | 4767.4 | 1682.1 | 3813.92 |
| 97 | 4845.52 | 1710 | 3876.416 |
| 98 | 4924.06 | 1738.05 | 3939.248 |
| 99 | 5003.02 | 1766.25 | 4002.416 |
Requisitos para aprender habilidades
| Nome | Nivel | Nivel de Aprendizado | Custo SP | Aprendido Por | Item Necessario | Descrição |
|---|---|---|---|---|---|---|
| Lucky | 1 | 1 | 0 | Dwarven Fighter | — | There is no death penalty at Lv. 9 or below. |
| Armor Mastery | 1 | 5 | 15 | Dwarven Fighter | — | Increases P. Def. by 9 and MP Recovery Bonus by 10%. |
| Weapon Mastery | 1 | 5 | 15 | Dwarven Fighter | — | Increases P. Atk. by 8.5% and additionally by 2. |
| Spoil | 1 | 5 | 15 | Dwarven Fighter | — | Imbues a monster with magic that renders it susceptible to the Sweeper skill. |
| Sweeper | 1 | 5 | 15 | Dwarven Fighter | — | Use on the corpses of Spoiled monsters to obtain extra items. |
| Armor Mastery | 2 | 8 | 100 | Dwarven Fighter | — | Increases P. Def. by 11 and MP Recovery Bonus by 10%. |
| Armor Mastery | 3 | 10 | 100 | Dwarven Fighter | — | Increases P. Def. by 12 and MP Recovery Bonus by 10%. |
| Weapon Mastery | 2 | 10 | 100 | Dwarven Fighter | — | Increases P. Atk. by 8.5% and additionally by 3. |
| Weight Limit | 1 | 10 | 100 | Dwarven Fighter | — | Weapon weight limit x2. |
| Armor Mastery | 4 | 13 | 400 | Dwarven Fighter | — | P. Def. +13 and MP Recovery Bonus +10%. Additional P. Evasion +3 when equipped with light armor. |
| Armor Mastery | 5 | 15 | 400 | Dwarven Fighter | — | Increases P. Def. by 14 and MP Recovery Bonus by 10%. |
| Weapon Mastery | 3 | 15 | 400 | Dwarven Fighter | — | Increases P. Atk. by 8.5% and additionally by 4. |
| Stun Attack | 1 | 20 | 1000 | Artisan | — | Attacks the enemy with bonus 36 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Stun Attack | 2 | 20 | 1000 | Artisan | — | Attacks the enemy with bonus 39 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Stun Attack | 3 | 20 | 1000 | Artisan | — | Attacks the enemy with bonus 42 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Polearm Mastery | 1 | 20 | 1000 | Artisan | — | Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 1 | 20 | 1000 | Artisan | — | Defense +4.2 and P. Evasion _3 when equipped with a light armor. |
| Light Armor Mastery | 2 | 20 | 1000 | Artisan | — | Defense +5.3 and P. Evasion _3 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 1 | 20 | 1000 | Artisan | — | P. Atk. +6 when using a sword or blunt weapon. Additional +3 when using a sword and +3 when using a blunt weapon. |
| Heavy Armor Mastery | 1 | 20 | 1000 | Artisan | — | P. Def. +1.9 when equipped with a heavy armor. |
| Heavy Armor Mastery | 2 | 20 | 1000 | Artisan | — | P. Def. +3.3 when equipped with a heavy armor. |
| Wild Sweep | 1 | 20 | 1000 | Artisan | — | Attacks multiple enemies simultaneously with bonus 108 Power. Requires a spear. Over-hit. |
| Wild Sweep | 2 | 20 | 1000 | Artisan | — | Attacks multiple enemies simultaneously with bonus 117 Power. Requires a spear. Over-hit. |
| Wild Sweep | 3 | 20 | 1000 | Artisan | — | Attacks multiple enemies simultaneously with bonus 126 Power. Requires a spear. Over-hit. |
| Crystallize | 1 | 20 | 1000 | Artisan | — | Makes D-grade Crystallization possible. |
| Bandage | 1 | 20 | 1000 | Artisan | — | Cures minor bleeding. |
| Boost HP | 1 | 20 | 1000 | Artisan | — | Increases Max HP by 60. |
| Stun Attack | 4 | 22 | 2800 | Artisan | — | Attacks the enemy with bonus 49 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Light Armor Mastery | 3 | 22 | 2800 | Artisan | — | Defense +6.5 and P. Evasion _5 when equipped with a light armor. |
| Heavy Armor Mastery | 3 | 22 | 2800 | Artisan | — | P. Def. +4.8 when equipped with a heavy armor. |
| Wild Sweep | 4 | 22 | 2800 | Artisan | — | Attacks multiple enemies simultaneously with bonus 147 Power. Requires a spear. Over-hit. |
| Stun Attack | 5 | 23 | 2800 | Artisan | — | Attacks the enemy with bonus 53 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Wild Sweep | 5 | 23 | 2800 | Artisan | — | Attacks multiple enemies simultaneously with bonus 159 Power. Requires a spear. Over-hit. |
| Stun Attack | 6 | 24 | 2800 | Artisan | — | Attacks the enemy with bonus 57 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Fast HP Recovery | 1 | 24 | 2800 | Artisan | — | Increases HP Recovery Bonus by 1.1. |
| Polearm Mastery | 2 | 24 | 2800 | Artisan | — | Increases P. Atk. by 7.3 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 4 | 24 | 2800 | Artisan | — | Defense +7.7 and P. Evasion _5 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 2 | 24 | 2800 | Artisan | — | P. Atk. +9 when using a sword or blunt weapon. Additional +6 when using a sword and +6 when using a blunt weapon. |
| Heavy Armor Mastery | 4 | 24 | 2800 | Artisan | — | P. Def. +6.4 when equipped with a heavy armor. |
| Wild Sweep | 6 | 24 | 2800 | Artisan | — | Attacks multiple enemies simultaneously with bonus 171 Power. Requires a spear. Over-hit. |
| Vital Force | 1 | 24 | 2800 | Artisan | — | HP Recovery Bonus +1.9 and MP Recovery Bonus +1.9 when sitting. |
| Weight Limit | 2 | 24 | 2800 | Artisan | — | Triple your weight limit. |
| Stun Attack | 7 | 26 | 5700 | Artisan | — | Attacks the enemy with bonus 66 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Polearm Mastery | 3 | 26 | 5700 | Artisan | — | Increases P. Atk. by 8.9 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 5 | 26 | 5700 | Artisan | — | Defense +9 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 3 | 26 | 5700 | Artisan | — | P. Atk. +11 when using a sword or blunt weapon. Additional +8 when using a sword and +9 when using a blunt weapon. |
| Heavy Armor Mastery | 5 | 26 | 5700 | Artisan | — | P. Def. +8.1 when equipped with a heavy armor. |
| Wild Sweep | 7 | 26 | 5700 | Artisan | — | Attacks multiple enemies simultaneously with bonus 198 Power. Requires a spear. Over-hit. |
| Stun Attack | 8 | 27 | 5700 | Artisan | — | Attacks the enemy with bonus 71 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Light Armor Mastery | 6 | 27 | 5700 | Artisan | — | Defense +9.9 and P. Evasion _6 when equipped with a light armor. |
| Heavy Armor Mastery | 6 | 27 | 5700 | Artisan | — | P. Def. +8.9 when equipped with a heavy armor. |
| Wild Sweep | 8 | 27 | 5700 | Artisan | — | Attacks multiple enemies simultaneously with bonus 213 Power. Requires a spear. Over-hit. |
| Stun Attack | 9 | 28 | 5700 | Artisan | — | Attacks the enemy with bonus 77 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Polearm Mastery | 4 | 28 | 5700 | Artisan | — | Increases P. Atk. by 10.7 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 7 | 28 | 5700 | Artisan | — | Defense +10.8 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 4 | 28 | 5700 | Artisan | — | P. Atk. +13 when using a sword or blunt weapon. Additional +11 when using a sword and +12 when using a blunt weapon. |
| Heavy Armor Mastery | 7 | 28 | 5700 | Artisan | — | P. Def. +9.8 when equipped with a heavy armor. |
| Wild Sweep | 9 | 28 | 5700 | Artisan | — | Attacks multiple enemies simultaneously with bonus 229 Power. Requires a spear. Over-hit. |
| Summon Mechanic Golem | 1 | 28 | 5700 | Artisan | Blueprint: Summon Mechanic Golem | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 7 D-grade Crystals. |
| Boost HP | 2 | 28 | 5700 | Artisan | — | Increases Max HP by 100. |
| Stun Attack | 10 | 30 | 11000 | Artisan | — | Attacks the enemy with bonus 88 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Polearm Mastery | 5 | 30 | 11000 | Artisan | — | Increases P. Atk. by 12.8 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 8 | 30 | 11000 | Artisan | — | Defense +12.7 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 5 | 30 | 11000 | Artisan | — | P. Atk. +16 when using a sword or blunt weapon. Additional +14 when using a sword and +15 when using a blunt weapon. |
| Heavy Armor Mastery | 8 | 30 | 11000 | Artisan | — | P. Def. +11.7 when equipped with a heavy armor. |
| Wild Sweep | 10 | 30 | 11000 | Artisan | — | Attacks multiple enemies simultaneously with bonus 263 Power. Requires a spear. Over-hit. |
| Stun Attack | 11 | 31 | 11000 | Artisan | — | Attacks the enemy with bonus 94 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Light Armor Mastery | 9 | 31 | 11000 | Artisan | — | Defense +13.7 and P. Evasion _6 when equipped with a light armor. |
| Heavy Armor Mastery | 9 | 31 | 11000 | Artisan | — | P. Def. +12.7 when equipped with a heavy armor. |
| Wild Sweep | 11 | 31 | 11000 | Artisan | — | Attacks multiple enemies simultaneously with bonus 281 Power. Requires a spear. Over-hit. |
| Stun Attack | 12 | 32 | 11000 | Artisan | — | Attacks the enemy with bonus 101 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Fast HP Recovery | 2 | 32 | 11000 | Artisan | — | Increases HP Recovery Bonus by 1.6. |
| Polearm Mastery | 6 | 32 | 11000 | Artisan | — | Increases P. Atk. by 15.1 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 10 | 32 | 11000 | Artisan | — | Defense +14.8 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 6 | 32 | 11000 | Artisan | — | P. Atk. +19 when using a sword or blunt weapon. Additional +16 when using a sword and +18 when using a blunt weapon. |
| Heavy Armor Mastery | 10 | 32 | 11000 | Artisan | — | P. Def. +13.7 when equipped with a heavy armor. |
| Wild Sweep | 12 | 32 | 11000 | Artisan | — | Attacks multiple enemies simultaneously with bonus 301 Power. Requires a spear. Over-hit. |
| Vital Force | 2 | 32 | 11000 | Artisan | — | HP Recovery Bonus +2.7 and MP Recovery Bonus +2.1 when sitting. |
| Stun Attack | 13 | 34 | 20000 | Artisan | — | Attacks the enemy with bonus 115 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Polearm Mastery | 7 | 34 | 20000 | Artisan | — | Increases P. Atk. by 17.7 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 11 | 34 | 20000 | Artisan | — | Defense +16.9 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 7 | 34 | 20000 | Artisan | — | P. Atk. +22 when using a sword or blunt weapon. Additional +19 when using a sword and +21 when using a blunt weapon. |
| Heavy Armor Mastery | 11 | 34 | 20000 | Artisan | — | P. Def. +15.8 when equipped with a heavy armor. |
| Wild Sweep | 13 | 34 | 20000 | Artisan | — | Attacks multiple enemies simultaneously with bonus 344 Power. Requires a spear. Over-hit. |
| Stun Attack | 14 | 35 | 20000 | Artisan | — | Attacks the enemy with bonus 123 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Light Armor Mastery | 12 | 35 | 20000 | Artisan | — | Defense +18 and P. Evasion _6 when equipped with a light armor. |
| Heavy Armor Mastery | 12 | 35 | 20000 | Artisan | — | P. Def. +16.9 when equipped with a heavy armor. |
| Wild Sweep | 14 | 35 | 20000 | Artisan | — | Attacks multiple enemies simultaneously with bonus 367 Power. Requires a spear. Over-hit. |
| Stun Attack | 15 | 36 | 20000 | Artisan | — | Attacks the enemy with bonus 131 Power. Stuns for 7 seconds. Requires a blunt weapon. Over-hit. |
| Polearm Mastery | 8 | 36 | 20000 | Artisan | — | Increases P. Atk. by 20.5 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 13 | 36 | 20000 | Artisan | — | Defense +19.1 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 8 | 36 | 20000 | Artisan | — | P. Atk. +25 when using a sword or blunt weapon. Additional +22 when using a sword and +24 when using a blunt weapon. |
| Heavy Armor Mastery | 13 | 36 | 20000 | Artisan | — | P. Def. +18 when equipped with a heavy armor. |
| Wild Sweep | 15 | 36 | 20000 | Artisan | — | Attacks multiple enemies simultaneously with bonus 391 Power. Requires a spear. Over-hit. |
| Lionheart | 1 | 36 | 20000 | Artisan | — | For 1 minute, Paralysis/Hold/Sleep/Stun/Buff-canceling Attack Resistance +40. |
| Summon Mechanic Golem | 2 | 36 | 20000 | Artisan | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 11 D-grade Crystals. |
| Boost HP | 3 | 36 | 20000 | Artisan | — | Increases Max HP by 150. |
| Hard Tanning | 1 | 46 | 160000 | Warsmith | — | Tans a light armor. P. Def. +5% and P. Evasion +2 for 20 minutes. |
| Embroider | 1 | 46 | 160000 | Warsmith | — | Embroiders a robe. P. Def. +5% and MP Recovery Bonus +2 for 20 minutes. |
| Sharpen Edge | 1 | 49 | 220000 | Warsmith | — | Sharpens a bladed weapon. P. Atk. +5% and P. Critical Rate +20% for 20 minutes. |
| Bowstring | 1 | 49 | 220000 | Warsmith | — | Enhances the string of a bow to increase P. Atk. by 5% and range by 100 for 20 minute(s). |
| Rush Impact | 1 | 56 | 600000 | Warsmith | — | Rushes forward to attack the enemies in front with bonus 500 Power. and stuns for 1 seconds. Cannot be used when a bow is equipped. |
| Rush Impact | 2 | 64 | 1400000 | Warsmith | — | Rushes forward to attack the enemies in front with bonus 1000 Power. and stuns for 1 seconds. Cannot be used when a bow is equipped. |
| Rush Impact | 3 | 72 | 2900000 | Warsmith | — | Rushes forward to attack the enemies in front with bonus 1500 Power. and stuns for 1 seconds. Cannot be used when a bow is equipped. |
| Crushing Strike | 1 | 40 | 90000 | Warsmith | — | Power 409. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 2 | 43 | 110000 | Warsmith | — | Power 496. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 3 | 46 | 160000 | Warsmith | — | Power 585. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 4 | 49 | 220000 | Warsmith | — | Power 686. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 5 | 52 | 310000 | Warsmith | — | Power 796. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 6 | 55 | 440000 | Warsmith | — | Power 916. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 7 | 58 | 600000 | Warsmith | — | Power 1045. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 8 | 60 | 880000 | Warsmith | — | Power 1136. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 9 | 62 | 1100000 | Warsmith | — | Power 1230. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 10 | 64 | 1400000 | Warsmith | — | Power 1326. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 11 | 66 | 1500000 | Warsmith | — | Power 1425. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 12 | 68 | 2100000 | Warsmith | — | Power 1525. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 13 | 70 | 2600000 | Warsmith | — | Power 1626. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 14 | 72 | 2900000 | Warsmith | — | Power 1726. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 15 | 74 | 2900000 | Warsmith | — | Power 1826. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Golem Reinforcement | 1 | 40 | 90000 | Warsmith | — | For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 8% and Max HP by 5%. |
| Fast HP Recovery | 3 | 40 | 90000 | Warsmith | — | Increases HP Recovery Bonus by 1.7. |
| Spinning Slasher | 1 | 40 | 90000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 554 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 2 | 40 | 90000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 588 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 3 | 40 | 90000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 625 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 9 | 40 | 90000 | Warsmith | — | Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets. |
| Polearm Mastery | 10 | 40 | 90000 | Warsmith | — | Increases P. Atk. by 25.4 when using a polearm, and allows an attack on multiple targets. |
| Polearm Mastery | 11 | 40 | 90000 | Warsmith | — | Increases P. Atk. by 27.1 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 14 | 40 | 90000 | Warsmith | — | Defense +21.5 and P. Evasion _6 when equipped with a light armor. |
| Light Armor Mastery | 15 | 40 | 90000 | Warsmith | — | Defense +22.7 and P. Evasion _6 when equipped with a light armor. |
| Light Armor Mastery | 16 | 40 | 90000 | Warsmith | — | Defense +24 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 9 | 40 | 90000 | Warsmith | — | P. Atk. +29 when using a sword or blunt weapon. Additional +24 when using a sword and +27 when using a blunt weapon. Increases mastery when using a sword or blunt weapon, making it possible to use skills more proficiently. |
| Sword/Blunt Weapon Mastery | 10 | 40 | 90000 | Warsmith | — | P. Atk. +31 when using a sword or blunt weapon. Additional +27 when using a sword and +30 when using a blunt weapon. |
| Sword/Blunt Weapon Mastery | 11 | 40 | 90000 | Warsmith | — | P. Atk. +33 when using a sword or blunt weapon. Additional +30 when using a sword and +33 when using a blunt weapon. |
| Heavy Armor Mastery | 14 | 40 | 90000 | Warsmith | — | P. Def. +20.4 when equipped with a heavy armor. |
| Heavy Armor Mastery | 15 | 40 | 90000 | Warsmith | — | P. Def. +21.6 when equipped with a heavy armor. |
| Heavy Armor Mastery | 16 | 40 | 90000 | Warsmith | — | P. Def. +22.8 when equipped with a heavy armor. |
| Vital Force | 3 | 40 | 90000 | Warsmith | — | HP Recovery Bonus +2.9 and MP Recovery Bonus +2.2 when sitting. |
| Crystallize | 2 | 40 | 90000 | Warsmith | — | Makes C-grade Crystallization possible. |
| Repair Golem | 1 | 40 | 90000 | Warsmith | — | Repairs the summoned golem to recover the golem's HP by 8%. |
| Hammer Crush | 1 | 40 | 90000 | Warsmith | — | Attacks the enemy with bonus 487 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Hammer Crush | 2 | 40 | 90000 | Warsmith | — | Attacks the enemy with bonus 518 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Hammer Crush | 3 | 40 | 90000 | Warsmith | — | Attacks the enemy with bonus 550 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 4 | 41 | 110000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 663 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 12 | 41 | 110000 | Warsmith | — | Increases P. Atk. by 29 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 17 | 41 | 110000 | Warsmith | — | Defense +25.3 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 12 | 41 | 110000 | Warsmith | — | P. Atk. +35 when using a sword or blunt weapon. Additional +32 when using a sword and +36 when using a blunt weapon. |
| Heavy Armor Mastery | 17 | 41 | 110000 | Warsmith | — | P. Def. +24.1 when equipped with a heavy armor. |
| Hammer Crush | 4 | 41 | 110000 | Warsmith | — | Attacks the enemy with bonus 583 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 5 | 42 | 110000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 703 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 13 | 42 | 110000 | Warsmith | — | Increases P. Atk. by 30.9 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 18 | 42 | 110000 | Warsmith | — | Defense +26.6 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 13 | 42 | 110000 | Warsmith | — | P. Atk. +38 when using a sword or blunt weapon. Additional +35 when using a sword and +39 when using a blunt weapon. |
| Heavy Armor Mastery | 18 | 42 | 110000 | Warsmith | — | P. Def. +25.4 when equipped with a heavy armor. |
| Hammer Crush | 5 | 42 | 110000 | Warsmith | — | Attacks the enemy with bonus 618 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Weapon Reinforcement | 1 | 42 | 110000 | Warsmith | — | Sharpens a spear or blunt weapon. For 20 minutes, P. Atk. +3% and when the enemy is wounded, Atk. Spd./Casting Spd. -10% at a set chance. |
| Fast HP Recovery | 4 | 43 | 110000 | Warsmith | — | Increases HP Recovery Bonus by 2.1. |
| Spinning Slasher | 6 | 43 | 110000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 744 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 14 | 43 | 110000 | Warsmith | — | Increases P. Atk. by 32.9 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 19 | 43 | 110000 | Warsmith | — | Defense +27.9 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 14 | 43 | 110000 | Warsmith | — | P. Atk. +40 when using a sword or blunt weapon. Additional +38 when using a sword and +42 when using a blunt weapon. |
| Heavy Armor Mastery | 19 | 43 | 110000 | Warsmith | — | P. Def. +26.7 when equipped with a heavy armor. |
| Summon Mechanic Golem | 3 | 43 | 110000 | Warsmith | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 1 C-grade Crystals. |
| Provoke | 1 | 43 | 110000 | Warsmith | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -10. Requires a spear or blunt weapon. |
| Hammer Crush | 6 | 43 | 110000 | Warsmith | — | Attacks the enemy with bonus 655 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Boost HP | 4 | 43 | 110000 | Warsmith | — | Increases Max HP by 200. |
| Strengthen Golem | 1 | 43 | 110000 | Warsmith | — | Increases the summoned golem's P. Atk. by 8% and Atk. Spd. by 3% for 20 minutes. |
| Spinning Slasher | 7 | 44 | 160000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 787 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 15 | 44 | 160000 | Warsmith | — | Increases P. Atk. by 35 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 20 | 44 | 160000 | Warsmith | — | Defense +29.3 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 15 | 44 | 160000 | Warsmith | — | P. Atk. +42 when using a sword or blunt weapon. Additional +40 when using a sword and +45 when using a blunt weapon. |
| Heavy Armor Mastery | 20 | 44 | 160000 | Warsmith | — | P. Def. +28 when equipped with a heavy armor. |
| Stubborn Body | 1 | 44 | 160000 | Warsmith | — | Gives you a sturdy body. For 20 minutes, Stun Resistance +3 and has a chance to recover HP when hit. |
| Hammer Crush | 7 | 44 | 160000 | Warsmith | — | Attacks the enemy with bonus 693 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 8 | 45 | 160000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 832 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 16 | 45 | 160000 | Warsmith | — | Increases P. Atk. by 37.1 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 21 | 45 | 160000 | Warsmith | — | Defense +30.7 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 16 | 45 | 160000 | Warsmith | — | P. Atk. +45 when using a sword or blunt weapon. Additional +43 when using a sword and +48 when using a blunt weapon. |
| Heavy Armor Mastery | 21 | 45 | 160000 | Warsmith | — | P. Def. +29.4 when equipped with a heavy armor. |
| Pirate Transformation | 1 | 45 | 0 | Warsmith | — | For 20 min., Max HP/MP +3%, P./M. Accuracy +1, P./M. Atk. +2%, P./M. Def. +2%, Atk. Spd. +2%, M. Critical Rate +10, Speed +3. Consumes 1 Totem of Transformation. Pirates used to dominate the Giran area. Pirate King Zaken became a vampire and started to kill other pirates. His crew rose in mutiny against Zaken only to lead him to acquire the Power of Darkness. Surviving pirates had no choice but to run away... |
| Hammer Crush | 8 | 45 | 160000 | Warsmith | — | Attacks the enemy with bonus 732 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 9 | 46 | 160000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 879 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 17 | 46 | 160000 | Warsmith | — | Increases P. Atk. by 39.4 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 22 | 46 | 160000 | Warsmith | — | Defense +32.1 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 17 | 46 | 160000 | Warsmith | — | P. Atk. +48 when using a sword or blunt weapon. Additional +46 when using a sword and +51 when using a blunt weapon. |
| Heavy Armor Mastery | 22 | 46 | 160000 | Warsmith | — | P. Def. +30.8 when equipped with a heavy armor. |
| Vital Force | 4 | 46 | 160000 | Warsmith | — | HP Recovery Bonus +3.6 and MP Recovery Bonus +2.5 when sitting. |
| Encase Armor | 1 | 46 | 160000 | Warsmith | — | Thickens the surface of heavy armor to increase P. Def. by 10% for 20 minute(s). |
| Weight Limit | 3 | 46 | 160000 | Warsmith | — | Quadruple the weight limit. |
| Bandage | 2 | 46 | 160000 | Warsmith | — | Cures moderate bleeding. |
| Hammer Crush | 9 | 46 | 160000 | Warsmith | — | Attacks the enemy with bonus 773 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 10 | 47 | 220000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 927 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 18 | 47 | 220000 | Warsmith | — | Increases P. Atk. by 41.7 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 23 | 47 | 220000 | Warsmith | — | Defense +33.6 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 18 | 47 | 220000 | Warsmith | — | P. Atk. +51 when using a sword or blunt weapon. Additional +48 when using a sword and +54 when using a blunt weapon. |
| Heavy Armor Mastery | 23 | 47 | 220000 | Warsmith | — | P. Def. +32.2 when equipped with a heavy armor. |
| Hammer Crush | 10 | 47 | 220000 | Warsmith | — | Attacks the enemy with bonus 816 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 11 | 48 | 220000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 977 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 19 | 48 | 220000 | Warsmith | — | Increases P. Atk. by 44.1 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 24 | 48 | 220000 | Warsmith | — | Defense +35 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 19 | 48 | 220000 | Warsmith | — | P. Atk. +53 when using a sword or blunt weapon. Additional +51 when using a sword and +57 when using a blunt weapon. |
| Heavy Armor Mastery | 24 | 48 | 220000 | Warsmith | — | P. Def. +33.7 when equipped with a heavy armor. |
| Hammer Crush | 11 | 48 | 220000 | Warsmith | — | Attacks the enemy with bonus 860 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Golem Reinforcement | 2 | 49 | 220000 | Warsmith | — | For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 12% and Max HP by 8%. |
| Spinning Slasher | 12 | 49 | 220000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1029 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 20 | 49 | 220000 | Warsmith | — | Increases P. Atk. by 46.6 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 25 | 49 | 220000 | Warsmith | — | Defense +36.5 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 20 | 49 | 220000 | Warsmith | — | P. Atk. +56 when using a sword or blunt weapon. Additional +54 when using a sword and +60 when using a blunt weapon. |
| Heavy Armor Mastery | 25 | 49 | 220000 | Warsmith | — | P. Def. +35.2 when equipped with a heavy armor. |
| Lionheart | 2 | 49 | 220000 | Warsmith | — | For 1 minute, Paralysis/Hold/Sleep/Stun/Buff-canceling Attack Resistance +60. |
| Repair Golem | 2 | 49 | 220000 | Warsmith | — | Repairs the summoned golem to recover the golem's HP by 12%. |
| Summon Mechanic Golem | 4 | 49 | 220000 | Warsmith | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 1 D-grade Crystals. |
| Summon Siege Golem | 1 | 49 | 220000 | Warsmith | Blueprint: Summon Siege Golem | Summons a siege weapon. Requires 180 C-grade Crystals. |
| Hammer Crush | 12 | 49 | 220000 | Warsmith | — | Attacks the enemy with bonus 905 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Boost HP | 5 | 49 | 220000 | Warsmith | — | Increases Max HP by 250. |
| Spike | 1 | 49 | 220000 | Warsmith | — | Adds a spike to a blunt weapon. P. Atk. +10% and Stun accretion +15% for 20 minutes. |
| Spinning Slasher | 13 | 50 | 310000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1082 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 21 | 50 | 310000 | Warsmith | — | Increases P. Atk. by 49.2 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 26 | 50 | 310000 | Warsmith | — | Defense +38.1 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 21 | 50 | 310000 | Warsmith | — | P. Atk. +60 when using a sword or blunt weapon. Additional +56 when using a sword and +63 when using a blunt weapon. |
| Heavy Armor Mastery | 26 | 50 | 310000 | Warsmith | — | P. Def. +36.7 when equipped with a heavy armor. |
| Hammer Crush | 13 | 50 | 310000 | Warsmith | — | Attacks the enemy with bonus 952 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 14 | 51 | 310000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1137 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 22 | 51 | 310000 | Warsmith | — | Increases P. Atk. by 51.9 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 27 | 51 | 310000 | Warsmith | — | Defense +39.6 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 22 | 51 | 310000 | Warsmith | — | P. Atk. +63 when using a sword or blunt weapon. Additional +59 when using a sword and +65 when using a blunt weapon. |
| Heavy Armor Mastery | 27 | 51 | 310000 | Warsmith | — | P. Def. +38.2 when equipped with a heavy armor. |
| Hammer Crush | 14 | 51 | 310000 | Warsmith | — | Attacks the enemy with bonus 1001 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Divine Inspiration | 1 | 52 | 310000 | Warsmith | Ancient Book: Divine Inspiration (Modern Language Version) | Increases the number of buffs an individual can receive by 1. |
| Fast HP Recovery | 5 | 52 | 310000 | Warsmith | — | Increases HP Recovery Bonus by 2.6. |
| Spinning Slasher | 15 | 52 | 310000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1194 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 23 | 52 | 310000 | Warsmith | — | Increases P. Atk. by 54.6 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 28 | 52 | 310000 | Warsmith | — | Defense +41.2 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 23 | 52 | 310000 | Warsmith | — | P. Atk. +66 when using a sword or blunt weapon. Additional +62 when using a sword and +68 when using a blunt weapon. |
| Heavy Armor Mastery | 28 | 52 | 310000 | Warsmith | — | P. Def. +39.8 when equipped with a heavy armor. |
| Vital Force | 5 | 52 | 310000 | Warsmith | — | HP Recovery Bonus +4.5 and MP Recovery Bonus +2.7 when sitting. |
| Crystallize | 3 | 52 | 310000 | Warsmith | — | Makes B-grade Crystallization possible. |
| Hammer Crush | 15 | 52 | 310000 | Warsmith | — | Attacks the enemy with bonus 1051 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Weapon Reinforcement | 2 | 52 | 310000 | Warsmith | — | Sharpens a spear or blunt weapon. For 20 minutes, P. Atk. +4% and when the enemy is wounded, Atk. Spd./Casting Spd. -10% at a set chance. |
| Strengthen Golem | 2 | 52 | 310000 | Warsmith | — | Increases the summoned golem's P. Atk. by 12% and Atk. Spd. by 6% for 20 minutes. |
| Spinning Slasher | 16 | 53 | 440000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1253 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 24 | 53 | 440000 | Warsmith | — | Increases P. Atk. by 57.5 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 29 | 53 | 440000 | Warsmith | — | Defense +42.8 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 24 | 53 | 440000 | Warsmith | — | P. Atk. +69 when using a sword or blunt weapon. Additional +64 when using a sword and +71 when using a blunt weapon. |
| Heavy Armor Mastery | 29 | 53 | 440000 | Warsmith | — | P. Def. +41.4 when equipped with a heavy armor. |
| Hammer Crush | 16 | 53 | 440000 | Warsmith | — | Attacks the enemy with bonus 1102 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 17 | 54 | 440000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1313 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 25 | 54 | 440000 | Warsmith | — | Increases P. Atk. by 60.4 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 30 | 54 | 440000 | Warsmith | — | Defense +44.5 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 25 | 54 | 440000 | Warsmith | — | P. Atk. +73 when using a sword or blunt weapon. Additional +67 when using a sword and +74 when using a blunt weapon. |
| Heavy Armor Mastery | 30 | 54 | 440000 | Warsmith | — | P. Def. +43 when equipped with a heavy armor. |
| Hammer Crush | 17 | 54 | 440000 | Warsmith | — | Attacks the enemy with bonus 1155 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Golem Reinforcement | 3 | 55 | 440000 | Warsmith | — | For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 15% and Max HP by 10%. |
| Spinning Slasher | 18 | 55 | 440000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1374 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 26 | 55 | 440000 | Warsmith | — | Increases P. Atk. by 63.3 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 31 | 55 | 440000 | Warsmith | — | Defense +46.1 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 26 | 55 | 440000 | Warsmith | — | P. Atk. +76 when using a sword or blunt weapon. Additional +70 when using a sword and +77 when using a blunt weapon. |
| Heavy Armor Mastery | 31 | 55 | 440000 | Warsmith | — | P. Def. +44.6 when equipped with a heavy armor. |
| Repair Golem | 3 | 55 | 440000 | Warsmith | — | Repairs the summoned golem to recover the golem's HP by 15%. |
| Summon Mechanic Golem | 5 | 55 | 440000 | Warsmith | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 2 D-grade Crystals. |
| Provoke | 2 | 55 | 440000 | Warsmith | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -11. Requires a spear or blunt weapon. |
| Hammer Crush | 18 | 55 | 440000 | Warsmith | — | Attacks the enemy with bonus 1210 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Boost HP | 6 | 55 | 440000 | Warsmith | — | Increases Max HP by 300. |
| Spinning Slasher | 19 | 56 | 600000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1438 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 27 | 56 | 600000 | Warsmith | — | Increases P. Atk. by 66.4 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 32 | 56 | 600000 | Warsmith | — | Defense +47.8 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 27 | 56 | 600000 | Warsmith | — | P. Atk. +80 when using a sword or blunt weapon. Additional +72 when using a sword and +80 when using a blunt weapon. |
| Heavy Armor Mastery | 32 | 56 | 600000 | Warsmith | — | P. Def. +46.3 when equipped with a heavy armor. |
| Stubborn Body | 2 | 56 | 600000 | Warsmith | — | Gives you a sturdy body. For 20 minutes, Stun Resistance +4 and has a chance to recover HP when hit. |
| Hammer Crush | 19 | 56 | 600000 | Warsmith | — | Attacks the enemy with bonus 1265 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 20 | 57 | 600000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1502 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 28 | 57 | 600000 | Warsmith | — | Increases P. Atk. by 69.5 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 33 | 57 | 600000 | Warsmith | — | Defense +49.5 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 28 | 57 | 600000 | Warsmith | — | P. Atk. +84 when using a sword or blunt weapon. Additional +75 when using a sword and +83 when using a blunt weapon. |
| Heavy Armor Mastery | 33 | 57 | 600000 | Warsmith | — | P. Def. +48 when equipped with a heavy armor. |
| Hammer Crush | 20 | 57 | 600000 | Warsmith | — | Attacks the enemy with bonus 1322 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Fast HP Recovery | 6 | 58 | 600000 | Warsmith | — | Increases HP Recovery Bonus by 2.7. |
| Spinning Slasher | 21 | 58 | 600000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1568 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 29 | 58 | 600000 | Warsmith | — | Increases P. Atk. by 72.7 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 34 | 58 | 600000 | Warsmith | — | Defense +51.3 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 29 | 58 | 600000 | Warsmith | — | P. Atk. +88 when using a sword or blunt weapon. Additional +78 when using a sword and +86 when using a blunt weapon. |
| Heavy Armor Mastery | 34 | 58 | 600000 | Warsmith | — | P. Def. +49.7 when equipped with a heavy armor. |
| Vital Force | 6 | 58 | 600000 | Warsmith | — | HP Recovery Bonus +4.7 and MP Recovery Bonus +2.8 when sitting. |
| Summon Wild Hog Cannon | 1 | 58 | 600000 | Warsmith | Blueprint: Summon Wild Hog Cannon | Summons a siege weapon. Can only move in normal mode. During siege mode, it can inflict ranged attacks while immobile. Switching modes takes 30 seconds. Consumes 70 B-grade Crystals when summoned. |
| Hammer Crush | 21 | 58 | 600000 | Warsmith | — | Attacks the enemy with bonus 1380 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Strengthen Golem | 3 | 58 | 600000 | Warsmith | — | Increases the summoned golem's P. Atk. by 15% and Atk. Spd. by 9% for 20 minutes. |
| Spinning Slasher | 22 | 59 | 880000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1636 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 30 | 59 | 880000 | Warsmith | — | Increases P. Atk. by 76 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 35 | 59 | 880000 | Warsmith | — | Defense +53 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 30 | 59 | 880000 | Warsmith | — | P. Atk. +92 when using a sword or blunt weapon. Additional +80 when using a sword and +89 when using a blunt weapon. |
| Heavy Armor Mastery | 35 | 59 | 880000 | Warsmith | — | P. Def. +51.4 when equipped with a heavy armor. |
| Hammer Crush | 22 | 59 | 880000 | Warsmith | — | Attacks the enemy with bonus 1440 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 23 | 60 | 880000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1704 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 31 | 60 | 880000 | Warsmith | — | Increases P. Atk. by 79.3 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 36 | 60 | 880000 | Warsmith | — | Defense +54.8 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 31 | 60 | 880000 | Warsmith | — | P. Atk. +96 when using a sword or blunt weapon. Additional +83 when using a sword and +92 when using a blunt weapon. |
| Heavy Armor Mastery | 36 | 60 | 880000 | Warsmith | — | P. Def. +53.2 when equipped with a heavy armor. |
| Crystallize | 4 | 60 | 880000 | Warsmith | — | Makes A-grade Crystallization possible. |
| Summon Mechanic Golem | 6 | 60 | 880000 | Warsmith | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 2 D-grade Crystals. |
| Provoke | 3 | 60 | 880000 | Warsmith | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -12. Requires a spear or blunt weapon. |
| Hammer Crush | 23 | 60 | 880000 | Warsmith | — | Attacks the enemy with bonus 1500 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Dark Assassin Transformation | 1 | 60 | 0 | Warsmith | — | For 20 min., Max HP/MP +5%, P./M. Accuracy +1, P./M. Atk. +2%, P./M. Def. +2%, Atk. Spd. +3%, M. Critical Rate +10, Speed +4. Consumes 2 Totem of Transformation. A clandestine organization founded by Mercenary Captain Sieghardt Ein. Sieghardt Ein joined the Lords of Dawn and disappeared without a trace. However, his organization still leads its shadowy deals? |
| Divine Inspiration | 2 | 61 | 880000 | Warsmith | Ancient Book: Divine Inspiration (Original Language Version) | Increases the number of buffs an individual can receive by 2. |
| Spinning Slasher | 24 | 61 | 880000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1774 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 32 | 61 | 880000 | Warsmith | — | Increases P. Atk. by 82.7 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 37 | 61 | 880000 | Warsmith | — | Defense +56.6 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 32 | 61 | 880000 | Warsmith | — | P. Atk. +100 when using a sword or blunt weapon. Additional +86 when using a sword and +95 when using a blunt weapon. |
| Heavy Armor Mastery | 37 | 61 | 880000 | Warsmith | — | P. Def. +55 when equipped with a heavy armor. |
| Hammer Crush | 24 | 61 | 880000 | Warsmith | — | Attacks the enemy with bonus 1561 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 25 | 62 | 1100000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1845 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 33 | 62 | 1100000 | Warsmith | — | Increases P. Atk. by 86.1 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 38 | 62 | 1100000 | Warsmith | — | Defense +58.4 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 33 | 62 | 1100000 | Warsmith | — | P. Atk. +104 when using a sword or blunt weapon. Additional +88 when using a sword and +98 when using a blunt weapon. |
| Heavy Armor Mastery | 38 | 62 | 1100000 | Warsmith | — | P. Def. +56.7 when equipped with a heavy armor. |
| Lionheart | 3 | 62 | 1100000 | Warsmith | — | For 1 minute, Paralysis/Hold/Sleep/Stun/Buff-canceling Attack Resistance +80. |
| Bandage | 3 | 62 | 1100000 | Warsmith | — | Cures severe bleeding. |
| Hammer Crush | 25 | 62 | 1100000 | Warsmith | — | Attacks the enemy with bonus 1624 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Boost HP | 7 | 62 | 1100000 | Warsmith | — | Increases Max HP by 350. |
| Weapon Reinforcement | 3 | 62 | 1100000 | Warsmith | — | Sharpens a spear or blunt weapon. For 20 minutes, P. Atk. +5% and when the enemy is wounded, Atk. Spd./Casting Spd. -10% at a set chance. |
| Spinning Slasher | 26 | 63 | 1100000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1917 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 34 | 63 | 1100000 | Warsmith | — | Increases P. Atk. by 89.6 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 39 | 63 | 1100000 | Warsmith | — | Defense +60.2 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 34 | 63 | 1100000 | Warsmith | — | P. Atk. +108 when using a sword or blunt weapon. Additional +91 when using a sword and +101 when using a blunt weapon. |
| Heavy Armor Mastery | 39 | 63 | 1100000 | Warsmith | — | P. Def. +58.6 when equipped with a heavy armor. |
| Hammer Crush | 26 | 63 | 1100000 | Warsmith | — | Attacks the enemy with bonus 1687 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 27 | 64 | 1400000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 1990 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 35 | 64 | 1400000 | Warsmith | — | Increases P. Atk. by 93.1 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 40 | 64 | 1400000 | Warsmith | — | Defense +62.1 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 35 | 64 | 1400000 | Warsmith | — | P. Atk. +112 when using a sword or blunt weapon. Additional +94 when using a sword and +104 when using a blunt weapon. |
| Heavy Armor Mastery | 40 | 64 | 1400000 | Warsmith | — | P. Def. +60.4 when equipped with a heavy armor. |
| Vital Force | 7 | 64 | 1400000 | Warsmith | — | HP Recovery Bonus +5.6 and MP Recovery Bonus +3.1 when sitting. |
| Stubborn Body | 3 | 64 | 1400000 | Warsmith | — | Gives you a sturdy body. For 20 minutes, Stun Resistance +5 and has a chance to recover HP when hit. |
| Summon Mechanic Golem | 7 | 64 | 1400000 | Warsmith | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 3 D-grade Crystals. |
| Provoke | 4 | 64 | 1400000 | Warsmith | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -13. Requires a spear or blunt weapon. |
| Hammer Crush | 27 | 64 | 1400000 | Warsmith | — | Attacks the enemy with bonus 1751 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 28 | 65 | 1400000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 2064 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 36 | 65 | 1400000 | Warsmith | — | Increases P. Atk. by 96.6 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 41 | 65 | 1400000 | Warsmith | — | Defense +64 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 36 | 65 | 1400000 | Warsmith | — | P. Atk. +116 when using a sword or blunt weapon. Additional +96 when using a sword and +107 when using a blunt weapon. |
| Heavy Armor Mastery | 41 | 65 | 1400000 | Warsmith | — | P. Def. +62.2 when equipped with a heavy armor. |
| Hammer Crush | 28 | 65 | 1400000 | Warsmith | — | Attacks the enemy with bonus 1816 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 29 | 66 | 1500000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 2138 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 37 | 66 | 1500000 | Warsmith | — | Increases P. Atk. by 100.2 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 42 | 66 | 1500000 | Warsmith | — | Defense +65.8 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 37 | 66 | 1500000 | Warsmith | — | P. Atk. +121 when using a sword or blunt weapon. Additional +99 when using a sword and +110 when using a blunt weapon. |
| Heavy Armor Mastery | 42 | 66 | 1500000 | Warsmith | — | P. Def. +64.1 when equipped with a heavy armor. |
| Hammer Crush | 29 | 66 | 1500000 | Warsmith | — | Attacks the enemy with bonus 1881 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Boost HP | 8 | 66 | 1500000 | Warsmith | — | Increases Max HP by 400. |
| Spinning Slasher | 30 | 67 | 1500000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 2213 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 38 | 67 | 1500000 | Warsmith | — | Increases P. Atk. by 103.8 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 43 | 67 | 1500000 | Warsmith | — | Defense +67.7 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 38 | 67 | 1500000 | Warsmith | — | P. Atk. +125 when using a sword or blunt weapon. Additional +102 when using a sword and +113 when using a blunt weapon. |
| Heavy Armor Mastery | 43 | 67 | 1500000 | Warsmith | — | P. Def. +66 when equipped with a heavy armor. |
| Hammer Crush | 30 | 67 | 1500000 | Warsmith | — | Attacks the enemy with bonus 1947 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Fast HP Recovery | 7 | 68 | 2100000 | Warsmith | — | Increases HP Recovery Bonus by 3.4. |
| Spinning Slasher | 31 | 68 | 2100000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 2288 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 39 | 68 | 2100000 | Warsmith | — | Increases P. Atk. by 107.5 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 44 | 68 | 2100000 | Warsmith | — | Defense +69.7 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 39 | 68 | 2100000 | Warsmith | — | P. Atk. +129 when using a sword or blunt weapon. Additional +104 when using a sword and +116 when using a blunt weapon. |
| Heavy Armor Mastery | 44 | 68 | 2100000 | Warsmith | — | P. Def. +67.8 when equipped with a heavy armor. |
| Summon Mechanic Golem | 8 | 68 | 2100000 | Warsmith | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 4 D-grade Crystals. |
| Provoke | 5 | 68 | 2100000 | Warsmith | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -14. Requires a spear or blunt weapon. |
| Hammer Crush | 31 | 68 | 2100000 | Warsmith | — | Attacks the enemy with bonus 2013 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 32 | 69 | 2100000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 2363 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 40 | 69 | 2100000 | Warsmith | — | Increases P. Atk. by 111.1 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 45 | 69 | 2100000 | Warsmith | — | Defense +71.6 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 40 | 69 | 2100000 | Warsmith | — | P. Atk. +134 when using a sword or blunt weapon. Additional +107 when using a sword and +119 when using a blunt weapon. |
| Heavy Armor Mastery | 45 | 69 | 2100000 | Warsmith | — | P. Def. +69.7 when equipped with a heavy armor. |
| Hammer Crush | 32 | 69 | 2100000 | Warsmith | — | Attacks the enemy with bonus 2080 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 33 | 70 | 2600000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 2439 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 41 | 70 | 2600000 | Warsmith | — | Increases P. Atk. by 114.8 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 46 | 70 | 2600000 | Warsmith | — | Defense +73.5 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 41 | 70 | 2600000 | Warsmith | — | P. Atk. +138 when using a sword or blunt weapon. Additional +110 when using a sword and +122 when using a blunt weapon. |
| Heavy Armor Mastery | 46 | 70 | 2600000 | Warsmith | — | P. Def. +71.6 when equipped with a heavy armor. |
| Crystallize | 5 | 70 | 2600000 | Warsmith | — | Makes S-grade Crystallization possible. |
| White Assassin Transformation | 1 | 70 | 0 | Warsmith | — | For 20 min., Max HP/MP +7%, P./M. Accuracy +2, P./M. Atk. +3%, P./M. Def. +3%, Atk. Spd. +5%, M. Critical Rate +20, Speed +5. Consumes 3 Totem of Transformation. A Rune noblewoman, Erica Ken Weber, is the right hand of Sieghardt Ein. She created the White Assassins to distract attention from the Dark Assassins and help it carry out secret missions... |
| Hammer Crush | 33 | 70 | 2600000 | Warsmith | — | Attacks the enemy with bonus 2146 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Boost HP | 9 | 70 | 2600000 | Warsmith | — | Increases Max HP by 440. |
| Spinning Slasher | 34 | 71 | 2600000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 2515 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 42 | 71 | 2600000 | Warsmith | — | Increases P. Atk. by 118.4 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 47 | 71 | 2600000 | Warsmith | — | Defense +75.5 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 42 | 71 | 2600000 | Warsmith | — | P. Atk. +143 when using a sword or blunt weapon. Additional +112 when using a sword and +125 when using a blunt weapon. |
| Heavy Armor Mastery | 47 | 71 | 2600000 | Warsmith | — | P. Def. +73.6 when equipped with a heavy armor. |
| Hammer Crush | 34 | 71 | 2600000 | Warsmith | — | Attacks the enemy with bonus 2213 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 35 | 72 | 2900000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 2590 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 43 | 72 | 2900000 | Warsmith | — | Increases P. Atk. by 122.1 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 48 | 72 | 2900000 | Warsmith | — | Defense +77.4 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 43 | 72 | 2900000 | Warsmith | — | P. Atk. +147 when using a sword or blunt weapon. Additional +115 when using a sword and +128 when using a blunt weapon. |
| Heavy Armor Mastery | 48 | 72 | 2900000 | Warsmith | — | P. Def. +75.5 when equipped with a heavy armor. |
| Vital Force | 8 | 72 | 2900000 | Warsmith | — | HP Recovery Bonus +6.7 and MP Recovery Bonus +3.5 when sitting. |
| Summon Mechanic Golem | 9 | 72 | 2900000 | Warsmith | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 5 D-grade Crystals. |
| Provoke | 6 | 72 | 2900000 | Warsmith | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -15. Requires a spear or blunt weapon. |
| Hammer Crush | 35 | 72 | 2900000 | Warsmith | — | Attacks the enemy with bonus 2279 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 36 | 73 | 2900000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 2665 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 44 | 73 | 2900000 | Warsmith | — | Increases P. Atk. by 125.7 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 49 | 73 | 2900000 | Warsmith | — | Defense +79.4 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 44 | 73 | 2900000 | Warsmith | — | P. Atk. +151 when using a sword or blunt weapon. Additional +118 when using a sword and +130 when using a blunt weapon. |
| Heavy Armor Mastery | 49 | 73 | 2900000 | Warsmith | — | P. Def. +77.4 when equipped with a heavy armor. |
| Hammer Crush | 36 | 73 | 2900000 | Warsmith | — | Attacks the enemy with bonus 2345 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Fast HP Recovery | 8 | 74 | 2900000 | Warsmith | — | Increases HP Recovery Bonus by 4. |
| Spinning Slasher | 37 | 74 | 2900000 | Warsmith | — | Swings a spear to attack nearby enemies with bonus 2740 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 45 | 74 | 2900000 | Warsmith | — | Increases P. Atk. by 129.3 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 50 | 74 | 2900000 | Warsmith | — | Defense +81.3 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 45 | 74 | 2900000 | Warsmith | — | P. Atk. +156 when using a sword or blunt weapon. Additional +120 when using a sword and +133 when using a blunt weapon. |
| Heavy Armor Mastery | 50 | 74 | 2900000 | Warsmith | — | P. Def. +79.3 when equipped with a heavy armor. |
| Provoke | 7 | 74 | 2900000 | Warsmith | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -16. Requires a spear or blunt weapon. |
| Hammer Crush | 37 | 74 | 2900000 | Warsmith | — | Attacks the enemy with bonus 2411 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Boost HP | 10 | 74 | 2900000 | Warsmith | — | Increases Max HP by 480. |
| Crystallize | 6 | 80 | 18400000 | Maestro | — | Makes R-grade Crystallization possible. |
| Rush Impact | 4 | 78 | 18400000 | Maestro | — | Rushes forward to attack the enemies in front with bonus 2000 Power. and stuns for 1 seconds. Cannot be used when a bow is equipped. |
| Rush Impact | 5 | 81 | 160000000 | Maestro | — | Rushes forward to attack the enemies in front with bonus 2500 Power. and stuns for 1 seconds. Cannot be used when a bow is equipped. |
| Crushing Strike | 16 | 76 | 7900000 | Maestro | — | Power 1875. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 17 | 77 | 7900000 | Maestro | — | Power 1924. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 18 | 78 | 18400000 | Maestro | — | Power 1972. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 19 | 79 | 18400000 | Maestro | — | Power 2020. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 20 | 80 | 18400000 | Maestro | — | Power 2066. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 21 | 81 | 160000000 | Maestro | — | Power 2112. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 22 | 82 | 170000000 | Maestro | — | Power 2156. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 23 | 83 | 240000000 | Maestro | — | Power 2199. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 24 | 84 | 240000000 | Maestro | — | Power 2241. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Crushing Strike | 25 | 85 | 840000000 | Maestro | — | Power 2281. For 5 seconds, P. Def. and M. Def. -10%. Requires a sword or blunt weapon. Over-hit. |
| Divine Inspiration | 3 | 76 | 7900000 | Maestro | Ancient Book: Divine Inspiration (Manuscript) | Increases the number of buffs an individual can receive by 3. |
| Divine Inspiration | 4 | 76 | 7900000 | Maestro | Ancient Book: Divine Inspiration (Original Version) | Increases the number of buffs an individual can receive by 4. |
| Spinning Slasher | 38 | 76 | 7900000 | Maestro | — | Swings a spear to attack nearby enemies with bonus 2763 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 46 | 76 | 7900000 | Maestro | — | Increases P. Atk. by 139 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 51 | 76 | 7900000 | Maestro | — | Defense +85 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 46 | 76 | 7900000 | Maestro | — | P. Atk. +159 when using a sword or blunt weapon. Additional +123 when using a sword and +136 when using a blunt weapon. |
| Heavy Armor Mastery | 51 | 76 | 7900000 | Maestro | — | P. Def. +83 when equipped with a heavy armor. |
| Earthquake | 1 | 76 | 7900000 | Maestro | — | Wields a spear to attack the enemy with bonus 2082 Power. Requires a spear. Critical. Ignores Shield Defense. Over-hit. Cancel target. |
| Mount Kukuru | 1 | 76 | 0 | Maestro | Spellbook: Mount Kukuru | Mount Kukuru. Drease M.Def and P.Def 50%. |
| Summon Mechanic Golem | 10 | 76 | 7900000 | Maestro | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 7 D-grade Crystals. |
| Hammer Crush | 38 | 76 | 7900000 | Maestro | — | Attacks the enemy with bonus 2477 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 39 | 77 | 7900000 | Maestro | — | Swings a spear to attack nearby enemies with bonus 2788 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 47 | 77 | 7900000 | Maestro | — | Increases P. Atk. by 142 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 52 | 77 | 7900000 | Maestro | — | Defense +87 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 47 | 77 | 7900000 | Maestro | — | P. Atk. +162 when using a sword or blunt weapon. Additional +126 when using a sword and +139 when using a blunt weapon. |
| Heavy Armor Mastery | 52 | 77 | 7900000 | Maestro | — | P. Def. +85 when equipped with a heavy armor. |
| Earthquake | 2 | 77 | 7900000 | Maestro | — | Wields a spear to attack the enemy with bonus 2191 Power. Requires a spear. Critical. Ignores Shield Defense. Over-hit. Cancel target. |
| Armor Crush | 1 | 77 | 7900000 | Maestro | Scroll: Armor Crush | Attacks the enemy with bonus 3077 Power. Stuns for 7 seconds, and P. Def. -30% and M. Def. -30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Critical. Ignores Shield Defense. Over-hit. |
| Hammer Crush | 39 | 77 | 7900000 | Maestro | — | Attacks the enemy with bonus 2543 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Spinning Slasher | 40 | 78 | 18400000 | Maestro | — | Swings a spear to attack nearby enemies with bonus 2813 Power. Requires a spear. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 48 | 78 | 18400000 | Maestro | — | Increases P. Atk. by 145 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 53 | 78 | 18400000 | Maestro | — | Defense +89 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 48 | 78 | 18400000 | Maestro | — | P. Atk. +166 when using a sword or blunt weapon. Additional +129 when using a sword and +141 when using a blunt weapon. |
| Heavy Armor Mastery | 53 | 78 | 18400000 | Maestro | — | P. Def. +87 when equipped with a heavy armor. |
| Earthquake | 3 | 78 | 18400000 | Maestro | — | Wields a spear to attack the enemy with bonus 2244 Power. Requires a spear. Critical. Ignores Shield Defense. Over-hit. Cancel target. |
| Master of Combat | 1 | 78 | 18400000 | Maestro | — | Max CP + 4% and Max HP + 8%. |
| Provoke | 8 | 78 | 18400000 | Maestro | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -17. Requires a spear or blunt weapon. |
| Armor Crush | 2 | 78 | 18400000 | Maestro | — | Attacks the enemy with bonus 3143 Power. Stuns for 7 seconds, and P. Def. -30% and M. Def. -30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Critical. Ignores Shield Defense. Over-hit. |
| Hammer Crush | 40 | 78 | 18400000 | Maestro | — | Attacks the enemy with bonus 2609 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Braveheart | 1 | 78 | 18400000 | Maestro | — | Increases combat spirit to recover CP by 1000. |
| Earthquake | 4 | 79 | 18400000 | Maestro | — | Wields a spear to attack the enemy with bonus 2296 Power. Requires a spear. Critical. Ignores Shield Defense. Over-hit. Cancel target. |
| Final Secret | 1 | 79 | 18400000 | Maestro | Scroll: Final Secret | P. Skill Power +10%, and normal attack damage during PvP +8% for 30 seconds by using a secret scroll. |
| Armor Crush | 3 | 79 | 18400000 | Maestro | — | Attacks the enemy with bonus 3209 Power. Stuns for 7 seconds, and P. Def. -30% and M. Def. -30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Critical. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 49 | 80 | 18400000 | Maestro | — | Increases P. Atk. by 152 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 54 | 80 | 18400000 | Maestro | — | Defense +93 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 49 | 80 | 18400000 | Maestro | — | P. Atk. +173 when using a sword or blunt weapon. Additional +135 when using a sword and +147 when using a blunt weapon. |
| Heavy Armor Mastery | 54 | 80 | 18400000 | Maestro | — | P. Def. +91 when equipped with a heavy armor. |
| Earthquake | 5 | 80 | 18400000 | Maestro | — | Wields a spear to attack the enemy with bonus 2400 Power. Requires a spear. Critical. Ignores Shield Defense. Over-hit. Cancel target. |
| Stubborn Body | 4 | 80 | 18400000 | Maestro | — | Gives you a sturdy body. For 20 minutes, Stun Resistance +10 and has a chance to recover HP when hit. |
| Provoke | 9 | 80 | 18400000 | Maestro | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -18. Requires a spear or blunt weapon. |
| Armor Crush | 4 | 80 | 18400000 | Maestro | — | Attacks the enemy with bonus 3275 Power. Stuns for 7 seconds, and P. Def. -30% and M. Def. -30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Critical. Ignores Shield Defense. Over-hit. |
| Hammer Crush | 41 | 80 | 18400000 | Maestro | — | Attacks the enemy with bonus 2741 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 50 | 81 | 160000000 | Maestro | — | Increases P. Atk. by 155 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 55 | 81 | 160000000 | Maestro | — | Defense +95 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 50 | 81 | 160000000 | Maestro | — | P. Atk. +177 when using a sword or blunt weapon. Additional +138 when using a sword and +150 when using a blunt weapon. |
| Heavy Armor Mastery | 55 | 81 | 160000000 | Maestro | — | P. Def. +93 when equipped with a heavy armor. |
| Earthquake | 6 | 81 | 160000000 | Maestro | — | Wields a spear to attack the enemy with bonus 2452 Power. Requires a spear. Critical. Ignores Shield Defense. Over-hit. Cancel target. |
| Summon Mechanic Golem | 11 | 81 | 160000000 | Maestro | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 8 D-grade Crystals. |
| Armor Crush | 5 | 81 | 160000000 | Maestro | — | Attacks the enemy with bonus 3341 Power. Stuns for 7 seconds, and P. Def. -30% and M. Def. -30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Critical. Ignores Shield Defense. Over-hit. |
| Hammer Crush | 42 | 81 | 160000000 | Maestro | — | Attacks the enemy with bonus 2807 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 51 | 82 | 170000000 | Maestro | — | Increases P. Atk. by 158 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 56 | 82 | 170000000 | Maestro | — | Defense +97 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 51 | 82 | 170000000 | Maestro | — | P. Atk. +180 when using a sword or blunt weapon. Additional +141 when using a sword and +153 when using a blunt weapon. |
| Heavy Armor Mastery | 56 | 82 | 170000000 | Maestro | — | P. Def. +95 when equipped with a heavy armor. |
| Earthquake | 7 | 82 | 170000000 | Maestro | — | Wields a spear to attack the enemy with bonus 2504 Power. Requires a spear. Critical. Ignores Shield Defense. Over-hit. Cancel target. |
| Summon Mechanic Golem | 12 | 82 | 170000000 | Maestro | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 8 D-grade Crystals. |
| Provoke | 10 | 82 | 170000000 | Maestro | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -19. Requires a spear or blunt weapon. |
| Armor Crush | 6 | 82 | 170000000 | Maestro | — | Attacks the enemy with bonus 3407 Power. Stuns for 7 seconds, and P. Def. -30% and M. Def. -30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Critical. Ignores Shield Defense. Over-hit. |
| Hammer Crush | 43 | 82 | 170000000 | Maestro | — | Attacks the enemy with bonus 2873 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Weapon Reinforcement | 4 | 82 | 170000000 | Maestro | — | Sharpens a spear or blunt weapon. For 20 minutes, P. Atk. +7% and when the enemy is wounded, Atk. Spd./Casting Spd. -10% at a set chance. |
| Polearm Mastery | 52 | 83 | 240000000 | Maestro | — | Increases P. Atk. by 161 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 57 | 83 | 240000000 | Maestro | — | Defense +99 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 52 | 83 | 240000000 | Maestro | — | P. Atk. +184 when using a sword or blunt weapon. Additional +144 when using a sword and +156 when using a blunt weapon. |
| Heavy Armor Mastery | 57 | 83 | 240000000 | Maestro | — | P. Def. +97 when equipped with a heavy armor. |
| Earthquake | 8 | 83 | 240000000 | Maestro | — | Wields a spear to attack the enemy with bonus 2556 Power. Requires a spear. Critical. Ignores Shield Defense. Over-hit. Cancel target. |
| Summon Mechanic Golem | 13 | 83 | 240000000 | Maestro | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 9 D-grade Crystals. |
| Armor Crush | 7 | 83 | 240000000 | Maestro | — | Attacks the enemy with bonus 3473 Power. Stuns for 7 seconds, and P. Def. -30% and M. Def. -30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Critical. Ignores Shield Defense. Over-hit. |
| Hammer Crush | 44 | 83 | 240000000 | Maestro | — | Attacks the enemy with bonus 2939 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 53 | 84 | 240000000 | Maestro | — | Increases P. Atk. by 164 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 58 | 84 | 240000000 | Maestro | — | Defense +101 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 53 | 84 | 240000000 | Maestro | — | P. Atk. +188 when using a sword or blunt weapon. Additional +147 when using a sword and +159 when using a blunt weapon. |
| Heavy Armor Mastery | 58 | 84 | 240000000 | Maestro | — | P. Def. +99 when equipped with a heavy armor. |
| Earthquake | 9 | 84 | 240000000 | Maestro | — | Wields a spear to attack the enemy with bonus 2608 Power. Requires a spear. Critical. Ignores Shield Defense. Over-hit. Cancel target. |
| Summon Mechanic Golem | 14 | 84 | 240000000 | Maestro | — | Summons a Mechanic Golem that uses a cannon for ranged attacks. Requires 9 D-grade Crystals. |
| Provoke | 11 | 84 | 240000000 | Maestro | — | Pulls in enemies within a wide range and for 20 seconds, Spear and Blunt Weapon Resistance -20. Requires a spear or blunt weapon. |
| Armor Crush | 8 | 84 | 240000000 | Maestro | — | Attacks the enemy with bonus 3539 Power. Stuns for 7 seconds, and P. Def. -30% and M. Def. -30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Critical. Ignores Shield Defense. Over-hit. |
| Hammer Crush | 45 | 84 | 240000000 | Maestro | — | Attacks the enemy with bonus 3005 Power, and stuns them for 7 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit. |
| Polearm Mastery | 54 | 85 | 840000000 | Maestro | — | Increases P. Atk. by 167 when using a polearm, and allows an attack on multiple targets. |
| Light Armor Mastery | 59 | 85 | 840000000 | Maestro | — | Defense +103 and P. Evasion _6 when equipped with a light armor. |
| Sword/Blunt Weapon Mastery | 54 | 85 | 840000000 | Maestro | — | P. Atk. +191 when using a sword or blunt weapon. Additional +150 when using a sword and +162 when using a blunt weapon. |
| Heavy Armor Mastery | 59 | 85 | 840000000 | Maestro | — | P. Def. +101 when equipped with a heavy armor. |